Some drivers do not always report the proper info log length
through glGetShaderiv which causes the JNI bindings to return
an empty log string. This change falls back to a length of
512 bytes when the queried length is 0. This is the same
fallback used in libhwui.
Bug:
16624915
Test: CtsOpenGLTestCases
Change-Id: I8deea6a7454efceb7c5d862b7055a34964f5bded
GLint infoLen = 0;
glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
if (!infoLen) {
- return _env->NewStringUTF("");
+ infoLen = 512;
}
char* buf = (char*) malloc(infoLen);
if (buf == NULL) {
jniThrowException(_env, "java/lang/IllegalArgumentException", "out of memory");
return NULL;
}
- glGetShaderInfoLog(shader, infoLen, NULL, buf);
- jstring result = _env->NewStringUTF(buf);
+ GLsizei outLen = 0;
+ glGetShaderInfoLog(shader, infoLen, &outLen, buf);
+ jstring result = _env->NewStringUTF(outLen == 0 ? "" : buf);
free(buf);
return result;
}