}
#endif
#endif
- if ((y&(vertLumPerChroma-1))==(vertLumPerChroma-1) )
+ if ((y&(vertLumPerChroma-1)) == vertLumPerChroma-1)
{
usrc += chromStride;
vsrc += chromStride;
}
#endif
#endif
- if ((y&(vertLumPerChroma-1))==(vertLumPerChroma-1))
+ if ((y&(vertLumPerChroma-1)) == vertLumPerChroma-1)
{
usrc += chromStride;
vsrc += chromStride;
src[i]= (uint8_t*) malloc(srcStride[i]*srcH);
dst[i]= (uint8_t*) malloc(dstStride[i]*dstH);
out[i]= (uint8_t*) malloc(refStride[i]*h);
- if ((src[i] == NULL) || (dst[i] == NULL) || (out[i] == NULL)) {
+ if (src[i] == NULL || dst[i] == NULL || out[i] == NULL) {
perror("Malloc");
res = -1;
src_v0 = src_v1;
}
- if (j < (filterSize-7)) {
+ if (j < filterSize-7) {
// loading src_v0 is useless, it's already done above
//vector unsigned char src_v0 = vec_ld(srcPos + j, src);
vector unsigned char src_v1, src_vF;
vec_st(v_yuy2_0, (i << 1), dst);
vec_st(v_yuy2_1, (i << 1) + 16, dst);
}
- if ((y&(vertLumPerChroma-1))==(vertLumPerChroma-1)) {
+ if ((y&(vertLumPerChroma-1)) == vertLumPerChroma-1) {
usrc += chromStride;
vsrc += chromStride;
}
vec_st(v_uyvy_0, (i << 1), dst);
vec_st(v_uyvy_1, (i << 1) + 16, dst);
}
- if ((y&(vertLumPerChroma-1))==(vertLumPerChroma-1)) {
+ if ((y&(vertLumPerChroma-1)) == vertLumPerChroma-1) {
usrc += chromStride;
vsrc += chromStride;
}