*/
#define INVEN_FORCE 1111
-
-/*
- * Indexes of the various "stats" (hard-coded by savefiles, etc).
- */
-#define A_STR 0
-#define A_INT 1
-#define A_WIS 2
-#define A_DEX 3
-#define A_CON 4
-#define A_CHR 5
-#define A_MAX 6
-
/*
* Player sex constants (hard-coded by save-files, arrays, etc)
*/
s16b max_plv; /* Max Player Level */
+ #define A_STR 0
+ #define A_INT 1
+ #define A_WIS 2
+ #define A_DEX 3
+ #define A_CON 4
+ #define A_CHR 5
+ #define A_MAX 6
BASE_STATUS stat_max[6]; /* Current "maximal" stat values */
BASE_STATUS stat_max_max[6]; /* Maximal "maximal" stat values */
BASE_STATUS stat_cur[6]; /* Current "natural" stat values */