UNOP(nir_op_ineg, SpvOpSNegate)
UNOP(nir_op_fneg, SpvOpFNegate)
UNOP(nir_op_fddx, SpvOpDPdx)
+ UNOP(nir_op_fddx_coarse, SpvOpDPdxCoarse)
+ UNOP(nir_op_fddx_fine, SpvOpDPdxFine)
UNOP(nir_op_fddy, SpvOpDPdy)
+ UNOP(nir_op_fddy_coarse, SpvOpDPdyCoarse)
+ UNOP(nir_op_fddy_fine, SpvOpDPdyFine)
UNOP(nir_op_f2i32, SpvOpConvertFToS)
UNOP(nir_op_f2u32, SpvOpConvertFToU)
UNOP(nir_op_i2f32, SpvOpConvertSToF)
if (s->info.stage == MESA_SHADER_FRAGMENT) {
spirv_builder_emit_cap(&ctx.builder, SpvCapabilitySampled1D);
spirv_builder_emit_cap(&ctx.builder, SpvCapabilityImageQuery);
+ spirv_builder_emit_cap(&ctx.builder, SpvCapabilityDerivativeControl);
}
ctx.stage = s->info.stage;
case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
return screen->props.limits.maxTexelGatherOffset;
+ case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
+ return 1;
+
case PIPE_CAP_VENDOR_ID:
return screen->props.vendorID;
case PIPE_CAP_DEVICE_ID: