bool &ReverseVEXT, unsigned &Imm) {
unsigned NumElts = VT.getVectorNumElements();
ReverseVEXT = false;
+
+ // Assume that the first shuffle index is not UNDEF. Fail if it is.
+ if (M[0] < 0)
+ return false;
+
Imm = M[0];
// If this is a VEXT shuffle, the immediate value is the index of the first
ReverseVEXT = true;
}
+ if (M[i] < 0) continue; // ignore UNDEF indices
if (ExpectedElt != static_cast<unsigned>(M[i]))
return false;
}
unsigned NumElts = VT.getVectorNumElements();
unsigned BlockElts = M[0] + 1;
+ // If the first shuffle index is UNDEF, be optimistic.
+ if (M[0] < 0)
+ BlockElts = BlockSize / EltSz;
if (BlockSize <= EltSz || BlockSize != BlockElts * EltSz)
return false;
for (unsigned i = 0; i < NumElts; ++i) {
- if ((unsigned) M[i] !=
- (i - i%BlockElts) + (BlockElts - 1 - i%BlockElts))
+ if (M[i] < 0) continue; // ignore UNDEF indices
+ if ((unsigned) M[i] != (i - i%BlockElts) + (BlockElts - 1 - i%BlockElts))
return false;
}
unsigned NumElts = VT.getVectorNumElements();
WhichResult = (M[0] == 0 ? 0 : 1);
for (unsigned i = 0; i < NumElts; i += 2) {
- if ((unsigned) M[i] != i + WhichResult ||
- (unsigned) M[i+1] != i + NumElts + WhichResult)
+ if ((M[i] >= 0 && (unsigned) M[i] != i + WhichResult) ||
+ (M[i+1] >= 0 && (unsigned) M[i+1] != i + NumElts + WhichResult))
return false;
}
return true;
unsigned NumElts = VT.getVectorNumElements();
WhichResult = (M[0] == 0 ? 0 : 1);
for (unsigned i = 0; i < NumElts; i += 2) {
- if (M[i] < 0) continue;
- if ((unsigned) M[i] != i + WhichResult ||
- (unsigned) M[i+1] != i + WhichResult)
+ if ((M[i] >= 0 && (unsigned) M[i] != i + WhichResult) ||
+ (M[i+1] >= 0 && (unsigned) M[i+1] != i + WhichResult))
return false;
}
return true;
unsigned NumElts = VT.getVectorNumElements();
WhichResult = (M[0] == 0 ? 0 : 1);
for (unsigned i = 0; i != NumElts; ++i) {
+ if (M[i] < 0) continue; // ignore UNDEF indices
if ((unsigned) M[i] != 2 * i + WhichResult)
return false;
}
for (unsigned j = 0; j != 2; ++j) {
unsigned Idx = WhichResult;
for (unsigned i = 0; i != Half; ++i) {
- if ((unsigned) M[i + j * Half] != Idx)
+ int MIdx = M[i + j * Half];
+ if (MIdx >= 0 && (unsigned) MIdx != Idx)
return false;
Idx += 2;
}
WhichResult = (M[0] == 0 ? 0 : 1);
unsigned Idx = WhichResult * NumElts / 2;
for (unsigned i = 0; i != NumElts; i += 2) {
- if ((unsigned) M[i] != Idx ||
- (unsigned) M[i+1] != Idx + NumElts)
+ if ((M[i] >= 0 && (unsigned) M[i] != Idx) ||
+ (M[i+1] >= 0 && (unsigned) M[i+1] != Idx + NumElts))
return false;
Idx += 1;
}
WhichResult = (M[0] == 0 ? 0 : 1);
unsigned Idx = WhichResult * NumElts / 2;
for (unsigned i = 0; i != NumElts; i += 2) {
- if ((unsigned) M[i] != Idx ||
- (unsigned) M[i+1] != Idx)
+ if ((M[i] >= 0 && (unsigned) M[i] != Idx) ||
+ (M[i+1] >= 0 && (unsigned) M[i+1] != Idx))
return false;
Idx += 1;
}
ret <4 x i32> %tmp3
}
+; Undef shuffle indices should not prevent matching to VEXT:
+
+define <8 x i8> @test_vextd_undef(<8 x i8>* %A, <8 x i8>* %B) nounwind {
+;CHECK: test_vextd_undef:
+;CHECK: vext
+ %tmp1 = load <8 x i8>* %A
+ %tmp2 = load <8 x i8>* %B
+ %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 3, i32 undef, i32 undef, i32 6, i32 7, i32 8, i32 9, i32 10>
+ ret <8 x i8> %tmp3
+}
+
+define <16 x i8> @test_vextRq_undef(<16 x i8>* %A, <16 x i8>* %B) nounwind {
+;CHECK: test_vextRq_undef:
+;CHECK: vext
+ %tmp1 = load <16 x i8>* %A
+ %tmp2 = load <16 x i8>* %B
+ %tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 23, i32 24, i32 25, i32 26, i32 undef, i32 undef, i32 29, i32 30, i32 31, i32 0, i32 1, i32 2, i32 3, i32 4, i32 undef, i32 6>
+ ret <16 x i8> %tmp3
+}
+
%tmp2 = shufflevector <16 x i8> %tmp1, <16 x i8> undef, <16 x i32> <i32 1, i32 0, i32 3, i32 2, i32 5, i32 4, i32 7, i32 6, i32 9, i32 8, i32 11, i32 10, i32 13, i32 12, i32 15, i32 14>
ret <16 x i8> %tmp2
}
+
+; Undef shuffle indices should not prevent matching to VREV:
+
+define <8 x i8> @test_vrev64D8_undef(<8 x i8>* %A) nounwind {
+;CHECK: test_vrev64D8_undef:
+;CHECK: vrev64.8
+ %tmp1 = load <8 x i8>* %A
+ %tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> <i32 7, i32 undef, i32 undef, i32 4, i32 3, i32 2, i32 1, i32 0>
+ ret <8 x i8> %tmp2
+}
+
+define <8 x i16> @test_vrev32Q16_undef(<8 x i16>* %A) nounwind {
+;CHECK: test_vrev32Q16_undef:
+;CHECK: vrev32.16
+ %tmp1 = load <8 x i16>* %A
+ %tmp2 = shufflevector <8 x i16> %tmp1, <8 x i16> undef, <8 x i32> <i32 undef, i32 0, i32 undef, i32 2, i32 5, i32 4, i32 7, i32 undef>
+ ret <8 x i16> %tmp2
+}
%tmp5 = fadd <4 x float> %tmp3, %tmp4
ret <4 x float> %tmp5
}
+
+; Undef shuffle indices should not prevent matching to VTRN:
+
+define <8 x i8> @vtrni8_undef(<8 x i8>* %A, <8 x i8>* %B) nounwind {
+;CHECK: vtrni8_undef:
+;CHECK: vtrn.8
+;CHECK-NEXT: vadd.i8
+ %tmp1 = load <8 x i8>* %A
+ %tmp2 = load <8 x i8>* %B
+ %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 0, i32 undef, i32 2, i32 10, i32 undef, i32 12, i32 6, i32 14>
+ %tmp4 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 1, i32 9, i32 3, i32 11, i32 5, i32 undef, i32 undef, i32 15>
+ %tmp5 = add <8 x i8> %tmp3, %tmp4
+ ret <8 x i8> %tmp5
+}
+
+define <8 x i16> @vtrnQi16_undef(<8 x i16>* %A, <8 x i16>* %B) nounwind {
+;CHECK: vtrnQi16_undef:
+;CHECK: vtrn.16
+;CHECK-NEXT: vadd.i16
+ %tmp1 = load <8 x i16>* %A
+ %tmp2 = load <8 x i16>* %B
+ %tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 0, i32 8, i32 undef, i32 undef, i32 4, i32 12, i32 6, i32 14>
+ %tmp4 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 1, i32 undef, i32 3, i32 11, i32 5, i32 13, i32 undef, i32 undef>
+ %tmp5 = add <8 x i16> %tmp3, %tmp4
+ ret <8 x i16> %tmp5
+}
+
%tmp5 = fadd <4 x float> %tmp3, %tmp4
ret <4 x float> %tmp5
}
+
+; Undef shuffle indices should not prevent matching to VUZP:
+
+define <8 x i8> @vuzpi8_undef(<8 x i8>* %A, <8 x i8>* %B) nounwind {
+;CHECK: vuzpi8_undef:
+;CHECK: vuzp.8
+;CHECK-NEXT: vadd.i8
+ %tmp1 = load <8 x i8>* %A
+ %tmp2 = load <8 x i8>* %B
+ %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 0, i32 2, i32 undef, i32 undef, i32 8, i32 10, i32 12, i32 14>
+ %tmp4 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 undef, i32 undef, i32 13, i32 15>
+ %tmp5 = add <8 x i8> %tmp3, %tmp4
+ ret <8 x i8> %tmp5
+}
+
+define <8 x i16> @vuzpQi16_undef(<8 x i16>* %A, <8 x i16>* %B) nounwind {
+;CHECK: vuzpQi16_undef:
+;CHECK: vuzp.16
+;CHECK-NEXT: vadd.i16
+ %tmp1 = load <8 x i16>* %A
+ %tmp2 = load <8 x i16>* %B
+ %tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 0, i32 undef, i32 4, i32 undef, i32 8, i32 10, i32 12, i32 14>
+ %tmp4 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 1, i32 3, i32 5, i32 undef, i32 undef, i32 11, i32 13, i32 15>
+ %tmp5 = add <8 x i16> %tmp3, %tmp4
+ ret <8 x i16> %tmp5
+}
+
%tmp5 = fadd <4 x float> %tmp3, %tmp4
ret <4 x float> %tmp5
}
+
+; Undef shuffle indices should not prevent matching to VZIP:
+
+define <8 x i8> @vzipi8_undef(<8 x i8>* %A, <8 x i8>* %B) nounwind {
+;CHECK: vzipi8_undef:
+;CHECK: vzip.8
+;CHECK-NEXT: vadd.i8
+ %tmp1 = load <8 x i8>* %A
+ %tmp2 = load <8 x i8>* %B
+ %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 0, i32 undef, i32 1, i32 9, i32 undef, i32 10, i32 3, i32 11>
+ %tmp4 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 4, i32 12, i32 5, i32 13, i32 6, i32 undef, i32 undef, i32 15>
+ %tmp5 = add <8 x i8> %tmp3, %tmp4
+ ret <8 x i8> %tmp5
+}
+
+define <16 x i8> @vzipQi8_undef(<16 x i8>* %A, <16 x i8>* %B) nounwind {
+;CHECK: vzipQi8_undef:
+;CHECK: vzip.8
+;CHECK-NEXT: vadd.i8
+ %tmp1 = load <16 x i8>* %A
+ %tmp2 = load <16 x i8>* %B
+ %tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 0, i32 16, i32 1, i32 undef, i32 undef, i32 undef, i32 3, i32 19, i32 4, i32 20, i32 5, i32 21, i32 6, i32 22, i32 7, i32 23>
+ %tmp4 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 8, i32 24, i32 9, i32 undef, i32 10, i32 26, i32 11, i32 27, i32 12, i32 28, i32 13, i32 undef, i32 14, i32 30, i32 undef, i32 31>
+ %tmp5 = add <16 x i8> %tmp3, %tmp4
+ ret <16 x i8> %tmp5
+}
+