return;
}
- if (inst.reloc.type != BFD_RELOC_NONE)
+ if (inst.reloc.type != BFD_RELOC_UNUSED)
{
/* This really doesn't seem worth it. */
- inst.reloc.type = BFD_RELOC_NONE;
+ inst.reloc.type = BFD_RELOC_UNUSED;
inst.error = _("expression too complex");
return;
}
return;
}
- if (inst.reloc.type != BFD_RELOC_NONE)
+ if (inst.reloc.type != BFD_RELOC_UNUSED)
{
/* This really doesn't seem worth it. */
- inst.reloc.type = BFD_RELOC_NONE;
+ inst.reloc.type = BFD_RELOC_UNUSED;
inst.error = _("expression too complex");
return;
}
char * buf = fixP->fx_where + fixP->fx_frag->fr_literal;
arm_fix_data * arm_data = (arm_fix_data *) fixP->tc_fix_data;
- assert (fixP->fx_r_type < BFD_RELOC_UNUSED);
+ assert (fixP->fx_r_type <= BFD_RELOC_UNUSED);
/* Note whether this will delete the relocation. */
if (fixP->fx_addsy == 0 && !fixP->fx_pcrel)
switch (fixP->fx_r_type)
{
+ case BFD_RELOC_NONE:
+ /* This will need to go in the object file. */
+ fixP->fx_done = 0;
+ break;
+
case BFD_RELOC_ARM_IMMEDIATE:
/* We claim that this fixup has been processed here,
even if in fact we generate an error because we do
fixP->fx_done = 0;
return;
- case BFD_RELOC_NONE:
+ case BFD_RELOC_UNUSED:
default:
as_bad_where (fixP->fx_file, fixP->fx_line,
_("bad relocation fixup type (%d)"), fixP->fx_r_type);
break;
}
+ case BFD_RELOC_NONE:
case BFD_RELOC_ARM_PCREL_BRANCH:
case BFD_RELOC_ARM_PCREL_BLX:
case BFD_RELOC_RVA:
switch (fixp->fx_r_type)
{
+ case BFD_RELOC_NONE: type = "NONE"; break;
case BFD_RELOC_ARM_OFFSET_IMM8: type = "OFFSET_IMM8"; break;
case BFD_RELOC_ARM_SHIFT_IMM: type = "SHIFT_IMM"; break;
case BFD_RELOC_ARM_SMI: type = "SMI"; break;
else
md_number_to_chars (to, inst.instruction, inst.size);
- if (inst.reloc.type != BFD_RELOC_NONE)
+ if (inst.reloc.type != BFD_RELOC_UNUSED)
fix_new_arm (frag_now, to - frag_now->fr_literal,
inst.size, & inst.reloc.exp, inst.reloc.pc_rel,
inst.reloc.type);
}
memset (&inst, '\0', sizeof (inst));
- inst.reloc.type = BFD_RELOC_NONE;
+ inst.reloc.type = BFD_RELOC_UNUSED;
skip_whitespace (str);
/* Custom personality routine. */
fix_new (frag_now, where, 4, unwind.personality_routine, 0, 1,
BFD_RELOC_ARM_PREL31);
+
+ /* Indicate dependency to linker. */
+ {
+ char *name = "__aeabi_unwind_cpp_pr0";
+ symbolS *pr = symbol_find_or_make (name);
+ fix_new (frag_now, where, 4, pr, 0, 1, BFD_RELOC_NONE);
+ }
+
where += 4;
ptr += 4;
break;
/* ABI defined personality routines. */
- /* TODO: Emit R_ARM_NONE to the personality routine. */
case 0:
/* Three opcodes bytes are packed into the first word. */
data = 0x80;
n = 3;
- break;
+ goto emit_reloc;
case 1:
case 2:
/* The size and first two opcode bytes go in the first word. */
data = ((0x80 + unwind.personality_index) << 8) | size;
n = 2;
+ goto emit_reloc;
+
+ emit_reloc:
+ {
+ /* Indicate dependency to linker. */
+ char *name[] = { "__aeabi_unwind_cpp_pr0",
+ "__aeabi_unwind_cpp_pr1",
+ "__aeabi_unwind_cpp_pr2" };
+ symbolS *pr = symbol_find_or_make (name[unwind.personality_index]);
+ fix_new (frag_now, where, 4, pr, 0, 1, BFD_RELOC_NONE);
+ }
break;
default: