Originally committed as revision 16683 to svn://svn.ffmpeg.org/ffmpeg/trunk
state->index= index; // will cause it to generate untempered numbers the first iteration
}
+#if LIBAVUTIL_VERSION_MAJOR < 50
void av_init_random(unsigned int seed, AVRandomState *state)
{
av_random_init(state, seed);
}
+#endif
/** generate AV_RANDOM_N words at one time (which will then be tempered later) (av_random calls this; you shouldn't) */
void av_random_generate_untempered_numbers(AVRandomState *state)
#define AV_RANDOM_N 624
+#include "avutil.h"
#include "common.h"
typedef struct {
} AVRandomState;
+#if LIBAVUTIL_VERSION_MAJOR < 50
attribute_deprecated void av_init_random(unsigned int seed, AVRandomState *state);
+#endif
void av_random_init(AVRandomState *state, unsigned int seed); ///< To be inlined, the struct must be visible. So it does not make sense to try and keep it opaque with malloc/free-like calls.
void av_random_generate_untempered_numbers(AVRandomState *state); ///< Regenerate the untempered numbers (must be done every 624 iterations, or it will loop).