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allow >10 mipmap levels (patch by Benno Schulenberg) (bug 3130)
authorBrian Paul <brian.paul@tungstengraphics.com>
Sun, 15 Oct 2006 22:30:35 +0000 (22:30 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Sun, 15 Oct 2006 22:30:35 +0000 (22:30 +0000)
src/mesa/drivers/dri/common/xmlpool/options.h
src/mesa/drivers/dri/unichrome/via_context.c
src/mesa/drivers/dri/unichrome/via_screen.c
src/mesa/drivers/dri/unichrome/via_tex.c

index a0d617c..5cef728 100644 (file)
@@ -88,6 +88,11 @@ DRI_CONF_SECTION_BEGIN \
        DRI_CONF_DESC(nl,"Beeldkwaliteit") \
        DRI_CONF_DESC(fr,"Qualité d'image")
 
+#define DRI_CONF_EXCESS_MIPMAP(def) \
+DRI_CONF_OPT_BEGIN(excess_mipmap,bool,def) \
+       DRI_CONF_DESC(en,"Enable extra mipmap level") \
+DRI_CONF_OPT_END
+
 #define DRI_CONF_TEXTURE_DEPTH_FB       0
 #define DRI_CONF_TEXTURE_DEPTH_32       1
 #define DRI_CONF_TEXTURE_DEPTH_16       2
index d5737c7..fa14318 100644 (file)
@@ -481,7 +481,7 @@ viaCreateContext(const __GLcontextModes *visual,
     /* Parse configuration files.
      */
     driParseConfigFiles (&vmesa->optionCache, &viaScreen->optionCache,
-                        sPriv->myNum, "via");
+                        sPriv->myNum, "unichrome");
 
     /* pick back buffer */
     vmesa->hasBack = visual->doubleBufferMode;
@@ -558,7 +558,11 @@ viaCreateContext(const __GLcontextModes *visual,
 
     ctx = vmesa->glCtx;
 
-    ctx->Const.MaxTextureLevels = 11;
+    if (driQueryOptionb(&vmesa->optionCache, "excess_mipmap"))
+        ctx->Const.MaxTextureLevels = 11;
+    else
+        ctx->Const.MaxTextureLevels = 10;
+
     ctx->Const.MaxTextureUnits = 2;
     ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
     ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits;
@@ -656,20 +660,14 @@ viaCreateContext(const __GLcontextModes *visual,
        VIA_DEBUG = driParseDebugString( getenv( "VIA_DEBUG" ),
                                        debug_control );
 
-    if (getenv("VIA_NO_RAST"))
+    if (getenv("VIA_NO_RAST") ||
+        driQueryOptionb(&vmesa->optionCache, "no_rast"))
        FALLBACK(vmesa, VIA_FALLBACK_USER_DISABLE, 1);
 
-    /* I don't understand why this isn't working:
-     */
     vmesa->vblank_flags =
        vmesa->viaScreen->irqEnabled ?
         driGetDefaultVBlankFlags(&vmesa->optionCache) : VBLANK_FLAG_NO_IRQ;
 
-    /* Hack this up in its place:
-     */
-    vmesa->vblank_flags = (getenv("VIA_VSYNC") ? 
-                          VBLANK_FLAG_SYNC : VBLANK_FLAG_NO_IRQ);
-
     if (getenv("VIA_PAGEFLIP"))
        vmesa->allowPageFlip = 1;
 
@@ -727,7 +725,9 @@ viaDestroyContext(__DRIcontextPrivate *driContextPriv)
        assert (is_empty_list(&vmesa->tex_image_list[VIA_MEM_SYSTEM]));
        assert (is_empty_list(&vmesa->freed_tex_buffers));
 
-        FREE(vmesa);
+       driDestroyOptionCache(&vmesa->optionCache);
+
+       FREE(vmesa);
     }
 }
 
index 4f137c8..98a742c 100644 (file)
 #include "GL/internal/dri_interface.h"
 #include "drirenderbuffer.h"
 
-/* Radeon configuration
- */
 #include "xmlpool.h"
 
 const char __driConfigOptions[] =
 DRI_CONF_BEGIN
     DRI_CONF_SECTION_PERFORMANCE
-        DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS)
         DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
     DRI_CONF_SECTION_END
+    DRI_CONF_SECTION_QUALITY
+        DRI_CONF_EXCESS_MIPMAP(false)
+    DRI_CONF_SECTION_END
     DRI_CONF_SECTION_DEBUG
         DRI_CONF_NO_RAST(false)
     DRI_CONF_SECTION_END
@@ -131,7 +131,6 @@ viaInitDriver(__DRIscreenPrivate *sPriv)
     viaScreen->fbOffset = 0;
     viaScreen->fbSize = gDRIPriv->fbSize;
     viaScreen->irqEnabled = gDRIPriv->irqEnabled;
-    viaScreen->irqEnabled = 1;
 
     if (VIA_DEBUG & DEBUG_DRI) {
        fprintf(stderr, "deviceID = %08x\n", viaScreen->deviceID);
@@ -201,6 +200,8 @@ viaDestroyScreen(__DRIscreenPrivate *sPriv)
 
     via_free_empty_buffers(viaScreen->bufs);
 
+    driDestroyOptionInfo(&viaScreen->optionCache);
+
     FREE(viaScreen);
     sPriv->private = NULL;
 }
index 1cba08d..0261a3f 100644 (file)
@@ -513,11 +513,11 @@ static GLboolean viaSetTexImages(GLcontext *ctx,
 
    numLevels = lastLevel - firstLevel + 1;
 
-   /* The hardware only supports 10 mipmap levels. Ignore higher levels.
+   /* The hardware supports only 10 mipmap levels; ignore higher levels.
     */
-   if (numLevels > 10) {
-      lastLevel -= numLevels - 10;
-      numLevels = 10;
+   if ((numLevels > 10) && (ctx->Const.MaxTextureLevels > 10)) {
+       lastLevel -= numLevels - 10;
+       numLevels = 10;
    }
 
    /* save these values, check if they effect the residency of the