tests/unit/StringUtilsTests.cpp \
tests/unit/TestUtilsTests.cpp \
tests/unit/TextDropShadowCacheTests.cpp \
+ tests/unit/TextureCacheTests.cpp \
tests/unit/VectorDrawableTests.cpp \
include $(LOCAL_PATH)/hwui_static_deps.mk
}
TextureCache::~TextureCache() {
- mCache.clear();
+ this->clear();
}
///////////////////////////////////////////////////////////////////////////////
void TextureCache::clear() {
mCache.clear();
+ for(auto& iter: mHardwareTextures) {
+ iter.second->deleteTexture();
+ }
+ mHardwareTextures.clear();
TEXTURE_LOGD("TextureCache:clear(), mSize = %d", mSize);
}
#include <string.h>
static EGLDisplay gDisplay = (EGLDisplay) 1;
+static EGLSyncKHR gFence = (EGLSyncKHR) 1;
typedef struct {
EGLSurface surface;
return (EGLImageKHR) malloc(sizeof(EGLImageKHR));
}
+EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list) {
+ return gFence;
+}
+
+EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync) {
+ return EGL_TRUE;
+}
+
+EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout) {
+ return EGL_CONDITION_SATISFIED_KHR;
+}
+
EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR image) {
free(image);
return EGL_TRUE;
--- /dev/null
+/*
+ * Copyright (C) 2017 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gtest/gtest.h>
+
+#include "Extensions.h"
+#include "TextureCache.h"
+#include "tests/common/TestUtils.h"
+
+using namespace android;
+using namespace android::uirenderer;
+
+RENDERTHREAD_OPENGL_PIPELINE_TEST(TextureCache, clear) {
+ TextureCache cache;
+ ASSERT_EQ(cache.getSize(), 0u);
+ // it is not 0, because FontRenderer allocates one texture
+ int initialCount = GpuMemoryTracker::getInstanceCount(GpuObjectType::Texture);
+ SkBitmap skBitmap;
+ SkImageInfo info = SkImageInfo::Make(100, 100, kN32_SkColorType, kPremul_SkAlphaType);
+ skBitmap.setInfo(info);
+ sk_sp<Bitmap> hwBitmap(Bitmap::allocateHardwareBitmap(renderThread, skBitmap));
+ cache.get(hwBitmap.get());
+ ASSERT_EQ(GpuMemoryTracker::getInstanceCount(GpuObjectType::Texture), initialCount + 1);
+ cache.clear();
+ ASSERT_EQ(GpuMemoryTracker::getInstanceCount(GpuObjectType::Texture), initialCount);
+}