*/
xmvis->vishandle = vinfo;
/* Allocate more space for additional visual */
- VisualTable = (XMesaVisual *) realloc( VisualTable,
- sizeof(XMesaVisual) * (NumVisuals + 1));
+ VisualTable = realloc(VisualTable, sizeof(XMesaVisual) * (NumVisuals + 1));
/* add xmvis to the list */
VisualTable[NumVisuals] = xmvis;
NumVisuals++;
xmvis = choose_visual(dpy, screen, list, GL_FALSE);
if (xmvis) {
/* create a new vishandle - the cached one may be stale */
- xmvis->vishandle = (XVisualInfo *) malloc(sizeof(XVisualInfo));
+ xmvis->vishandle = malloc(sizeof(XVisualInfo));
if (xmvis->vishandle) {
memcpy(xmvis->vishandle, xmvis->visinfo, sizeof(XVisualInfo));
}
visTemplate.screen = screen;
visuals = XGetVisualInfo(dpy, visMask, &visTemplate, nelements);
if (*nelements > 0) {
- XMesaVisual *results;
- results = (XMesaVisual *) malloc(*nelements * sizeof(XMesaVisual));
+ XMesaVisual *results = malloc(*nelements * sizeof(XMesaVisual));
if (!results) {
*nelements = 0;
return NULL;
xmvis = choose_visual(dpy, screen, attribList, GL_TRUE);
if (xmvis) {
- GLXFBConfig *config = (GLXFBConfig *) malloc(sizeof(XMesaVisual));
+ GLXFBConfig *config = malloc(sizeof(XMesaVisual));
if (!config) {
*nitems = 0;
return NULL;
return xmvis->vishandle;
#else
/* create a new vishandle - the cached one may be stale */
- xmvis->vishandle = (XVisualInfo *) malloc(sizeof(XVisualInfo));
+ xmvis->vishandle = malloc(sizeof(XVisualInfo));
if (xmvis->vishandle) {
memcpy(xmvis->vishandle, xmvis->visinfo, sizeof(XVisualInfo));
}
max_bm_width = (max_width + 7) / 8;
max_bm_height = max_height;
- bm = (GLubyte *) malloc((max_bm_width * max_bm_height) * sizeof(GLubyte));
+ bm = malloc((max_bm_width * max_bm_height) * sizeof(GLubyte));
if (!bm) {
XFreeFontInfo(NULL, fs, 1);
_mesa_error(NULL, GL_OUT_OF_MEMORY,
* the struct but we may need some of the information contained in it
* at a later time.
*/
- v->visinfo = (XVisualInfo *) malloc(sizeof(*visinfo));
+ v->visinfo = malloc(sizeof(*visinfo));
if (!v->visinfo) {
free(v);
return NULL;
debug_printf("%s(0x%04lx)\n", __FUNCTION__, dwThreadId);
}
- data = (struct stw_tls_data *)calloc(1, sizeof *data);
+ data = calloc(1, sizeof *data);
if (!data) {
goto no_data;
}
*/
xmvis->vishandle = vinfo;
/* Allocate more space for additional visual */
- VisualTable = (XMesaVisual *) realloc( VisualTable,
- sizeof(XMesaVisual) * (NumVisuals + 1));
+ VisualTable = realloc(VisualTable, sizeof(XMesaVisual) * (NumVisuals + 1));
/* add xmvis to the list */
VisualTable[NumVisuals] = xmvis;
NumVisuals++;
* the struct but we may need some of the information contained in it
* at a later time.
*/
- v->visinfo = (XVisualInfo *) malloc(sizeof(*visinfo));
+ v->visinfo = malloc(sizeof(*visinfo));
if(!v->visinfo) {
free(v);
return NULL;
ASSERT( alignment > 0 );
- ptr = (uintptr_t)malloc(bytes + alignment + sizeof(void *));
+ ptr = malloc(bytes + alignment + sizeof(void *));
if (!ptr)
return NULL;
ASSERT( alignment > 0 );
- ptr = (uintptr_t)calloc(1, bytes + alignment + sizeof(void *));
+ ptr = calloc(1, bytes + alignment + sizeof(void *));
if (!ptr)
return NULL;
MAX_LABEL_LENGTH);
/* explicit length */
- *labelPtr = (char *) malloc(length+1);
+ *labelPtr = malloc(length+1);
if (*labelPtr) {
memcpy(*labelPtr, label, length);
/* length is not required to include the null terminator so
}
/* grow list */
- shProg->Shaders = (struct gl_shader **)
- realloc(shProg->Shaders,
- (n + 1) * sizeof(struct gl_shader *));
+ shProg->Shaders = realloc(shProg->Shaders,
+ (n + 1) * sizeof(struct gl_shader *));
if (!shProg->Shaders) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glAttachShader");
return;
_mesa_realloc_instructions(struct prog_instruction *oldInst,
GLuint numOldInst, GLuint numNewInst)
{
- struct prog_instruction *newInst;
-
- newInst = (struct prog_instruction *)
- realloc(oldInst,
- numNewInst * sizeof(struct prog_instruction));
-
- return newInst;
+ return realloc(oldInst, numNewInst * sizeof(struct prog_instruction));
}
paramList->Size = paramList->Size + 4 * sz4;
/* realloc arrays */
- paramList->Parameters = (struct gl_program_parameter *)
+ paramList->Parameters =
realloc(paramList->Parameters,
paramList->Size * sizeof(struct gl_program_parameter));