<ClCompile Include="..\..\src\player\selfinfo.c" />\r
<ClCompile Include="..\..\src\io\signal-handlers.c" />\r
<ClCompile Include="..\..\src\mind\mind-sniper.c" />\r
- <ClCompile Include="..\..\src\core\sort.c" />\r
+ <ClCompile Include="..\..\src\util\sort.c" />\r
<ClCompile Include="..\..\src\spell\spells-diceroll.c" />\r
<ClCompile Include="..\..\src\spell-kind\spells-floor.c" />\r
<ClCompile Include="..\..\src\spell\spells-object.c" />\r
<ClInclude Include="..\..\src\core\scores.h" />\r
<ClInclude Include="..\..\src\player\selfinfo.h" />\r
<ClInclude Include="..\..\src\mind\mind-sniper.h" />\r
- <ClInclude Include="..\..\src\core\sort.h" />\r
+ <ClInclude Include="..\..\src\util\sort.h" />\r
<ClInclude Include="..\..\src\spell\spells-diceroll.h" />\r
<ClInclude Include="..\..\src\spell-kind\spells-floor.h" />\r
<ClInclude Include="..\..\src\spell\spells-object.h" />\r
<ClCompile Include="..\..\src\core\scores.c">
<Filter>core</Filter>
</ClCompile>
- <ClCompile Include="..\..\src\core\sort.c">
- <Filter>core</Filter>
- </ClCompile>
<ClCompile Include="..\..\src\mspell\mspell-bolt.c">
<Filter>mspell</Filter>
</ClCompile>
<ClCompile Include="..\..\src\term\screen-processor.c">
<Filter>term</Filter>
</ClCompile>
+ <ClCompile Include="..\..\src\util\sort.c">
+ <Filter>util</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\src\cmd\cmd-basic.h">
<ClInclude Include="..\..\src\core\scores.h">
<Filter>core</Filter>
</ClInclude>
- <ClInclude Include="..\..\src\core\sort.h">
- <Filter>core</Filter>
- </ClInclude>
<ClInclude Include="..\..\src\mspell\monster-spell.h">
<Filter>mspell</Filter>
</ClInclude>
<ClInclude Include="..\..\src\term\screen-processor.h">
<Filter>term</Filter>
</ClInclude>
+ <ClInclude Include="..\..\src\util\sort.h">
+ <Filter>util</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\src\wall.bmp" />
core/player-processor.c core/player-processor.h \
core/scores.c core/scores.h \
core/show-file.c core/show-file.h \
- core/sort.c core/sort.h \
core/special-internal-keys.h \
core/speed-table.c core/speed-table.h \
core/stuff-handler.c core/stuff-handler.h \
util/angband-files.c util/angband-files.h \
util/object-sort.c util/object-sort.h \
util/quarks.c util/quarks.h \
+ util/sort.c util/sort.h \
util/string-processor.c util/string-processor.h \
util/util.c util/util.h \
\
#include "cmd-io/cmd-dump.h"
#include "cmd/cmd-basic.h"
#include "core/asking-player.h"
-#include "core/sort.h"
+#include "util/sort.h"
#include "core/stuff-handler.h"
#include "effect/spells-effect-util.h"
#include "floor/floor.h"
#include "cmd-io/cmd-lore.h"
#include "core/asking-player.h"
-#include "core/sort.h"
+#include "util/sort.h"
#include "core/stuff-handler.h"
#include "game-option/game-play-options.h"
#include "game-option/cheat-options.h"
#include "cmd-io/cmd-save.h"
#include "cmd/cmd-basic.h"
#include "core/asking-player.h"
-#include "core/sort.h"
+#include "util/sort.h"
#include "effect/effect-characteristics.h"
#include "effect/spells-effect-util.h"
#include "floor/floor.h"
#include "io-dump/character-dump.h"
#include "art-definition/art-bow-types.h"
-#include "core/sort.h"
+#include "util/sort.h"
#include "dungeon/dungeon.h"
#include "dungeon/quest.h"
#include "floor/floor-town.h"
#include "io/save.h"
#include "birth/quick-start.h"
#include "cmd-building/cmd-building.h"
-#include "core/sort.h"
+#include "util/sort.h"
#include "dungeon/dungeon.h"
#include "dungeon/quest.h"
#include "floor/floor-events.h"
#include "cmd-action/cmd-pet.h"
#include "cmd-building/cmd-building.h"
#include "core/asking-player.h"
-#include "core/sort.h"
+#include "util/sort.h"
#include "core/stuff-handler.h"
#include "info-reader/fixed-map-parser.h"
#include "dungeon/dungeon.h"
#include "knowledge/knowledge-items.h"
#include "core/show-file.h"
-#include "core/sort.h"
+#include "util/sort.h"
#include "core/stuff-handler.h"
#include "floor/floor.h"
#include "game-option/special-options.h"
#include "knowledge/knowledge-monsters.h"
#include "core/show-file.h"
-#include "core/sort.h"
+#include "util/sort.h"
#include "core/stuff-handler.h"
#include "floor/floor.h"
#include "game-option/cheat-options.h"
#include "knowledge-quests.h"
#include "core/show-file.h"
-#include "core/sort.h"
+#include "util/sort.h"
#include "dungeon/dungeon.h"
#include "dungeon/quest.h"
#include "floor/floor.h"
#include "game-option/cheat-options.h"
#include "knowledge-items.h"
#include "io-dump/dump-util.h"
-#include "core/sort.h"
+#include "util/sort.h"
#include "core/show-file.h"
#include "monster-race/race-flags1.h"
#include "util/angband-files.h"
#include "market/building-monster.h"
#include "core/asking-player.h"
-#include "core/sort.h"
+#include "util/sort.h"
#include "core/stuff-handler.h"
#include "game-option/game-play-options.h"
#include "io/input-key-acceptor.h"
#include "room/rooms-pit-nest.h"
-#include "core/sort.h"
+#include "util/sort.h"
#include "dungeon/dungeon.h"
#include "floor/floor-generate.h"
#include "floor/floor.h"
-#include "core/sort.h"
+#include "util/sort.h"
#include "floor/floor.h"
#include "dungeon/quest.h"
#include "object-enchant/artifact.h"
*/
#include "wizard/wizard-spoiler.h"
-#include "core/sort.h"
+#include "util/sort.h"
#include "floor/floor-town.h"
#include "io/files-util.h"
#include "io/input-key-acceptor.h"