AddString(Die, DW_AT_producer, DW_FORM_string, UnitDesc->getProducer());
AddUInt (Die, DW_AT_language, DW_FORM_data1, UnitDesc->getLanguage());
AddString(Die, DW_AT_name, DW_FORM_string, UnitDesc->getFileName());
- AddString(Die, DW_AT_comp_dir, DW_FORM_string, UnitDesc->getDirectory());
+ if (!UnitDesc->getDirectory().empty())
+ AddString(Die, DW_AT_comp_dir, DW_FORM_string, UnitDesc->getDirectory());
// Construct compile unit.
CompileUnit *Unit = new CompileUnit(UnitDesc, ID, Die);