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The basic register allocator must also use the inline spiller.
authorJakob Stoklund Olesen <stoklund@2pi.dk>
Thu, 31 Mar 2011 23:02:17 +0000 (23:02 +0000)
committerJakob Stoklund Olesen <stoklund@2pi.dk>
Thu, 31 Mar 2011 23:02:17 +0000 (23:02 +0000)
It is using a trivial rewriter that doesn't know how to insert spill code
requested by the standard spiller.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@128688 91177308-0d34-0410-b5e6-96231b3b80d8

lib/CodeGen/RegAllocBasic.cpp

index ad33473..6a3df13 100644 (file)
@@ -508,7 +508,7 @@ bool RABasic::runOnMachineFunction(MachineFunction &mf) {
 
   ReservedRegs = TRI->getReservedRegs(*MF);
 
-  SpillerInstance.reset(createSpiller(*this, *MF, *VRM));
+  SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM));
 
   allocatePhysRegs();