G:':u
W:10
K:DESTROYED:*FLOOR*
-K:CLOSE:BROKEN_DOOR
F:LOS | PROJECT | MOVE | PLACE | DROP | NOTICE | REMEMBER | CLOSE | DOOR |
F:CAN_FLY | HURT_DISI | TELEPORTABLE
G:^:w:LIT
W:2
K:DESTROYED:*FLOOR*
-K:HIT_TRAP:TRAP_TRAPDOOR
F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
F:MORE | HIT_TRAP | CAN_FLY | HURT_DISI
G:^:s:LIT
W:2
K:DESTROYED:*FLOOR*
-K:HIT_TRAP:TRAP_PIT
F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
F:HIT_TRAP | CAN_FLY | HURT_DISI
M:TRAP_PIT
W:2
K:DESTROYED:*FLOOR*
-K:HIT_TRAP:TRAP_SPIKED_PIT
F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
F:HIT_TRAP | CAN_FLY | HURT_DISI
M:TRAP_PIT
W:2
K:DESTROYED:*FLOOR*
-K:HIT_TRAP:TRAP_POISON_PIT
F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
F:HIT_TRAP | CAN_FLY | HURT_DISI
G:^:o:LIT
W:2
K:DESTROYED:*FLOOR*
-K:HIT_TRAP:TRAP_TELEPORT
F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
F:HIT_TRAP | CAN_FLY | HURT_DISI
G:^:u:LIT
W:2
K:DESTROYED:*FLOOR*
-K:HIT_TRAP:TRAP_FIRE
F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
F:HIT_TRAP | CAN_FLY | HURT_DISI
M:TRAP_FIRE
W:2
K:DESTROYED:*FLOOR*
-K:HIT_TRAP:TRAP_ACID
F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
F:HIT_TRAP | CAN_FLY | HURT_DISI
G:^:r:LIT
W:2
K:DESTROYED:*FLOOR*
-K:HIT_TRAP:TRAP_SLOW
F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
F:HIT_TRAP | CAN_FLY | HURT_DISI
M:TRAP_SLOW
W:2
K:DESTROYED:*FLOOR*
-K:HIT_TRAP:TRAP_LOSE_STR
F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
F:HIT_TRAP | CAN_FLY | HURT_DISI
M:TRAP_SLOW
W:2
K:DESTROYED:*FLOOR*
-K:HIT_TRAP:TRAP_LOSE_DEX
F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
F:HIT_TRAP | CAN_FLY | HURT_DISI
M:TRAP_SLOW
W:2
K:DESTROYED:*FLOOR*
-K:HIT_TRAP:TRAP_LOSE_CON
F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
F:HIT_TRAP | CAN_FLY | HURT_DISI
G:^:g:LIT
W:2
K:DESTROYED:*FLOOR*
-K:HIT_TRAP:TRAP_BLIND
F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
F:HIT_TRAP | CAN_FLY | HURT_DISI
M:TRAP_BLIND
W:2
K:DESTROYED:*FLOOR*
-K:HIT_TRAP:TRAP_CONFUSE
F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
F:HIT_TRAP | CAN_FLY | HURT_DISI
M:TRAP_BLIND
W:2
K:DESTROYED:*FLOOR*
-K:HIT_TRAP:TRAP_POISON
F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
F:HIT_TRAP | CAN_FLY | HURT_DISI
M:TRAP_BLIND
W:2
K:DESTROYED:*FLOOR*
-K:HIT_TRAP:TRAP_SLEEP
F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
F:HIT_TRAP | CAN_FLY | HURT_DISI
K:DESTROYED:*FLOOR*
K:OPEN:OPEN_DOOR
K:BASH:BROKEN_DOOR
-K:SPIKE:JAMMED_DOOR_7
F:POWER_7 | NOTICE | REMEMBER | BASH | SPIKE | TUNNEL | DOOR | HURT_ROCK |
F:CAN_PASS | HURT_DISI
G:^:R:LIT
W:2
K:DESTROYED:*FLOOR*
-K:HIT_TRAP:TRAP_ALARM
F:POWER_5 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM | TRAP |
F:HIT_TRAP | CAN_FLY | HURT_DISI
N:92:TRAP_OPEN
J:³«Ì祹¥¤¥Ã¥Á
-E:wall opeing trap
+E:wall opening trap
G:^:w:LIT
W:10
K:DESTROYED:*FLOOR*
-K:HIT_TRAP:TRAP_OPEN
F:POWER_100 | LOS | PROJECT | MOVE | PLACE | NOTICE | REMEMBER | DISARM |
F:TRAP | HIT_TRAP | CAN_FLY | HURT_DISI