--- Hex ---
Hex is an abomination of magic, closer to swordsmanship than
- spell casting. Many of the spells can be cast continuously,
+ spell casting. Some of the spells can be cast continuously,
like songs, for more powerful effects. Hex spells are good
at obstructing opponents and returning damage to those who
have damaged the caster. The fail rate of Hex spells goes
"The books of Kendo describe various combat techniques. When learning new techniques, you are required to carry the books, but once you memorize them, you don't have to carry them. When using a technique, wielding a weapon is required.",
-"Hex is an unsavory realm, like the death and demon realms. Many spells can act continuously by stringing together curses like a song. Spells may obstruct monsters' actions, deal damage to monsters in sight, or return damage to monsters who have damaged the caster."
+"Hex is an unsavory realm, like the death and demon realms. Some of the spells can act continuously by stringing together curses like a song. Spells may obstruct monsters' actions, deal damage to monsters in sight, or return damage to monsters who have damaged the caster."
#endif
};