// *pHandle: updated with the effect interface handle.
//
////////////////////////////////////////////////////////////////////////////////
- int32_t (*create_effect)(effect_uuid_t *uuid,
+ int32_t (*create_effect)(const effect_uuid_t *uuid,
int32_t sessionId,
int32_t ioId,
effect_handle_t *pHandle);
// *pDescriptor: updated with the effect descriptor.
//
////////////////////////////////////////////////////////////////////////////////
- int32_t (*get_descriptor)(effect_uuid_t *uuid,
+ int32_t (*get_descriptor)(const effect_uuid_t *uuid,
effect_descriptor_t *pDescriptor);
} audio_effect_library_t;