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{!!}と刻んだアイテムの再充填時に、行動中止するように修正。
authormogami <mogami@0568b783-4c39-0410-ac80-bf13821ea2a2>
Tue, 17 Dec 2002 13:58:02 +0000 (13:58 +0000)
committermogami <mogami@0568b783-4c39-0410-ac80-bf13821ea2a2>
Tue, 17 Dec 2002 13:58:02 +0000 (13:58 +0000)
src/dungeon.c

index e2e227c..a3395c4 100644 (file)
@@ -1426,15 +1426,16 @@ static void recharged_notice(object_type *o_ptr)
                        object_desc(o_name, o_ptr, FALSE, 0);
 
                        /* Notify the player */
-                       if (o_ptr->number > 1)
 #ifdef JP
-msg_format("%s¤ÏºÆ½¼Å¶¤µ¤ì¤¿¡£", o_name);
-else msg_format("%s¤ÏºÆ½¼Å¶¤µ¤ì¤¿¡£", o_name);
+                       msg_format("%s¤ÏºÆ½¼Å¶¤µ¤ì¤¿¡£", o_name);
 #else
+                       if (o_ptr->number > 1)
                                msg_format("Your %s are recharged.", o_name);
-                       else msg_format("Your %s is recharged.", o_name);
+                       else
+                               msg_format("Your %s is recharged.", o_name);
 #endif
 
+                       disturb(1, 0);
 
                        /* Done. */
                        return;