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Clarify the need for project and bias shader instruction flags.
author
Nicolas Capens
<capn@google.com>
Thu, 4 Aug 2016 15:03:40 +0000
(11:03 -0400)
committer
Nicolas Capens
<capn@google.com>
Thu, 4 Aug 2016 17:43:06 +0000
(17:43 +0000)
Change-Id: I6efbb5b138d7fe1611c235c5062823a6386f9180
Reviewed-on: https://swiftshader-review.googlesource.com/5880
Reviewed-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
src/Shader/Shader.hpp
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diff --git
a/src/Shader/Shader.hpp
b/src/Shader/Shader.hpp
index
ae8b90f
..
404452d
100644
(file)
--- a/
src/Shader/Shader.hpp
+++ b/
src/Shader/Shader.hpp
@@
-508,8
+508,8
@@
namespace sw
struct
{
- unsigned char project : 1;
- unsigned char bias : 1;
+ unsigned char project : 1;
// D3DSI_TEXLD_PROJECT
+ unsigned char bias : 1;
// D3DSI_TEXLD_BIAS
};
};