OSDN Git Service

i965: Fix a typo in a comment.
authorEric Anholt <eric@anholt.net>
Wed, 21 Nov 2012 21:57:58 +0000 (13:57 -0800)
committerEric Anholt <eric@anholt.net>
Fri, 28 Dec 2012 18:53:30 +0000 (10:53 -0800)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/drivers/dri/i965/brw_shader.cpp

index add3d96..bbde12c 100644 (file)
@@ -176,7 +176,7 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg)
        * uniforms that are used.  This has to be done now (during linking).
        * Code generation doesn't happen until the first time this shader is
        * used for rendering.  Waiting until then to generate the parameters is
-       * too late.  At that point, the values for the built-in informs won't
+       * too late.  At that point, the values for the built-in uniforms won't
        * get sent to the shader.
        */
       foreach_list(node, shader->ir) {