LOCAL_CFLAGS += -DTARGET_DISABLE_TRIPLE_BUFFERING
endif
+ifneq ($(TARGET_FORCE_HWC_FOR_VIRTUAL_DISPLAYS),)
+ LOCAL_CFLAGS += -DFORCE_HWC_COPY_FOR_VIRTUAL_DISPLAYS=false
+else
+ LOCAL_CFLAGS += -DFORCE_HWC_COPY_FOR_VIRTUAL_DISPLAYS=true
+endif
+
ifneq ($(NUM_FRAMEBUFFER_SURFACE_BUFFERS),)
LOCAL_CFLAGS += -DNUM_FRAMEBUFFER_SURFACE_BUFFERS=$(NUM_FRAMEBUFFER_SURFACE_BUFFERS)
endif
namespace android {
// ---------------------------------------------------------------------------
+static bool sForceHwcCopy = FORCE_HWC_COPY_FOR_VIRTUAL_DISPLAYS;
+
#define VDS_LOGE(msg, ...) ALOGE("[%s] "msg, \
mDisplayName.string(), ##__VA_ARGS__)
#define VDS_LOGW_IF(cond, msg, ...) ALOGW_IF(cond, "[%s] "msg, \
mDbgState = DBG_STATE_PREPARED;
mCompositionType = compositionType;
+ if (sForceHwcCopy && mCompositionType == COMPOSITION_GLES) {
+ // Some hardware can do RGB->YUV conversion more efficiently in hardware
+ // controlled by HWC than in hardware controlled by the video encoder.
+ // Forcing GLES-composed frames to go through an extra copy by the HWC
+ // allows the format conversion to happen there, rather than passing RGB
+ // directly to the consumer.
+ //
+ // On the other hand, when the consumer prefers RGB or can consume RGB
+ // inexpensively, this forces an unnecessary copy.
+ mCompositionType = COMPOSITION_MIXED;
+ }
+
if (mCompositionType != mDbgLastCompositionType) {
VDS_LOGV("prepareFrame: composition type changed to %s",
dbgCompositionTypeStr(mCompositionType));