int n = 0;
object_flags(owner_ptr, o_ptr, flgs);
- strcpy(desc, _("", "breath "));
+ strcpy(desc, _("", "breathe "));
for (int i = 0; dragonbreath_info[i].flag != 0; i++) {
if (has_flag(flgs, dragonbreath_info[i].flag)) {
switch (act_ptr->index) {
case ACT_BR_FIRE:
if ((o_ptr->tval == TV_RING) && (o_ptr->sval == SV_RING_FLAMES))
- desc = _("火炎のブレス (200) と火への耐性", "breath of fire (200) and resist fire");
+ desc = _("火炎のブレス (200) と火への耐性", "breathe fire (200) and resist fire");
break;
case ACT_BR_COLD:
if ((o_ptr->tval == TV_RING) && (o_ptr->sval == SV_RING_ICE))
- desc = _("冷気のブレス (200) と冷気への耐性", "breath of cold (200) and resist cold");
+ desc = _("冷気のブレス (200) と冷気への耐性", "breathe cold (200) and resist cold");
break;
case ACT_BR_DRAGON:
desc = item_activation_dragon_breath(owner_ptr, o_ptr);