/* This is an 8 byte temp slot in the stack frame. */
#define STACK_TEMP_OFS -16
-#ifndef GUEST_BASE
-#define GUEST_BASE 0
-#endif
-
#ifdef CONFIG_USE_GUEST_BASE
#define TCG_GUEST_BASE_REG TCG_REG_R16
#else
TCG_REG_SP, -frame_size + i * 4);
}
- if (GUEST_BASE != 0) {
- tcg_out_movi(s, TCG_TYPE_PTR, TCG_GUEST_BASE_REG, GUEST_BASE);
- }
+#ifdef CONFIG_USE_GUEST_BASE
+ /* Note that GUEST_BASE can change after the prologue is generated.
+ To combat that, load the value from the variable instead of
+ embedding a constant here. */
+ tcg_out_ld(s, TCG_TYPE_PTR, TCG_GUEST_BASE_REG,
+ TCG_REG_R0, (tcg_target_long)&guest_base);
+#endif
/* Jump to TB, and adjust R18 to be the return address. */
tcg_out32(s, INSN_BLE_SR4 | INSN_R2(TCG_REG_R26));
tcg_regset_set_reg(s->reserved_regs, TCG_REG_DP); /* data pointer */
tcg_regset_set_reg(s->reserved_regs, TCG_REG_SP); /* stack pointer */
tcg_regset_set_reg(s->reserved_regs, TCG_REG_R31); /* ble link reg */
- if (GUEST_BASE != 0) {
- tcg_regset_set_reg(s->reserved_regs, TCG_GUEST_BASE_REG);
- }
+#ifdef CONFIG_USE_GUEST_BASE
+ tcg_regset_set_reg(s->reserved_regs, TCG_GUEST_BASE_REG);
+#endif
tcg_add_target_add_op_defs(hppa_op_defs);
}