Handle values like ~0 as width, height, left or top fields.
Just strip off the top 16 bits will ensure that the calculations
remain OK.
Found with v4l2-compliance.
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
unsigned w = r->width;
unsigned h = r->height;
+ /* sanitize w and h in case someone passes ~0 as the value */
+ w &= 0xffff;
+ h &= 0xffff;
if (!(flags & V4L2_SEL_FLAG_LE)) {
w++;
h++;
r->top = 0;
if (r->left < 0)
r->left = 0;
- r->left &= ~1;
- r->top &= ~1;
+ /* sanitize left and top in case someone passes ~0 as the value */
+ r->left &= 0xfffe;
+ r->top &= 0xfffe;
if (r->left + w > MAX_WIDTH)
r->left = MAX_WIDTH - w;
if (r->top + h > MAX_HEIGHT)