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[Refactor] #40414 Renamed class-related racials from racial-* to mind-*
authorHourier <hourier@users.sourceforge.jp>
Fri, 5 Jun 2020 12:25:24 +0000 (21:25 +0900)
committerHourier <hourier@users.sourceforge.jp>
Fri, 5 Jun 2020 12:25:24 +0000 (21:25 +0900)
31 files changed:
src/combat/monster-attack-player.c
src/combat/monster-attack-status.c
src/combat/monster-attack-switcher.c
src/combat/monster-eating.c
src/combat/player-attack.c
src/core/player-processor.c
src/effect/effect-monster-psi.c
src/effect/effect-player-curse.c
src/effect/effect-player-resist-hurt.c
src/effect/effect-player-spirit.c
src/effect/effect-player-switcher.c
src/effect/effect-player.c
src/floor/floor-save.c
src/grid/trap.c
src/inventory/inventory-damage.c
src/mind/mind-cavalry.c
src/mind/mind-force-trainer.c
src/mind/mind-mindcrafter.c
src/mind/mind-mirror-master.c
src/mind/mind-ninja.c
src/mind/mind-samurai.c
src/mind/mind-warrior.c
src/mind/mind.c
src/mind/monk-attack.c
src/mind/racial.c
src/mutation/mutation.c
src/player/player-damage.c
src/player/player-status.c
src/realm/realm-hissatsu.c
src/spell/spells-status.c
src/spell/spells3.c

index 81dab8e..f7c69e1 100644 (file)
@@ -19,8 +19,8 @@
 #include "dungeon/dungeon.h"
 #include "effect/effect-characteristics.h"
 #include "main/sound-definitions-table.h"
-#include "mind/racial-ninja.h"
-#include "mind/racial-samurai.h"
+#include "mind/mind-ninja.h"
+#include "mind/mind-samurai.h"
 #include "monster/monster-status.h"
 #include "pet/pet-fall-off.h"
 #include "object/object-hook.h"
index b39ae2e..8e8379f 100644 (file)
@@ -5,7 +5,7 @@
  */
 
 #include "combat/monster-attack-status.h"
-#include "mind/racial-mirror-master.h"
+#include "mind/mind-mirror-master.h"
 #include "player/player-effects.h"
 
 void process_blind_attack(player_type *target_ptr, monap_type *monap_ptr)
index a5584fa..3e044bb 100644 (file)
@@ -8,7 +8,7 @@
 #include "combat/monster-attack-switcher.h"
 #include "combat/monster-attack-status.h"
 #include "combat/monster-eating.h"
-#include "mind/racial-mirror-master.h"
+#include "mind/mind-mirror-master.h"
 #include "player/player-damage.h"
 #include "player/player-effects.h"
 #include "spell/spells3.h"
index 246a706..fa29bfe 100644 (file)
@@ -7,7 +7,7 @@
 #include "combat/monster-eating.h"
 #include "floor/floor.h"
 #include "inventory/inventory-object.h"
-#include "mind/racial-mirror-master.h"
+#include "mind/mind-mirror-master.h"
 #include "object/object-flavor.h"
 #include "object/object-generator.h"
 #include "object/object-hook.h"
index 3b5b1fe..27ed9c7 100644 (file)
@@ -16,8 +16,8 @@
 #include "floor/floor.h"
 #include "main/sound-definitions-table.h"
 #include "mind/monk-attack.h"
-#include "mind/racial-ninja.h"
-#include "mind/racial-samurai.h"
+#include "mind/mind-ninja.h"
+#include "mind/mind-samurai.h"
 #include "monster/monster-race-hook.h"
 #include "monster/monster-status.h"
 #include "object-enchant/artifact.h"
index 330da35..592579f 100644 (file)
@@ -5,7 +5,7 @@
 #include "floor/wild.h"
 #include "inventory/pack-overflow.h"
 #include "io/input-key-processor.h"
-#include "mind/racial-force-trainer.h"
+#include "mind/mind-force-trainer.h"
 #include "monster/creature.h"
 #include "monster/monster-race-hook.h"
 #include "monster/monster-status.h"
index 5ed19cf..e86b062 100644 (file)
@@ -3,7 +3,7 @@
 #include "effect/effect-monster-psi.h"
 #include "floor/floor.h"
 #include "player/player-damage.h"
-#include "mind/racial-mirror-master.h"
+#include "mind/mind-mirror-master.h"
 #include "world/world.h"
 #include "player/player-effects.h"
 
index ad986ca..e78392d 100644 (file)
@@ -2,7 +2,7 @@
 #include "effect/effect-player-util.h"
 #include "effect/effect-player-curse.h"
 #include "player/player-damage.h"
-#include "mind/racial-mirror-master.h"
+#include "mind/mind-mirror-master.h"
 #include "world/world.h"
 #include "mspell/monster-spell.h"
 #include "object-enchant/object-curse.h"
index 8c6a7a2..b73bd03 100644 (file)
@@ -1,6 +1,6 @@
 #include "effect/effect-player-resist-hurt.h"
 #include "inventory/inventory-damage.h"
-#include "mind/racial-mirror-master.h"
+#include "mind/mind-mirror-master.h"
 #include "mspell/monster-spell.h"
 #include "mutation/mutation.h"
 #include "object-enchant/artifact.h"
index f893fa5..e700998 100644 (file)
@@ -3,7 +3,7 @@
 #include "effect/effect-player-spirit.h"
 #include "mspell/monster-spell.h"
 #include "player/player-damage.h"
-#include "mind/racial-mirror-master.h"
+#include "mind/mind-mirror-master.h"
 #include "player/player-effects.h"
 #include "world/world.h"
 
index 6169275..38818da 100644 (file)
@@ -5,7 +5,7 @@
 #include "effect/effect-player-resist-hurt.h"
 #include "effect/effect-player-spirit.h"
 #include "inventory/inventory-damage.h"
-#include "mind/racial-mirror-master.h"
+#include "mind/mind-mirror-master.h"
 #include "mspell/monster-spell.h"
 #include "object-enchant/object-curse.h"
 #include "object/object-broken.h"
index 7b52e4d..a4feded 100644 (file)
@@ -10,7 +10,7 @@
 #include "effect/effect-player-util.h"
 #include "effect/spells-effect-util.h"
 #include "main/sound-definitions-table.h"
-#include "mind/racial-ninja.h"
+#include "mind/mind-ninja.h"
 #include "player/player-effects.h"
 #include "player/player-move.h"
 #include "realm/realm-hex-numbers.h"
index 748fd45..82e2ddb 100644 (file)
@@ -44,7 +44,7 @@
 #include "io/save.h"
 #include "core/player-processor.h"
 #include "view/display-main-window.h"
-#include "mind/racial-mirror-master.h"
+#include "mind/mind-mirror-master.h"
 
 static FLOOR_IDX new_floor_id;  /*!<次のフロアのID / floor_id of the destination */
 static u32b latest_visit_mark;  /*!<フロアを渡った回数?(確認中) / Max number of visit_mark */
index 45cfb0d..3e45a4f 100644 (file)
@@ -12,7 +12,7 @@
 #include "io/write-diary.h"
 #include "main/init.h"
 #include "main/sound-definitions-table.h"
-#include "mind/racial-mirror-master.h"
+#include "mind/mind-mirror-master.h"
 #include "object-enchant/artifact.h"
 #include "player/player-class.h"
 #include "player/player-damage.h"
index f29ca6f..80635c5 100644 (file)
@@ -1,7 +1,7 @@
 #include "inventory/inventory-damage.h"
 #include "floor/floor.h"
 #include "inventory/inventory-object.h"
-#include "mind/racial-mirror-master.h"
+#include "mind/mind-mirror-master.h"
 #include "object-enchant/artifact.h"
 #include "object/object-broken.h"
 #include "object/object-flavor.h"
index a8933a8..0506a10 100644 (file)
@@ -4,7 +4,7 @@
  * @author Hourier
  */
 
-#include "mind/racial-cavalry.h"
+#include "mind/mind-cavalry.h"
 #include "cmd-action/cmd-pet.h"
 #include "floor/floor.h"
 #include "pet/pet-fall-off.h"
index d15923a..0402302 100644 (file)
@@ -1,4 +1,4 @@
-#include "racial-force-trainer.h"
+#include "mind/mind-force-trainer.h"
 
 /*!
  * @brief 練気術師が「練気」で溜めた気の量を返す
index a35882a..1fb239d 100644 (file)
@@ -1,4 +1,4 @@
-#include "mind/racial-mindcrafter.h"
+#include "mind/mind-mindcrafter.h"
 #include "autopick/autopick.h"
 #include "inventory/player-inventory.h"
 #include "object-enchant/item-feeling.h"
index b66ccde..e23c9de 100644 (file)
@@ -1,4 +1,4 @@
-#include "mind/racial-mirror-master.h"
+#include "mind/mind-mirror-master.h"
 #include "cmd-action/cmd-pet.h"
 #include "effect/effect-characteristics.h"
 #include "effect/effect-feature.h"
index ed52f9e..532340d 100644 (file)
@@ -1,4 +1,4 @@
-#include "mind/racial-ninja.h"
+#include "mind/mind-ninja.h"
 #include "cmd-action/cmd-attack.h"
 #include "combat/combat-options-type.h"
 #include "effect/effect-characteristics.h"
index 89ec6c1..c484695 100644 (file)
@@ -4,7 +4,7 @@
  * @author Hourier
  */
 
-#include "racial-samurai.h"
+#include "mind/mind-samurai.h"
 #include "cmd-action/cmd-attack.h"
 #include "cmd/cmd-basic.h"
 #include "cmd-action/cmd-pet.h"
index 9a93ff2..20e405a 100644 (file)
@@ -1,4 +1,4 @@
-#include "mind/racial-warrior.h"
+#include "mind/mind-warrior.h"
 #include "cmd-action/cmd-attack.h"
 #include "floor/floor.h"
 #include "io/targeting.h"
index be95ff6..3e8cc48 100644 (file)
 #include "grid/grid.h"
 #include "io/targeting.h"
 #include "main/sound-definitions-table.h"
-#include "mind/racial-force-trainer.h"
-#include "mind/racial-mindcrafter.h"
-#include "mind/racial-mirror-master.h"
-#include "mind/racial-ninja.h"
-#include "mind/racial-warrior.h"
+#include "mind/mind-force-trainer.h"
+#include "mind/mind-mindcrafter.h"
+#include "mind/mind-mirror-master.h"
+#include "mind/mind-ninja.h"
+#include "mind/mind-warrior.h"
 #include "monster/monster-status.h"
 #include "player/avatar.h"
 #include "player/player-class.h"
index 8dcd124..baa3eee 100644 (file)
@@ -9,7 +9,7 @@
 #include "mind/monk-attack.h"
 #include "world/world.h"
 #include "main/sound-definitions-table.h"
-#include "mind/racial-force-trainer.h"
+#include "mind/mind-force-trainer.h"
 #include "monster/monster-status.h"
 #include "combat/attack-criticality.h"
 
index a7bc9a5..9bb8072 100644 (file)
 #include "effect/spells-effect-util.h"
 #include "io/targeting.h"
 #include "mind/racial-balrog.h"
-#include "mind/racial-cavalry.h"
+#include "mind/mind-cavalry.h"
 #include "mind/racial-draconian.h"
-#include "mind/racial-mirror-master.h"
-#include "mind/racial-samurai.h"
-#include "mind/racial-warrior.h"
+#include "mind/mind-mirror-master.h"
+#include "mind/mind-samurai.h"
+#include "mind/mind-warrior.h"
 #include "mutation/mutation.h"
 #include "object/object-hook.h"
 #include "player/player-class.h"
@@ -33,7 +33,7 @@
 #include "player/player-effects.h"
 #include "player/player-races-table.h"
 #include "player/player-status.h"
-#include "mind/racial-mirror-master.h"
+#include "mind/mind-mirror-master.h"
 #include "spell-kind/spells-beam.h"
 #include "spell-kind/spells-detection.h"
 #include "spell-kind/spells-floor.h"
index 1aa2228..7c9780e 100644 (file)
@@ -21,7 +21,7 @@
 #include "io/files-util.h"
 #include "io/targeting.h"
 #include "io/write-diary.h"
-#include "mind/racial-warrior.h"
+#include "mind/mind-warrior.h"
 #include "object-enchant/item-feeling.h"
 #include "object/object-hook.h"
 #include "player/avatar.h"
index 13d9d54..34dd540 100644 (file)
@@ -14,7 +14,7 @@
 #include "main/music-definitions-table.h"
 #include "main/sound-definitions-table.h"
 #include "market/arena-info-table.h"
-#include "mind/racial-mirror-master.h"
+#include "mind/mind-mirror-master.h"
 #include "mspell/monster-spell.h"
 #include "object-enchant/artifact.h"
 #include "object-enchant/tr-types.h"
index e497c46..80b72ec 100644 (file)
@@ -19,7 +19,7 @@
 #include "io/write-diary.h"
 #include "main/sound-definitions-table.h"
 #include "market/arena-info-table.h"
-#include "mind/racial-force-trainer.h"
+#include "mind/mind-force-trainer.h"
 #include "monster/horror-descriptions.h"
 #include "monster/monster-race-hook.h"
 #include "monster/monster-race.h"
index 84541c0..2e85bf7 100644 (file)
@@ -10,7 +10,7 @@
 #include "grid/feature.h"
 #include "grid/grid.h"
 #include "io/targeting.h"
-#include "mind/racial-ninja.h"
+#include "mind/mind-ninja.h"
 #include "monster/monster-race-hook.h"
 #include "monster/monster.h"
 #include "object-enchant/artifact.h"
index df348e1..7f89967 100644 (file)
@@ -12,7 +12,7 @@
 #include "floor/floor-object.h"
 #include "inventory/inventory-object.h"
 #include "io/targeting.h"
-#include "mind/racial-force-trainer.h"
+#include "mind/mind-force-trainer.h"
 #include "monster/monster.h"
 #include "object/object-flavor.h"
 #include "object/object-generator.h"
index fd591e9..83b2271 100644 (file)
@@ -34,7 +34,7 @@
 #include "io/write-diary.h"
 #include "market/building-util.h"
 #include "mind/mind.h"
-#include "mind/racial-force-trainer.h"
+#include "mind/mind-force-trainer.h"
 #include "monster/creature.h"
 #include "monster/monster-process.h"
 #include "monster/monster-status.h"