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- fix bug in character.setJumpSpeed (thanks to lyfox)
authornormen667 <normen667@75d07b2b-3a1a-0410-a2c5-0572b91ccdca>
Wed, 25 May 2011 18:54:25 +0000 (18:54 +0000)
committernormen667 <normen667@75d07b2b-3a1a-0410-a2c5-0572b91ccdca>
Wed, 25 May 2011 18:54:25 +0000 (18:54 +0000)
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7524 75d07b2b-3a1a-0410-a2c5-0572b91ccdca

engine/src/bullet/com/jme3/bullet/objects/PhysicsCharacter.java
engine/src/jbullet/com/jme3/bullet/objects/PhysicsCharacter.java

index 3be267f..d9ee34d 100644 (file)
@@ -150,7 +150,7 @@ public class PhysicsCharacter extends PhysicsCollisionObject {
     }
 
     public void setJumpSpeed(float jumpSpeed) {
-        this.jumpSpeed = fallSpeed;
+        this.jumpSpeed = jumpSpeed;
         setJumpSpeed(characterId, jumpSpeed);
     }
 
index 0cd38b5..ec56b43 100644 (file)
@@ -141,7 +141,7 @@ public class PhysicsCharacter extends PhysicsCollisionObject {
     }
 
     public void setJumpSpeed(float jumpSpeed) {
-        this.jumpSpeed = fallSpeed;
+        this.jumpSpeed = jumpSpeed;
         character.setJumpSpeed(jumpSpeed);
     }