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[change] minor internal change: SpriteBatch#renderMesh, private -> protected
authorchristoph.widulle <christoph.widulle@6c4fd544-2939-11df-bb46-9574ba5d0bfa>
Fri, 19 Nov 2010 01:16:28 +0000 (01:16 +0000)
committerchristoph.widulle <christoph.widulle@6c4fd544-2939-11df-bb46-9574ba5d0bfa>
Fri, 19 Nov 2010 01:16:28 +0000 (01:16 +0000)
gdx/src/com/badlogic/gdx/graphics/SpriteBatch.java

index 86eb398..c7ac914 100644 (file)
@@ -770,7 +770,7 @@ public class SpriteBatch {
                renderMesh();\r
        }\r
 \r
-       private void renderMesh() {\r
+       protected void renderMesh() {\r
                if (idx == 0)\r
                        return;\r
 \r