int winWidth = s.active.w;
int winHeight = s.active.h;
if (invTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
- invTransform ^= NATIVE_WINDOW_TRANSFORM_FLIP_V |
- NATIVE_WINDOW_TRANSFORM_FLIP_H;
+ // If the activeCrop has been rotate the ends are rotated but not
+ // the space itself so when transforming ends back we can't rely on
+ // a modification of the axes of rotation. To account for this we
+ // need to reorient the inverse rotation in terms of the current
+ // axes of rotation.
+ bool is_h_flipped = (invTransform & NATIVE_WINDOW_TRANSFORM_FLIP_H) != 0;
+ bool is_v_flipped = (invTransform & NATIVE_WINDOW_TRANSFORM_FLIP_V) != 0;
+ if (is_h_flipped == is_v_flipped) {
+ invTransform ^= NATIVE_WINDOW_TRANSFORM_FLIP_V |
+ NATIVE_WINDOW_TRANSFORM_FLIP_H;
+ }
winWidth = s.active.h;
winHeight = s.active.w;
}