public float[] mTempPositions; // no need to copy
@UnsupportedAppUsage
public float[] mPositions;
- @UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.P, trackingBug = 124050917)
+ @UnsupportedAppUsage(trackingBug = 124050917)
public int mStrokeWidth = -1; // if >= 0 use stroking.
- @UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.P, trackingBug = 124050917)
+ @UnsupportedAppUsage(trackingBug = 124050917)
public float mStrokeDashWidth = 0.0f;
- @UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.P, trackingBug = 124050917)
+ @UnsupportedAppUsage(trackingBug = 124050917)
public float mStrokeDashGap = 0.0f;
@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.P, trackingBug = 124050917)
public float mRadius = 0.0f; // use this if mRadiusArray is null