#if FF_API_AVFILTERBUFFER
/**
- * Struct to use for initializing a buffersink context.
- */
-typedef struct {
- const enum AVPixelFormat *pixel_fmts; ///< list of allowed pixel formats, terminated by AV_PIX_FMT_NONE
-} AVBufferSinkParams;
-
-/**
- * Create an AVBufferSinkParams structure.
- *
- * Must be freed with av_free().
- */
-AVBufferSinkParams *av_buffersink_params_alloc(void);
-
-/**
- * Struct to use for initializing an abuffersink context.
- */
-typedef struct {
- const enum AVSampleFormat *sample_fmts; ///< list of allowed sample formats, terminated by AV_SAMPLE_FMT_NONE
- const int64_t *channel_layouts; ///< list of allowed channel layouts, terminated by -1
- const int *channel_counts; ///< list of allowed channel counts, terminated by -1
- int all_channel_counts; ///< if not 0, accept any channel count or layout
- int *sample_rates; ///< list of allowed sample rates, terminated by -1
-} AVABufferSinkParams;
-
-/**
- * Create an AVABufferSinkParams structure.
- *
- * Must be freed with av_free().
- */
-AVABufferSinkParams *av_abuffersink_params_alloc(void);
-
-/**
- * Set the frame size for an audio buffer sink.
- *
- * All calls to av_buffersink_get_buffer_ref will return a buffer with
- * exactly the specified number of samples, or AVERROR(EAGAIN) if there is
- * not enough. The last buffer at EOF will be padded with 0.
- */
-void av_buffersink_set_frame_size(AVFilterContext *ctx, unsigned frame_size);
-
-/**
- * Tell av_buffersink_get_buffer_ref() to read video/samples buffer
- * reference, but not remove it from the buffer. This is useful if you
- * need only to read a video/samples buffer, without to fetch it.
- */
-#define AV_BUFFERSINK_FLAG_PEEK 1
-
-/**
- * Tell av_buffersink_get_buffer_ref() not to request a frame from its input.
- * If a frame is already buffered, it is read (and removed from the buffer),
- * but if no frame is present, return AVERROR(EAGAIN).
- */
-#define AV_BUFFERSINK_FLAG_NO_REQUEST 2
-
-/**
* Get an audio/video buffer data from buffer_sink and put it in bufref.
*
* This function works with both audio and video buffer sinks.
* @return >= 0 in case of success, a negative AVERROR code in case of
* failure
*/
+attribute_deprecated
int av_buffersink_get_buffer_ref(AVFilterContext *buffer_sink,
AVFilterBufferRef **bufref, int flags);
-/* TODO */
-int av_buffersink_get_frame_flags(AVFilterContext *ctx, AVFrame *frame, int flags);
-
/**
* Get the number of immediately available frames.
*/
+attribute_deprecated
int av_buffersink_poll_frame(AVFilterContext *ctx);
/**
- * Get the frame rate of the input.
- */
-AVRational av_buffersink_get_frame_rate(AVFilterContext *ctx);
-
-/**
- * @defgroup libav_api Libav API
- * @{
- */
-
-/**
* Get a buffer with filtered data from sink and put it in buf.
*
* @param ctx pointer to a context of a buffersink or abuffersink AVFilter.
/**
* Get a frame with filtered data from sink and put it in frame.
*
+ * @param ctx pointer to a buffersink or abuffersink filter context.
+ * @param frame pointer to an allocated frame that will be filled with data.
+ * The data must be freed using av_frame_unref() / av_frame_free()
+ * @param flags a combination of AV_BUFFERSINK_FLAG_* flags
+ *
+ * @return >= 0 in for success, a negative AVERROR code for failure.
+ */
+int av_buffersink_get_frame_flags(AVFilterContext *ctx, AVFrame *frame, int flags);
+
+/**
+ * Tell av_buffersink_get_buffer_ref() to read video/samples buffer
+ * reference, but not remove it from the buffer. This is useful if you
+ * need only to read a video/samples buffer, without to fetch it.
+ */
+#define AV_BUFFERSINK_FLAG_PEEK 1
+
+/**
+ * Tell av_buffersink_get_buffer_ref() not to request a frame from its input.
+ * If a frame is already buffered, it is read (and removed from the buffer),
+ * but if no frame is present, return AVERROR(EAGAIN).
+ */
+#define AV_BUFFERSINK_FLAG_NO_REQUEST 2
+
+/**
+ * Struct to use for initializing a buffersink context.
+ */
+typedef struct {
+ const enum AVPixelFormat *pixel_fmts; ///< list of allowed pixel formats, terminated by AV_PIX_FMT_NONE
+} AVBufferSinkParams;
+
+/**
+ * Create an AVBufferSinkParams structure.
+ *
+ * Must be freed with av_free().
+ */
+AVBufferSinkParams *av_buffersink_params_alloc(void);
+
+/**
+ * Struct to use for initializing an abuffersink context.
+ */
+typedef struct {
+ const enum AVSampleFormat *sample_fmts; ///< list of allowed sample formats, terminated by AV_SAMPLE_FMT_NONE
+ const int64_t *channel_layouts; ///< list of allowed channel layouts, terminated by -1
+ const int *channel_counts; ///< list of allowed channel counts, terminated by -1
+ int all_channel_counts; ///< if not 0, accept any channel count or layout
+ int *sample_rates; ///< list of allowed sample rates, terminated by -1
+} AVABufferSinkParams;
+
+/**
+ * Create an AVABufferSinkParams structure.
+ *
+ * Must be freed with av_free().
+ */
+AVABufferSinkParams *av_abuffersink_params_alloc(void);
+
+/**
+ * Set the frame size for an audio buffer sink.
+ *
+ * All calls to av_buffersink_get_buffer_ref will return a buffer with
+ * exactly the specified number of samples, or AVERROR(EAGAIN) if there is
+ * not enough. The last buffer at EOF will be padded with 0.
+ */
+void av_buffersink_set_frame_size(AVFilterContext *ctx, unsigned frame_size);
+
+/**
+ * Get the frame rate of the input.
+ */
+AVRational av_buffersink_get_frame_rate(AVFilterContext *ctx);
+
+/**
+ * Get a frame with filtered data from sink and put it in frame.
+ *
* @param ctx pointer to a context of a buffersink or abuffersink AVFilter.
* @param frame pointer to an allocated frame that will be filled with data.
* The data must be freed using av_frame_unref() / av_frame_free()
*/
int av_buffersink_get_samples(AVFilterContext *ctx, AVFrame *frame, int nb_samples);
-/**
- * @}
- */
-
#endif /* AVFILTER_BUFFERSINK_H */