int tcp_skb_shift(struct sk_buff *to, struct sk_buff *from, int pcount,
int shiftlen);
+void __tcp_sock_set_cork(struct sock *sk, bool on);
void tcp_sock_set_cork(struct sock *sk, bool on);
int tcp_sock_set_keepcnt(struct sock *sk, int val);
int tcp_sock_set_keepidle_locked(struct sock *sk, int val);
int tcp_sock_set_keepidle(struct sock *sk, int val);
int tcp_sock_set_keepintvl(struct sock *sk, int val);
+void __tcp_sock_set_nodelay(struct sock *sk, bool on);
void tcp_sock_set_nodelay(struct sock *sk);
void tcp_sock_set_quickack(struct sock *sk, int val);
int tcp_sock_set_syncnt(struct sock *sk, int val);
* TCP_CORK can be set together with TCP_NODELAY and it is stronger than
* TCP_NODELAY.
*/
-static void __tcp_sock_set_cork(struct sock *sk, bool on)
+void __tcp_sock_set_cork(struct sock *sk, bool on)
{
struct tcp_sock *tp = tcp_sk(sk);
* However, when TCP_NODELAY is set we make an explicit push, which overrides
* even TCP_CORK for currently queued segments.
*/
-static void __tcp_sock_set_nodelay(struct sock *sk, bool on)
+void __tcp_sock_set_nodelay(struct sock *sk, bool on)
{
if (on) {
tcp_sk(sk)->nonagle |= TCP_NAGLE_OFF|TCP_NAGLE_PUSH;