cast<ConstantSDNode>(Offset)->getSExtValue();
}
+static unsigned getDSShaderTypeValue(const MachineFunction &MF) {
+ switch (MF.getFunction().getCallingConv()) {
+ case CallingConv::AMDGPU_PS:
+ return 1;
+ case CallingConv::AMDGPU_VS:
+ return 2;
+ case CallingConv::AMDGPU_GS:
+ return 3;
+ case CallingConv::AMDGPU_HS:
+ case CallingConv::AMDGPU_LS:
+ case CallingConv::AMDGPU_ES:
+ report_fatal_error("ds_ordered_count unsupported for this calling conv");
+ case CallingConv::AMDGPU_CS:
+ case CallingConv::AMDGPU_KERNEL:
+ case CallingConv::C:
+ case CallingConv::Fast:
+ default:
+ // Assume other calling conventions are various compute callable functions
+ return 0;
+ }
+}
+
SDValue SITargetLowering::LowerINTRINSIC_W_CHAIN(SDValue Op,
SelectionDAG &DAG) const {
unsigned IntrID = cast<ConstantSDNode>(Op.getOperand(1))->getZExtValue();
unsigned IndexOperand = M->getConstantOperandVal(7);
unsigned WaveRelease = M->getConstantOperandVal(8);
unsigned WaveDone = M->getConstantOperandVal(9);
- unsigned ShaderType;
- unsigned Instruction;
unsigned OrderedCountIndex = IndexOperand & 0x3f;
IndexOperand &= ~0x3f;
if (IndexOperand)
report_fatal_error("ds_ordered_count: bad index operand");
- switch (IntrID) {
- case Intrinsic::amdgcn_ds_ordered_add:
- Instruction = 0;
- break;
- case Intrinsic::amdgcn_ds_ordered_swap:
- Instruction = 1;
- break;
- }
-
if (WaveDone && !WaveRelease)
report_fatal_error("ds_ordered_count: wave_done requires wave_release");
- switch (DAG.getMachineFunction().getFunction().getCallingConv()) {
- case CallingConv::AMDGPU_CS:
- case CallingConv::AMDGPU_KERNEL:
- ShaderType = 0;
- break;
- case CallingConv::AMDGPU_PS:
- ShaderType = 1;
- break;
- case CallingConv::AMDGPU_VS:
- ShaderType = 2;
- break;
- case CallingConv::AMDGPU_GS:
- ShaderType = 3;
- break;
- default:
- report_fatal_error("ds_ordered_count unsupported for this calling conv");
- }
-
+ unsigned Instruction = IntrID == Intrinsic::amdgcn_ds_ordered_add ? 0 : 1;
+ unsigned ShaderType = getDSShaderTypeValue(DAG.getMachineFunction());
unsigned Offset0 = OrderedCountIndex << 2;
unsigned Offset1 = WaveRelease | (WaveDone << 1) | (ShaderType << 2) |
(Instruction << 4);
ret float %r
}
+; FUNC-LABEL: {{^}}ds_ordered_add_default_cc:
+; GCN: v_mov_b32_e32 v[[INCR:[0-9]+]], 31
+; GCN: s_mov_b32 m0, 0{{$}}
+; VIGFX9-NEXT: s_nop 0
+; GCN-NEXT: ds_ordered_count v{{[0-9]+}}, v[[INCR]] offset:772 gds
+; GCN-NEXT: s_waitcnt expcnt(0) lgkmcnt(0)
+define float @ds_ordered_add_default_cc() {
+ %val = call i32 @llvm.amdgcn.ds.ordered.add(i32 addrspace(2)* null, i32 31, i32 0, i32 0, i1 false, i32 1, i1 true, i1 true)
+ %r = bitcast i32 %val to float
+ ret float %r
+}
+
+; FUNC-LABEL: {{^}}ds_ordered_add_fastcc:
+; GCN: v_mov_b32_e32 v[[INCR:[0-9]+]], 31
+; GCN: s_mov_b32 m0, 0{{$}}
+; VIGFX9-NEXT: s_nop 0
+; GCN-NEXT: ds_ordered_count v{{[0-9]+}}, v[[INCR]] offset:772 gds
+; GCN-NEXT: s_waitcnt expcnt(0) lgkmcnt(0)
+define fastcc float @ds_ordered_add_fastcc() {
+ %val = call i32 @llvm.amdgcn.ds.ordered.add(i32 addrspace(2)* null, i32 31, i32 0, i32 0, i1 false, i32 1, i1 true, i1 true)
+ %r = bitcast i32 %val to float
+ ret float %r
+}
+
+; FUNC-LABEL: {{^}}ds_ordered_add_func:
+; GCN: v_mov_b32_e32 v[[INCR:[0-9]+]], 31
+; GCN: s_mov_b32 m0, 0{{$}}
+; VIGFX9-NEXT: s_nop 0
+; GCN-NEXT: ds_ordered_count v{{[0-9]+}}, v[[INCR]] offset:772 gds
+; GCN-NEXT: s_waitcnt expcnt(0) lgkmcnt(0)
+define float @ds_ordered_add_func() {
+ %val = call i32@llvm.amdgcn.ds.ordered.add(i32 addrspace(2)* null, i32 31, i32 0, i32 0, i1 false, i32 1, i1 true, i1 true)
+ %r = bitcast i32 %val to float
+ ret float %r
+}
+
; FUNC-LABEL: {{^}}ds_ordered_add_ps:
; GCN: v_mov_b32_e32 v[[INCR:[0-9]+]], 31
; GCN: s_mov_b32 m0, s0