hw_jobs_limit, job_hang_limit,
msecs_to_jiffies(hang_limit_ms), NULL,
NULL, "v3d_bin", v3d->drm.dev);
- if (ret) {
- dev_err(v3d->drm.dev, "Failed to create bin scheduler: %d.", ret);
+ if (ret)
return ret;
- }
ret = drm_sched_init(&v3d->queue[V3D_RENDER].sched,
&v3d_render_sched_ops,
hw_jobs_limit, job_hang_limit,
msecs_to_jiffies(hang_limit_ms), NULL,
NULL, "v3d_render", v3d->drm.dev);
- if (ret) {
- dev_err(v3d->drm.dev, "Failed to create render scheduler: %d.",
- ret);
- v3d_sched_fini(v3d);
- return ret;
- }
+ if (ret)
+ goto fail;
ret = drm_sched_init(&v3d->queue[V3D_TFU].sched,
&v3d_tfu_sched_ops,
hw_jobs_limit, job_hang_limit,
msecs_to_jiffies(hang_limit_ms), NULL,
NULL, "v3d_tfu", v3d->drm.dev);
- if (ret) {
- dev_err(v3d->drm.dev, "Failed to create TFU scheduler: %d.",
- ret);
- v3d_sched_fini(v3d);
- return ret;
- }
+ if (ret)
+ goto fail;
if (v3d_has_csd(v3d)) {
ret = drm_sched_init(&v3d->queue[V3D_CSD].sched,
hw_jobs_limit, job_hang_limit,
msecs_to_jiffies(hang_limit_ms), NULL,
NULL, "v3d_csd", v3d->drm.dev);
- if (ret) {
- dev_err(v3d->drm.dev, "Failed to create CSD scheduler: %d.",
- ret);
- v3d_sched_fini(v3d);
- return ret;
- }
+ if (ret)
+ goto fail;
ret = drm_sched_init(&v3d->queue[V3D_CACHE_CLEAN].sched,
&v3d_cache_clean_sched_ops,
hw_jobs_limit, job_hang_limit,
msecs_to_jiffies(hang_limit_ms), NULL,
NULL, "v3d_cache_clean", v3d->drm.dev);
- if (ret) {
- dev_err(v3d->drm.dev, "Failed to create CACHE_CLEAN scheduler: %d.",
- ret);
- v3d_sched_fini(v3d);
- return ret;
- }
+ if (ret)
+ goto fail;
}
return 0;
+
+fail:
+ v3d_sched_fini(v3d);
+ return ret;
}
void