* of the referenced drawables no longer exist.
*/
st_framebuffers_purge(st);
-
- /* Notify the driver that the context thread may have been changed.
- * This should pin all driver threads to a specific L3 cache for optimal
- * performance on AMD Zen CPUs.
- */
- struct glthread_state *glthread = st->ctx->GLThread;
- thrd_t *upper_thread = glthread ? &glthread->queue.threads[0] : NULL;
-
- util_context_thread_changed(st->pipe, upper_thread);
}
else {
ret = _mesa_make_current(NULL, NULL, NULL);