--- /dev/null
+<?xml version="1.0" encoding="UTF-8"?>
+<!-- Copyright (C) 2018 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+
+<!--
+===============================================================
+ PLEASE READ
+===============================================================
+This file contains the themes that are the Device Defaults.
+If you want to edit themes to skin your device, do it here.
+We recommend that you do not edit themes.xml and instead edit
+this file.
+
+Editing this file instead of themes.xml will greatly simplify
+merges for future platform versions and CTS compliance will be
+easier.
+===============================================================
+ PLEASE READ
+===============================================================
+ -->
+<resources>
+
+ <!-- The dark default theme for apps that target API level XX and higher.
+ <p>The DeviceDefault themes are aliases for a specific device’s native look and feel. The
+ DeviceDefault theme family and widget style family offer ways for you to target your app
+ to a device’s native theme with all device customizations intact.</p>
+ <p>For example, when you set your app's {@code targetSdkVersion} to XX or higher, this
+ theme is applied to your application by default. As such, your app might appear with the
+ {@link #Theme_Material Material} styles on one device, but with a different set of styles on
+ another device. This is great if you want your app to fit with the device's native look and
+ feel. If, however, you prefer to keep your UI style the same across all devices, you should
+ apply a specific theme such as {@link #Theme_Material Material} or one of your own design.
+ For more information, read <a
+ href="http://android-developers.blogspot.com/20XX/XX/material-everywhere.html">Material
+ Everywhere</a>.</p>
+ <p>Styles used by the DeviceDefault theme are named using the convention
+ Type.DeviceDefault.Etc (for example, {@code Widget.DeviceDefault.Button} and
+ {@code TextAppearance.DeviceDefault.Widget.PopupMenu.Large}).</p>
+ -->
+ <!-- DeviceDefault theme for a window that should look like the Settings app. -->
+ <style name="Theme.DeviceDefault.Settings" parent="Theme.DeviceDefault"/>
+</resources>