if (d->mode == UnencryptedMode && !d->autoStartHandshake)
return false;
- QElapsedTimer stopWatch;
- stopWatch.start();
-
if (d->plainSocket->state() != QAbstractSocket::ConnectedState) {
// Wait until we've entered connected state.
if (!d->plainSocket->waitForConnected(msecs))
startClientEncryption();
// Loop, waiting until the connection has been encrypted or an error
// occurs.
- if (!d->plainSocket->waitForReadyRead(qt_timeout_value(msecs, stopWatch.elapsed())))
+ if (!d->plainSocket->waitForReadyRead(msecs))
return false;
}
return d->connectionEncrypted;
bool *previousReadyReadEmittedPointer = d->readyReadEmittedPointer;
d->readyReadEmittedPointer = &readyReadEmitted;
- QElapsedTimer stopWatch;
- stopWatch.start();
-
if (!d->connectionEncrypted) {
// Wait until we've entered encrypted mode, or until a failure occurs.
if (!waitForEncrypted(msecs)) {
// test readyReadEmitted first because either operation above
// (waitForEncrypted or transmit) may have set it
while (!readyReadEmitted &&
- d->plainSocket->waitForReadyRead(qt_timeout_value(msecs, stopWatch.elapsed()))) {
+ d->plainSocket->waitForReadyRead(msecs)) {
}
d->readyReadEmittedPointer = previousReadyReadEmittedPointer;
if (d->mode == UnencryptedMode)
return d->plainSocket->waitForBytesWritten(msecs);
- QElapsedTimer stopWatch;
- stopWatch.start();
-
if (!d->connectionEncrypted) {
// Wait until we've entered encrypted mode, or until a failure occurs.
if (!waitForEncrypted(msecs))
d->transmit();
}
- return d->plainSocket->waitForBytesWritten(qt_timeout_value(msecs, stopWatch.elapsed()));
+ return d->plainSocket->waitForBytesWritten(msecs);
}
/*!
if (d->mode == UnencryptedMode)
return d->plainSocket->waitForDisconnected(msecs);
- QElapsedTimer stopWatch;
- stopWatch.start();
-
if (!d->connectionEncrypted) {
// Wait until we've entered encrypted mode, or until a failure occurs.
if (!waitForEncrypted(msecs))
return false;
}
- bool retVal = d->plainSocket->waitForDisconnected(qt_timeout_value(msecs, stopWatch.elapsed()));
+ bool retVal = d->plainSocket->waitForDisconnected(msecs);
if (!retVal) {
setSocketState(d->plainSocket->state());
setSocketError(d->plainSocket->error());