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haja -> crusade ク。コヨエケ
authormogami <mogami@0568b783-4c39-0410-ac80-bf13821ea2a2>
Mon, 27 May 2002 15:27:44 +0000 (15:27 +0000)
committermogami <mogami@0568b783-4c39-0410-ac80-bf13821ea2a2>
Mon, 27 May 2002 15:27:44 +0000 (15:27 +0000)
16 files changed:
lib/edit/m_info_j.txt
src/avatar.c
src/birth.c
src/cmd3.c
src/cmd5.c
src/defines.h
src/flavor.c
src/init2.c
src/object2.c
src/spells2.c
src/spells3.c
src/store.c
src/tables.c
src/wizard1.c
src/wizard2.c
src/xtra2.c

index 299994b..d00f456 100644 (file)
@@ -34,7 +34,7 @@ R:7:0
 # Deamon
 R:8:0
 
-# Haja
+# Crusade
 R:9:0
 
 
@@ -356,7 +356,7 @@ T:45:58:85:200
 T:47:85:80:200
 T:49:80:85:250
 
-# Haja
+# Crusade
 R:9:1
 T:1:1:20:4  #0
 T:2:1:15:4
@@ -710,7 +710,7 @@ T:47:60:90:150
 T:49:95:80:200
 T:50:80:85:250
 
-# Haja
+# Crusade
 R:9:1
 T:1:1:20:4  #0
 T:1:1:10:4
@@ -936,7 +936,7 @@ T:99:0:0:0
 # Deamon
 R:8:0
 
-# Haja
+# Crusade
 R:9:0
 
 
@@ -1194,7 +1194,7 @@ T:99:0:0:0
 T:99:0:0:0
 T:99:0:0:0
 
-# Haja
+# Crusade
 R:9:0
 
 
@@ -1260,7 +1260,7 @@ R:7:0
 # Deamon
 R:8:0
 
-# Haja
+# Crusade
 R:9:1
 T:1:1:20:4  #0
 T:3:1:30:4
@@ -1614,7 +1614,7 @@ T:49:60:80:200
 T:50:105:80:200
 T:50:80:85:250
 
-# Haja
+# Crusade
 R:9:1
 T:2:1:20:4  #0
 T:4:2:30:4
@@ -1744,7 +1744,7 @@ T:45:58:80:200
 T:48:105:80:200
 T:49:80:85:250
 
-# Haja
+# Crusade
 R:9:0
 
 
@@ -1906,7 +1906,7 @@ T:50:100:90:250
 # Deamon
 R:8:0
 
-# Haja
+# Crusade
 R:9:0
 
 
@@ -1940,7 +1940,7 @@ R:7:0
 # Deamon
 R:8:0
 
-# Haja
+# Crusade
 R:9:0
 
 
@@ -2262,7 +2262,7 @@ T:40:53:70:200
 T:43:75:70:200
 T:46:70:75:250
 
-# Haja
+# Crusade
 R:9:1
 T:1:1:15:4  #0
 T:1:1:10:4
@@ -2360,7 +2360,7 @@ R:7:0
 # Deamon
 R:8:0
 
-# Haja
+# Crusade
 R:9:0
 
 
@@ -2394,7 +2394,7 @@ R:7:0
 # Deamon
 R:8:0
 
-# Haja
+# Crusade
 R:9:0
 
 
@@ -2460,7 +2460,7 @@ R:7:0
 # Deamon
 R:8:0
 
-# Haja
+# Crusade
 R:9:0
 
 
@@ -2782,7 +2782,7 @@ T:45:58:85:200
 T:47:85:80:200
 T:49:80:85:250
 
-# Haja
+# Crusade
 R:9:1
 T:1:1:20:4  #0
 T:2:1:15:4
@@ -2847,7 +2847,7 @@ R:7:0
 # Deamon
 R:8:0
 
-# Haja
+# Crusade
 R:9:0
 
 
@@ -2881,7 +2881,7 @@ R:7:0
 # Deamon
 R:8:0
 
-# Haja
+# Crusade
 R:9:0
 
 
@@ -2915,7 +2915,7 @@ R:7:0
 # Deamon
 R:8:0
 
-# Haja
+# Crusade
 R:9:0
 
 
@@ -3237,7 +3237,7 @@ T:99:0:0:0
 T:99:0:0:0
 T:99:0:0:0
 
-# Haja
+# Crusade
 R:9:1
 T:2:1:20:4  #0
 T:3:3:30:4
@@ -3303,7 +3303,7 @@ R:7:0
 # Deamon
 R:8:0
 
-# Haja
+# Crusade
 R:9:0
 
 
@@ -3465,7 +3465,7 @@ T:50:75:90:250
 # Deamon
 R:8:0
 
-# Haja
+# Crusade
 R:9:1
 T:1:1:20:4  #0
 T:3:1:30:4
@@ -3531,7 +3531,7 @@ R:7:0
 # Deamon
 R:8:0
 
-# Haja
+# Crusade
 R:9:0
 
 
@@ -3565,7 +3565,7 @@ R:7:0
 # Deamon
 R:8:0
 
-# Haja
+# Crusade
 R:9:0
 
 
@@ -3599,7 +3599,7 @@ R:7:0
 # Deamon
 R:8:0
 
-# Haja
+# Crusade
 R:9:0
 
 
@@ -3633,7 +3633,7 @@ R:7:0
 # Deamon
 R:8:0
 
-# Haja
+# Crusade
 R:9:0
 
 
@@ -3667,7 +3667,7 @@ R:7:0
 # Deamon
 R:8:0
 
-# Haja
+# Crusade
 R:9:0
 
 
@@ -3701,5 +3701,5 @@ R:7:0
 # Deamon
 R:8:0
 
-# Haja
+# Crusade
 R:9:0
index cca9ec3..f33ff63 100644 (file)
@@ -445,7 +445,7 @@ void get_virtues()
           p_ptr->vir_types[i++] = V_FAITH;
          else p_ptr->vir_types[i++] = V_JUSTICE;
         break;
-        case REALM_HAJA:
+        case REALM_CRUSADE:
          if (virtue_number(V_JUSTICE))
           p_ptr->vir_types[i++] = V_HONOUR;
          else p_ptr->vir_types[i++] = V_JUSTICE;
@@ -497,7 +497,7 @@ void get_virtues()
           p_ptr->vir_types[i++] = V_FAITH;
          else p_ptr->vir_types[i++] = V_JUSTICE;
         break;
-        case REALM_HAJA:
+        case REALM_CRUSADE:
          if (virtue_number(V_JUSTICE))
           p_ptr->vir_types[i++] = V_HONOUR;
          else p_ptr->vir_types[i++] = V_JUSTICE;
index 6a513f5..e147247 100644 (file)
@@ -2030,10 +2030,10 @@ static byte choose_realm(s32b choices, int *count)
                (*count)++;
                auto_select = REALM_DAEMON;
        }
-       if (choices & CH_HAJA)
+       if (choices & CH_CRUSADE)
        {
                (*count)++;
-               auto_select = REALM_HAJA;
+               auto_select = REALM_CRUSADE;
        }
        if (choices & CH_MUSIC)
        {
@@ -2062,7 +2062,7 @@ static byte choose_realm(s32b choices, int *count)
                        }
                        else
                        {
-                               choices &= ~(CH_LIFE | CH_HAJA);
+                               choices &= ~(CH_LIFE | CH_CRUSADE);
                        }
                }
        }
index 8c16012..2480e4e 100644 (file)
@@ -908,7 +908,7 @@ static bool high_level_book(object_type *o_ptr)
            (o_ptr->tval == TV_TRUMP_BOOK) ||
            (o_ptr->tval == TV_ENCHANT_BOOK) ||
            (o_ptr->tval == TV_DAEMON_BOOK) ||
-           (o_ptr->tval == TV_HAJA_BOOK) ||
+           (o_ptr->tval == TV_CRUSADE_BOOK) ||
            (o_ptr->tval == TV_MUSIC_BOOK))
        {
                if (o_ptr->sval > 1)
index a70bdc3..69b1914 100644 (file)
@@ -367,7 +367,7 @@ static bool item_tester_learn_spell(object_type *o_ptr)
                }
                else
                {
-                       choices &= ~(CH_LIFE | CH_HAJA);
+                       choices &= ~(CH_LIFE | CH_CRUSADE);
                }
        }
 
@@ -3938,7 +3938,7 @@ take_hit(DAMAGE_USELIFE, 20 + randint1(30), "
 }
 
 
-static bool cast_haja_spell(int spell)
+static bool cast_crusade_spell(int spell)
 {
        int     dir;
        int     beam;
@@ -4918,7 +4918,7 @@ msg_format("%s
                        if (randint1(100) < chance)
                                chg_virtue(V_JUSTICE, 1);
                }
-               if (realm == REALM_HAJA)
+               if (realm == REALM_CRUSADE)
                {
                        if (randint1(100) < chance)
                                chg_virtue(V_JUSTICE, -1);
@@ -5013,8 +5013,8 @@ msg_print("An infernal sound echoed.");
                case REALM_DAEMON: /* DAEMON */
                        cast = cast_daemon_spell(spell);
                        break;
-               case REALM_HAJA: /* HAJA */
-                       cast = cast_haja_spell(spell);
+               case REALM_CRUSADE: /* CRUSADE */
+                       cast = cast_crusade_spell(spell);
                        break;
                case REALM_MUSIC: /* MUSIC */
                        cast = cast_music_spell(spell);
@@ -5074,7 +5074,7 @@ msg_print("An infernal sound echoed.");
                                chg_virtue(V_HONOUR, -1);
                                chg_virtue(V_TEMPERANCE, -1);
                        }
-                       else if (realm == REALM_HAJA)
+                       else if (realm == REALM_CRUSADE)
                        {
                                chg_virtue(V_FAITH, 1);
                                chg_virtue(V_JUSTICE, 1);
@@ -5110,7 +5110,7 @@ msg_print("An infernal sound echoed.");
                        if (randint1(100 + p_ptr->lev) < shouhimana) chg_virtue(V_HONOUR, -1);
                        if (randint1(100 + p_ptr->lev) < shouhimana) chg_virtue(V_TEMPERANCE, -1);
                }
-               else if (realm == REALM_HAJA)
+               else if (realm == REALM_CRUSADE)
                {
                        if (randint1(100 + p_ptr->lev) < shouhimana) chg_virtue(V_FAITH, 1);
                        if (randint1(100 + p_ptr->lev) < shouhimana) chg_virtue(V_JUSTICE, 1);
@@ -5173,7 +5173,7 @@ msg_print("
                        chg_virtue(V_JUSTICE, 10);
                else if (realm == REALM_NATURE)
                        chg_virtue(V_NATURE, -10);
-               else if (realm == REALM_HAJA)
+               else if (realm == REALM_CRUSADE)
                        chg_virtue(V_JUSTICE, -10);
                else
                        chg_virtue(V_KNOWLEDGE, -10);
index 8058341..1138749 100644 (file)
 #define CH_ARCANE       0x40
 #define CH_ENCHANT      0x80
 #define CH_DAEMON       0x100
-#define CH_HAJA         0x200
+#define CH_CRUSADE      0x200
 
 #define CH_MUSIC        0x10000
 #define CH_HISSATSU     0x20000
 #define REALM_ARCANE       7
 #define REALM_ENCHANT      8
 #define REALM_DAEMON       9
-#define REALM_HAJA         10
+#define REALM_CRUSADE      10
 #define MAX_MAGIC          10
 #define MIN_TECHNIC        15
 #define REALM_MUSIC        16
 #define is_magic(A) ((A) < MAX_MAGIC + 1 ? TRUE : FALSE)
 #define tval2realm(A) ((A) - TV_LIFE_BOOK + 1)
 #define technic2magic(A)      (is_magic(A) ? (A) : (A) - MIN_TECHNIC + MAX_MAGIC)
-#define is_good_realm(REALM)   ((REALM) == REALM_LIFE || (REALM) == REALM_HAJA)
+#define is_good_realm(REALM)   ((REALM) == REALM_LIFE || (REALM) == REALM_CRUSADE)
 
 /*
  * Magic-books for the realms
 #define TV_ARCANE_BOOK  96
 #define TV_ENCHANT_BOOK 97
 #define TV_DAEMON_BOOK  98
-#define TV_HAJA_BOOK    99
+#define TV_CRUSADE_BOOK 99
 #define TV_MUSIC_BOOK   105
 #define TV_HISSATSU_BOOK 106
 #define TV_GOLD         127     /* Gold can only be picked up by players */
index 8e0664f..bc337cd 100644 (file)
@@ -399,7 +399,7 @@ static bool object_easy_know(int i)
                case TV_ARCANE_BOOK:
                case TV_ENCHANT_BOOK:
                case TV_DAEMON_BOOK:
-               case TV_HAJA_BOOK:
+               case TV_CRUSADE_BOOK:
                case TV_MUSIC_BOOK:
                case TV_HISSATSU_BOOK:
                {
@@ -909,7 +909,7 @@ extern char *object_desc_kosuu(char *t, object_type *o_ptr)
       case  TV_ARCANE_BOOK:
       case  TV_ENCHANT_BOOK:
       case  TV_DAEMON_BOOK:
-      case  TV_HAJA_BOOK:
+      case  TV_CRUSADE_BOOK:
       case  TV_MUSIC_BOOK:
       case  TV_HISSATSU_BOOK:
       {
@@ -1579,7 +1579,7 @@ void object_desc(char *buf, object_type *o_ptr, int pref, int mode)
 
                        break;
                }
-               case TV_HAJA_BOOK:
+               case TV_CRUSADE_BOOK:
                {
                        modstr = basenm;
 #ifdef JP
index 4b814f4..a1b9e32 100644 (file)
@@ -1064,10 +1064,10 @@ static byte store_table[MAX_STORES][STORE_CHOICES][2] =
                { TV_LIFE_BOOK, 1 },
                { TV_LIFE_BOOK, 1 },
 
-               { TV_HAJA_BOOK, 0 },
-               { TV_HAJA_BOOK, 0 },
-               { TV_HAJA_BOOK, 1 },
-               { TV_HAJA_BOOK, 1 },
+               { TV_CRUSADE_BOOK, 0 },
+               { TV_CRUSADE_BOOK, 0 },
+               { TV_CRUSADE_BOOK, 1 },
+               { TV_CRUSADE_BOOK, 1 },
 
                { TV_HAFTED, SV_WHIP },
                { TV_HAFTED, SV_MACE },
index f11d589..da75246 100644 (file)
@@ -4420,7 +4420,7 @@ static bool kind_is_good(int k_idx)
                case TV_TRUMP_BOOK:
                case TV_ENCHANT_BOOK:
                case TV_DAEMON_BOOK:
-               case TV_HAJA_BOOK:
+               case TV_CRUSADE_BOOK:
                case TV_MUSIC_BOOK:
                case TV_HISSATSU_BOOK:
                {
index 17f9b23..ca0cc65 100644 (file)
@@ -3785,7 +3785,7 @@ bool detect_objects_magic(int range)
                        (tv == TV_ARCANE_BOOK) ||
                        (tv == TV_ENCHANT_BOOK) ||
                        (tv == TV_DAEMON_BOOK) ||
-                       (tv == TV_HAJA_BOOK) ||
+                       (tv == TV_CRUSADE_BOOK) ||
                        (tv == TV_MUSIC_BOOK) ||
                        (tv == TV_HISSATSU_BOOK) ||
                    ((o_ptr->to_a > 0) || (o_ptr->to_h + o_ptr->to_d > 0)))
index bbc0c55..22a75b5 100644 (file)
@@ -3986,7 +3986,7 @@ s16b spell_chance(int spell, int realm)
        else if (p_ptr->dec_mana) chance-=2;
 
        if ((realm+1 == REALM_NATURE) && ((p_ptr->align > 50) || (p_ptr->align < -50))) chance += penalty;
-       if (((realm+1 == REALM_LIFE) || (realm+1 == REALM_HAJA)) && (p_ptr->align < -20)) chance += penalty;
+       if (((realm+1 == REALM_LIFE) || (realm+1 == REALM_CRUSADE)) && (p_ptr->align < -20)) chance += penalty;
        if (((realm+1 == REALM_DEATH) || (realm+1 == REALM_DAEMON)) && (p_ptr->align > 20)) chance += penalty;
 
        /* Minimum failure rate */
@@ -4332,7 +4332,7 @@ static void spell_info(char *p, int spell, int realm)
                }
                break;
                
-       case 9: /* Haja */
+       case 9: /* Crusade */
                switch (spell)
                {
                case  0: sprintf(p, " %s%dd4", s_dam, 3 + ((plev - 1) / 5)); break;
@@ -4739,7 +4739,7 @@ bool hates_fire(object_type *o_ptr)
                case TV_ARCANE_BOOK:
                case TV_ENCHANT_BOOK:
                case TV_DAEMON_BOOK:
-               case TV_HAJA_BOOK:
+               case TV_CRUSADE_BOOK:
                case TV_MUSIC_BOOK:
                case TV_HISSATSU_BOOK:
                {
index 018e230..0c8569e 100644 (file)
@@ -1005,7 +1005,7 @@ static void mass_produce(object_type *o_ptr)
                case TV_ARCANE_BOOK:
                case TV_ENCHANT_BOOK:
                case TV_DAEMON_BOOK:
-               case TV_HAJA_BOOK:
+               case TV_CRUSADE_BOOK:
                case TV_MUSIC_BOOK:
                case TV_HISSATSU_BOOK:
                {
@@ -1385,7 +1385,7 @@ static bool store_will_buy(object_type *o_ptr)
                        switch (o_ptr->tval)
                        {
                                case TV_LIFE_BOOK:
-                               case TV_HAJA_BOOK:
+                               case TV_CRUSADE_BOOK:
                                case TV_SCROLL:
                                case TV_POTION:
                                case TV_HAFTED:
index 40a0bba..223c336 100644 (file)
@@ -3984,13 +3984,13 @@ s32b realm_choices1[] =
        (CH_LIFE | CH_SORCERY | CH_NATURE |
         CH_CHAOS | CH_DEATH | CH_TRUMP |
         CH_ARCANE | CH_ENCHANT | CH_DAEMON |
-        CH_HAJA),                              /* Mage */
+        CH_CRUSADE),                              /* Mage */
        (CH_LIFE | CH_DEATH | CH_DAEMON |
-        CH_HAJA),                              /* Priest */
+        CH_CRUSADE),                              /* Priest */
        (CH_SORCERY | CH_DEATH | CH_TRUMP |
         CH_ARCANE | CH_ENCHANT),               /* Rogue */
        (CH_NATURE),                            /* Ranger */
-       (CH_HAJA | CH_DEATH),                   /* Paladin */
+       (CH_CRUSADE | CH_DEATH),                   /* Paladin */
        (CH_ARCANE),                            /* Warrior-Mage */
        (CH_CHAOS | CH_DAEMON),                 /* Chaos-Warrior */
        (CH_LIFE | CH_NATURE | CH_DEATH |
@@ -3999,7 +3999,7 @@ s32b realm_choices1[] =
        (CH_LIFE | CH_SORCERY | CH_NATURE |
         CH_CHAOS | CH_DEATH | CH_TRUMP |
         CH_ARCANE | CH_ENCHANT | CH_DAEMON |
-        CH_HAJA),                              /* High-Mage */
+        CH_CRUSADE),                              /* High-Mage */
        (CH_ARCANE),                            /* Tourist */
        (CH_NONE),                              /* Imitation */
        (CH_TRUMP),                             /* Beastmaster */
@@ -4010,7 +4010,7 @@ s32b realm_choices1[] =
        (CH_NONE),                              /* Red Mage */
        (CH_HISSATSU),                          /* Samurai */
        (CH_LIFE | CH_NATURE | CH_DEATH |
-        CH_ENCHANT | CH_HAJA),                 /* ForceTrainer */
+        CH_ENCHANT | CH_CRUSADE),                 /* ForceTrainer */
        (CH_NONE),                              /* Blue Mage */
        (CH_NONE),                              /* Kihei */
        (CH_NONE),                              /* Berserker */
@@ -4025,11 +4025,11 @@ s32b realm_choices2[] =
        (CH_LIFE | CH_SORCERY | CH_NATURE |
         CH_CHAOS | CH_DEATH | CH_TRUMP |
         CH_ARCANE | CH_ENCHANT | CH_DAEMON |
-        CH_HAJA),                              /* Mage */
+        CH_CRUSADE),                              /* Mage */
        (CH_LIFE | CH_SORCERY | CH_NATURE |
         CH_CHAOS | CH_DEATH | CH_TRUMP |
         CH_ARCANE | CH_ENCHANT | CH_DAEMON |
-        CH_HAJA),                              /* Priest */
+        CH_CRUSADE),                              /* Priest */
        (CH_NONE),                              /* Rogue */
        (CH_SORCERY | CH_CHAOS | CH_DEATH |
         CH_TRUMP | CH_ARCANE | CH_DAEMON),     /* Ranger */
@@ -4037,7 +4037,7 @@ s32b realm_choices2[] =
        (CH_LIFE | CH_NATURE | CH_CHAOS |
         CH_DEATH | CH_TRUMP | CH_ARCANE |
         CH_SORCERY | CH_ENCHANT | CH_DAEMON |
-        CH_HAJA),                              /* Warrior-Mage */
+        CH_CRUSADE),                              /* Warrior-Mage */
        (CH_NONE),                              /* Chaos-Warrior */
        (CH_NONE),                              /* Monk */
        (CH_NONE),                              /* Mindcrafter */
index 862e57f..566c6ae 100644 (file)
@@ -180,7 +180,7 @@ static grouper group_item[] =
 { TV_ARCANE_BOOK,   "ËâË¡½ñ¡ÊÈë½Ñ¡Ë" },
 { TV_ENCHANT_BOOK,  "ËâË¡½ñ¡Ê¾¢¡Ë" },
 { TV_DAEMON_BOOK,   "ËâË¡½ñ¡Ê°­Ëâ¡Ë" },
-{ TV_HAJA_BOOK,     "ËâË¡½ñ¡ÊÇ˼١Ë" },
+{ TV_CRUSADE_BOOK,     "ËâË¡½ñ¡ÊÇ˼١Ë" },
 { TV_MUSIC_BOOK,    "²Î½¸" },
 { TV_HISSATSU_BOOK, "Éð·Ý¤Î½ñ" },
 #else
@@ -193,7 +193,7 @@ static grouper group_item[] =
        { TV_ARCANE_BOOK,   "Books (Arcane)" },
        { TV_ENCHANT_BOOK,  "Books (Craft)" },
        { TV_DAEMON_BOOK,   "Books (Daemon)" },
-       { TV_HAJA_BOOK,     "Books (Crusade)" },
+       { TV_CRUSADE_BOOK,     "Books (Crusade)" },
        { TV_MUSIC_BOOK,    "Song Books" },
        { TV_HISSATSU_BOOK, "Books (Kendo)" },
 #endif
index 887f5b6..8e4989e 100644 (file)
@@ -642,7 +642,7 @@ static tval_desc tvals[] =
        { TV_ARCANE_BOOK,       "Arcane Spellbook"     },
        { TV_ENCHANT_BOOK,      "Craft Spellbook"},
        { TV_DAEMON_BOOK,       "Daemon Spellbook"},
-       { TV_HAJA_BOOK,         "Crusade Spellbook"},
+       { TV_CRUSADE_BOOK,         "Crusade Spellbook"},
        { TV_MUSIC_BOOK,        "Music Spellbook"      },
        { TV_HISSATSU_BOOK,     "Book of Kendo" },
        { TV_PARCHEMENT,        "Parchement" },
index fcf5733..97aa9d3 100644 (file)
@@ -319,7 +319,7 @@ static bool kind_is_book(int k_idx)
        object_kind *k_ptr = &k_info[k_idx];
 
        /* Analyze the item type */
-       if ((k_ptr->tval >= TV_LIFE_BOOK) && (k_ptr->tval <= TV_HAJA_BOOK))
+       if ((k_ptr->tval >= TV_LIFE_BOOK) && (k_ptr->tval <= TV_CRUSADE_BOOK))
        {
                return (TRUE);
        }
@@ -337,7 +337,7 @@ static bool kind_is_good_book(int k_idx)
        object_kind *k_ptr = &k_info[k_idx];
 
        /* Analyze the item type */
-       if ((k_ptr->tval >= TV_LIFE_BOOK) && (k_ptr->tval <= TV_HAJA_BOOK) && (k_ptr->tval != TV_ARCANE_BOOK) && (k_ptr->sval > 1))
+       if ((k_ptr->tval >= TV_LIFE_BOOK) && (k_ptr->tval <= TV_CRUSADE_BOOK) && (k_ptr->tval != TV_ARCANE_BOOK) && (k_ptr->sval > 1))
        {
                return (TRUE);
        }