/// encoding of the volatile flag, as well as bits used by subclasses. This
/// function should only be used to compute a FoldingSetNodeID value.
/// The HasDebugValue bit is masked out because CSE map needs to match
- /// nodes with debug info with nodes without debug info.
+ /// nodes with debug info with nodes without debug info. Same is about
+ /// isDivergent bit.
unsigned getRawSubclassData() const {
uint16_t Data;
union {
};
memcpy(&RawSDNodeBits, &this->RawSDNodeBits, sizeof(this->RawSDNodeBits));
SDNodeBits.HasDebugValue = 0;
+ SDNodeBits.IsDivergent = false;
memcpy(&Data, &RawSDNodeBits, sizeof(RawSDNodeBits));
return Data;
}