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[Refactor] #40662 NO_AC の記述を screen_object() に追加. / Add NO_AC description to screen_o...
author
deskull
<deskull@users.sourceforge.jp>
Sun, 13 Sep 2020 01:25:57 +0000
(10:25 +0900)
committer
deskull
<deskull@users.sourceforge.jp>
Sun, 13 Sep 2020 01:25:57 +0000
(10:25 +0900)
src/perception/identification.c
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diff --git
a/src/perception/identification.c
b/src/perception/identification.c
index
1f1cfcc
..
03aad4e
100644
(file)
--- a/
src/perception/identification.c
+++ b/
src/perception/identification.c
@@
-83,7
+83,11
@@
bool screen_object(player_type *player_ptr, object_type *o_ptr, BIT_FLAGS mode)
}
if (has_flag(flgs, TR_INVULN_ARROW)) {
- info[i++] = _("それは二刀流での命中率を向上させる。", "It affects your ability to hit when you are wielding two weapons.");
+ info[i++] = _("それは物理的な飛び道具の一切をはねのける。", "It repels all physical missiles.");
+ }
+
+ if (has_flag(flgs, TR_NO_AC)) {
+ info[i++] = _("それは物理的防護の一切を奪う。", "It robs you of any physical protection.");
}
if (has_flag(flgs, TR_EASY_SPELL)) {