// This is a slimy hack to make it possible to say that flags are clobbered...
// Ideally we'd model instructions based on which particular flag(s) they
// could clobber.
- def EFLAGS : Register;
+ //def EFLAGS : Register;
}
//===----------------------------------------------------------------------===//
// Registers which cannot be allocated... and are thus left unnamed.
def : RegisterClass<f80, 4, [ST0, ST1, ST2, ST3, ST4, ST5, ST6, ST7]>;
-def : RegisterClass<i16, 2, [EFLAGS]>;
+//def : RegisterClass<i16, 2, [EFLAGS]>;