#include <sstream>\r
#include <map>\r
#include <windows.h>\r
+#include <initguid.h>\r
#include <oleacc.h>\r
#include <common/log.h>\r
#include <remote/nvdaHelperRemote.h>\r
}\r
\r
long AdobeFlashVBufBackend_t::getAccId(IAccessible* acc) {\r
- IAccessibleIdentity* accId = NULL;\r
+ IAccIdentity* accId = NULL;\r
if (acc->QueryInterface(IID_IAccIdentity, (void**)&accId) != S_OK || !accId)\r
return -1;\r
BYTE* idString=NULL;\r