(p_ptr->total_weight * 100) / weight_limit());
#endif
-
- /* Get a command */
prt(out_val, 0, 0);
-
- /* Get a new command */
command_new = inkey();
screen_load();
-
/* Process "Escape" */
if (command_new == ESCAPE)
{
(long int)((p_ptr->total_weight * 100) / weight_limit()));
#endif
-
- /* Get a command */
prt(out_val, 0, 0);
-
- /* Get a new command */
command_new = inkey();
screen_load();
-
/* Process "Escape" */
if (command_new == ESCAPE)
{
prt(_("[ 'p' で更に古いもの, 'n' で更に新しいもの, '/' で検索, ESC で中断 ]",
"[Press 'p' for older, 'n' for newer, ..., or ESCAPE]"), hgt - 1, 0);
- /* Get a command */
skey = inkey_special(TRUE);
/* Exit on Escape */
/* Prompt */
prt(_("コマンド: ", "Command: "), 16, 0);
- /* Get a command */
i = inkey();
/* Leave */
Term_putstr(0, 22, -1, TERM_WHITE,
_("コマンド (n/N/^N/a/A/^A/c/C/^C/v/V/^V): ", "Command (n/N/^N/a/A/^A/c/C/^C/v/V/^V): "));
- /* Get a command */
i = inkey();
/* All done */
Term_putstr(0, 22, -1, TERM_WHITE,
_("コマンド (n/N/^N/a/A/^A/c/C/^C/v/V/^V): ", "Command (n/N/^N/a/A/^A/c/C/^C/v/V/^V): "));
- /* Get a command */
i = inkey();
/* All done */
"Command (n/N/^N/a/A/^A/c/C/^C/l/L/^L/d/D/^D/v/V/^V): ");
#endif
- /* Get a command */
i = inkey();
/* All done */
Term_putstr(0, 14, -1, TERM_WHITE,
_("コマンド (n/N/k/K/r/R/g/G/b/B): ", "Command (n/N/k/K/r/R/g/G/b/B): "));
-
- /* Get a command */
i = inkey();
/* All done */
/* Clear */
clear_from(20 + xtra_stock);
-
/* Basic commands */
prt(_(" ESC) 建物から出る", " ESC) Exit from Building."), 21 + xtra_stock, 0);
}
/* 基本的なコマンドの追加表示 */
-
prt(_("i/e) 持ち物/装備の一覧", "i/e) Inventry/Equipment list"), 21 + xtra_stock, 56);
if (rogue_like_commands)
/* Prompt */
prt(_("コマンド:", "You may: "), 20 + xtra_stock, 0);
- /* Get a command */
request_command(TRUE);
/* Process the command */
/* Place the cursor on the player */
move_cursor_relative(p_ptr->y, p_ptr->x);
- /* Get a command */
sub_cmd = inkey();
if ((sub_cmd == ' ') || (sub_cmd == 'x') || (sub_cmd == 'X') || (sub_cmd == '\r') || (sub_cmd == '\n'))
{
/* Activate "command mode" */
inkey_flag = TRUE;
- /* Get a command */
cmd = inkey();
if (!shopping && command_menu && ((cmd == '\r') || (cmd == '\n') || (cmd == 'x') || (cmd == 'X'))