return (const GLubyte *)c->gl_extensions.string();
}
+const GLubyte * egl_get_string_for_current_context(GLenum name, GLuint index) {
+ // NOTE: returning NULL here will fall-back to the default
+ // implementation.
+
+ EGLContext context = egl_tls_t::getContext();
+ if (context == EGL_NO_CONTEXT)
+ return NULL;
+
+ egl_context_t const * const c = get_context(context);
+ if (c == NULL) // this should never happen, by construction
+ return NULL;
+
+ if (name != GL_EXTENSIONS)
+ return NULL;
+
+ // if index is out of bounds, assume it will be in the default
+ // implementation too, so we don't have to generate a GL error here
+ if (index >= c->tokenized_gl_extensions.size())
+ return NULL;
+
+ return (const GLubyte *)c->tokenized_gl_extensions.itemAt(index).string();
+}
+
+GLint egl_get_num_extensions_for_current_context() {
+ // NOTE: returning -1 here will fall-back to the default
+ // implementation.
+
+ EGLContext context = egl_tls_t::getContext();
+ if (context == EGL_NO_CONTEXT)
+ return -1;
+
+ egl_context_t const * const c = get_context(context);
+ if (c == NULL) // this should never happen, by construction
+ return -1;
+
+ return (GLint)c->tokenized_gl_extensions.size();
+}
+
// ----------------------------------------------------------------------------
// this mutex protects:
temp.append(gl_extensions);
gl_extensions.setTo(temp);
}
+
+ // tokenize the supported extensions for the glGetStringi() wrapper
+ exts = gl_extensions.string();
+ while (1) {
+ const char *end = strchr(exts, ' ');
+ if (end == NULL) {
+ tokenized_gl_extensions.push(String8(exts));
+ break;
+ }
+ tokenized_gl_extensions.push(String8(exts, end - exts));
+ exts = end + 1;
+ }
}
}
#include <utils/threads.h>
#include <utils/String8.h>
+#include <utils/Vector.h>
#include <system/window.h>
egl_connection_t const* cnx;
int version;
String8 gl_extensions;
+ Vector<String8> tokenized_gl_extensions;
};
// ----------------------------------------------------------------------------
#undef CALL_GL_API_RETURN
/*
- * glGetString() is special because we expose some extensions in the wrapper
+ * glGetString() and glGetStringi() are special because we expose some
+ * extensions in the wrapper. Also, wrapping glGetXXX() is required because
+ * the value returned for GL_NUM_EXTENSIONS may have been altered by the
+ * injection of the additional extensions.
*/
-extern "C" const GLubyte * __glGetString(GLenum name);
+extern "C" {
+ const GLubyte * __glGetString(GLenum name);
+ const GLubyte * __glGetStringi(GLenum name, GLuint index);
+ void __glGetBooleanv(GLenum pname, GLboolean * data);
+ void __glGetFloatv(GLenum pname, GLfloat * data);
+ void __glGetIntegerv(GLenum pname, GLint * data);
+ void __glGetInteger64v(GLenum pname, GLint64 * data);
+}
-const GLubyte * glGetString(GLenum name)
-{
+const GLubyte * glGetString(GLenum name) {
const GLubyte * ret = egl_get_string_for_current_context(name);
if (ret == NULL) {
gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl;
}
return ret;
}
+
+const GLubyte * glGetStringi(GLenum name, GLuint index) {
+ const GLubyte * ret = egl_get_string_for_current_context(name, index);
+ if (ret == NULL) {
+ gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl;
+ if(_c) ret = _c->glGetStringi(name, index);
+ }
+ return ret;
+}
+
+void glGetBooleanv(GLenum pname, GLboolean * data) {
+ if (pname == GL_NUM_EXTENSIONS) {
+ int num_exts = egl_get_num_extensions_for_current_context();
+ if (num_exts >= 0) {
+ *data = num_exts > 0 ? GL_TRUE : GL_FALSE;
+ return;
+ }
+ }
+
+ gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl;
+ if (_c) _c->glGetBooleanv(pname, data);
+}
+
+void glGetFloatv(GLenum pname, GLfloat * data) {
+ if (pname == GL_NUM_EXTENSIONS) {
+ int num_exts = egl_get_num_extensions_for_current_context();
+ if (num_exts >= 0) {
+ *data = (GLfloat)num_exts;
+ return;
+ }
+ }
+
+ gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl;
+ if (_c) _c->glGetFloatv(pname, data);
+}
+
+void glGetIntegerv(GLenum pname, GLint * data) {
+ if (pname == GL_NUM_EXTENSIONS) {
+ int num_exts = egl_get_num_extensions_for_current_context();
+ if (num_exts >= 0) {
+ *data = (GLint)num_exts;
+ return;
+ }
+ }
+
+ gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl;
+ if (_c) _c->glGetIntegerv(pname, data);
+}
+
+void glGetInteger64v(GLenum pname, GLint64 * data) {
+ if (pname == GL_NUM_EXTENSIONS) {
+ int num_exts = egl_get_num_extensions_for_current_context();
+ if (num_exts >= 0) {
+ *data = (GLint64)num_exts;
+ return;
+ }
+ }
+
+ gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl;
+ if (_c) _c->glGetInteger64v(pname, data);
+}
GLint API_ENTRY(glGetAttribLocation)(GLuint program, const GLchar * name) {
CALL_GL_API_RETURN(glGetAttribLocation, program, name);
}
-void API_ENTRY(glGetBooleanv)(GLenum pname, GLboolean * data) {
+void API_ENTRY(__glGetBooleanv)(GLenum pname, GLboolean * data) {
CALL_GL_API(glGetBooleanv, pname, data);
}
void API_ENTRY(glGetBufferParameteriv)(GLenum target, GLenum pname, GLint * params) {
GLenum API_ENTRY(glGetError)(void) {
CALL_GL_API_RETURN(glGetError);
}
-void API_ENTRY(glGetFloatv)(GLenum pname, GLfloat * data) {
+void API_ENTRY(__glGetFloatv)(GLenum pname, GLfloat * data) {
CALL_GL_API(glGetFloatv, pname, data);
}
void API_ENTRY(glGetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params) {
CALL_GL_API(glGetFramebufferAttachmentParameteriv, target, attachment, pname, params);
}
-void API_ENTRY(glGetIntegerv)(GLenum pname, GLint * data) {
+void API_ENTRY(__glGetIntegerv)(GLenum pname, GLint * data) {
CALL_GL_API(glGetIntegerv, pname, data);
}
void API_ENTRY(glGetProgramiv)(GLuint program, GLenum pname, GLint * params) {
void API_ENTRY(glClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) {
CALL_GL_API(glClearBufferfi, buffer, drawbuffer, depth, stencil);
}
-const GLubyte * API_ENTRY(glGetStringi)(GLenum name, GLuint index) {
+const GLubyte * API_ENTRY(__glGetStringi)(GLenum name, GLuint index) {
CALL_GL_API_RETURN(glGetStringi, name, index);
}
void API_ENTRY(glCopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) {
void API_ENTRY(glWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) {
CALL_GL_API(glWaitSync, sync, flags, timeout);
}
-void API_ENTRY(glGetInteger64v)(GLenum pname, GLint64 * data) {
+void API_ENTRY(__glGetInteger64v)(GLenum pname, GLint64 * data) {
CALL_GL_API(glGetInteger64v, pname, data);
}
void API_ENTRY(glGetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values) {
// ----------------------------------------------------------------------------
EGLAPI const GLubyte * egl_get_string_for_current_context(GLenum name);
+EGLAPI const GLubyte * egl_get_string_for_current_context(GLenum name,
+ GLuint index);
+EGLAPI GLint egl_get_num_extensions_for_current_context();
// ----------------------------------------------------------------------------
}; // namespace android
return ', '.join(['"%s", %s' % (p[0], p[1]) for p in params])
-def overrideSymbolName(sym):
- # The wrapper intercepts glGetString and (sometimes) calls the generated
- # __glGetString thunk which dispatches to the driver's glGetString
- if sym == 'glGetString':
- return '__glGetString'
+def overrideSymbolName(sym, apiname):
+ # The wrapper intercepts various glGet and glGetString functions and
+ # (sometimes) calls the generated thunk which dispatches to the
+ # driver's implementation
+ wrapped_get_syms = {
+ 'gles1' : [
+ 'glGetString'
+ ],
+ 'gles2' : [
+ 'glGetString',
+ 'glGetStringi',
+ 'glGetBooleanv',
+ 'glGetFloatv',
+ 'glGetIntegerv',
+ 'glGetInteger64v',
+ ],
+ }
+ if sym in wrapped_get_syms.get(apiname):
+ return '__' + sym
else:
return sym
print('%s API_ENTRY(%s)(%s) {\n'
' %s(%s%s%s);\n'
'}'
- % (rtype, overrideSymbolName(fname), fmtParams(params),
- call, fname,
+ % (rtype, overrideSymbolName(fname, self.genOpts.apiname),
+ fmtParams(params), call, fname,
', ' if len(params) > 0 else '',
fmtArgs(params)),
file=self.outFile)