<ClCompile Include="..\..\src\object\object-kind.c" />\r
<ClCompile Include="..\..\src\object\object-kind-hook.c" />\r
<ClCompile Include="..\..\src\object-broken.c" />\r
- <ClCompile Include="..\..\src\object\warning-lite.c" />\r
+ <ClCompile Include="..\..\src\object\lite-processor.c" />\r
<ClCompile Include="..\..\src\patron.c" />\r
<ClCompile Include="..\..\src\player-class.c" />\r
<ClCompile Include="..\..\src\player-damage.c" />\r
<ClInclude Include="..\..\src\monster\quantum-effect.h" />\r
<ClInclude Include="..\..\src\mutation\mutation-processor.h" />\r
<ClInclude Include="..\..\src\object-flavor.h" />\r
- <ClInclude Include="..\..\src\object\warning-lite.h" />\r
+ <ClInclude Include="..\..\src\object\lite-processor.h" />\r
<ClInclude Include="..\..\src\player-inventory.h" />\r
<ClInclude Include="..\..\src\player\mimic-info-table.h" />\r
<ClInclude Include="..\..\src\player\permanent-resistances.h" />\r
<ClCompile Include="..\..\src\mutation\mutation-processor.c">
<Filter>mutation</Filter>
</ClCompile>
- <ClCompile Include="..\..\src\object\warning-lite.c">
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<ClInclude Include="..\..\src\mutation\mutation-processor.h">
<Filter>mutation</Filter>
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- <ClInclude Include="..\..\src\object\warning-lite.h">
+ <ClInclude Include="..\..\src\object\lite-processor.h">
<Filter>object</Filter>
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