else
Op += itostr(Offset);
}
+ if (unsigned char TF = GADN->getTargetFlags())
+ Op += " [TF=" + utostr(TF) + "]";
+
} else if (const FrameIndexSDNode *FIDN = dyn_cast<FrameIndexSDNode>(Node)) {
Op += " " + itostr(FIDN->getIndex());
} else if (const JumpTableSDNode *JTDN = dyn_cast<JumpTableSDNode>(Node)) {
Op += " " + itostr(JTDN->getIndex());
+ if (unsigned char TF = JTDN->getTargetFlags())
+ Op += " [TF=" + utostr(TF) + "]";
} else if (const ConstantPoolSDNode *CP = dyn_cast<ConstantPoolSDNode>(Node)){
if (CP->isMachineConstantPoolEntry()) {
Op += '<';
}
}
Op += " A=" + itostr(CP->getAlignment());
+ if (unsigned char TF = CP->getTargetFlags())
+ Op += " TF=" + utostr(TF);
} else if (const BasicBlockSDNode *BBDN = dyn_cast<BasicBlockSDNode>(Node)) {
Op = "BB: ";
const Value *LBB = (const Value*)BBDN->getBasicBlock()->getBasicBlock();