};
/* Note this is identical to the intra rvlc except that it is reordered. */
-const uint16_t inter_rvlc[170][2]={
+static const uint16_t inter_rvlc[170][2]={
{0x0006, 3},{0x0001, 4},{0x0004, 5},{0x001C, 7},
{0x003C, 8},{0x003D, 8},{0x007C, 9},{0x00FC, 10},
{0x00FD, 10},{0x01FC, 11},{0x01FD, 11},{0x03FC, 12},
inter_rvlc_level,
};
-const uint16_t intra_rvlc[170][2]={
+static const uint16_t intra_rvlc[170][2]={
{0x0006, 3},{0x0007, 3},{0x000A, 4},{0x0009, 5},
{0x0014, 6},{0x0015, 6},{0x0034, 7},{0x0074, 8},
{0x0075, 8},{0x00DD, 9},{0x00EC, 9},{0x01EC, 10},
extern RLTable ff_mpeg4_rl_intra;
/* Note this is identical to the intra rvlc except that it is reordered. */
-extern const uint16_t inter_rvlc[170][2];
extern RLTable rvlc_rl_inter;
-
-extern const uint16_t intra_rvlc[170][2];
extern RLTable rvlc_rl_intra;
extern const uint16_t sprite_trajectory_tab[15][2];