MUSTS for 0.9\r
- fix up angle input handling.\r
- First iteration of gdx2d/Gdx2DPixmap (see current stubs, loading works already), refactoring of Texture and Pixmap accordingly. No more Graphics.newXXX. Think about where managed textures will get reloaded.\r
-- Rewrite the Audio backend http://code.google.com/p/libgdx/issues/detail?id=56, Nate mostly did this already, MP3 decoder missing as of yet.\r
- Z-ordering of sprites, maybe via z-buffer. If we do it it must be done before AnimatedSprite\r
- AnimatedSprite\r
- Implementing Matrix3.inv()\r