OUT_RING( CP_PACKET0( RADEON_RE_TOP_LEFT, 0 ) );
OUT_RING( (box->y1 << 16) | box->x1 );
OUT_RING( CP_PACKET0( RADEON_RE_WIDTH_HEIGHT, 0 ) );
-/* OUT_RING( ((box->y2 - 1) << 16) | (box->x2 - 1) );*/
- OUT_RING( (box->y2 << 16) | box->x2 );
+ OUT_RING( ((box->y2 - 1) << 16) | (box->x2 - 1) );
ADVANCE_RING();
}
OUT_RING( CP_PACKET0( RADEON_RE_TOP_LEFT, 0 ) );
OUT_RING( (box->y1 << 16) | box->x1 );
OUT_RING( CP_PACKET0( RADEON_RE_WIDTH_HEIGHT, 0 ) );
-/* OUT_RING( ((box->y2 - 1) << 16) | (box->x2 - 1) );*/
- OUT_RING( (box->y2 << 16) | box->x2 );
+ OUT_RING( ((box->y2 - 1) << 16) | (box->x2 - 1) );
ADVANCE_RING();
}