case Instruction::Sub:
return Instruction::Add;
default:
- return 0;
+ return Op;
}
}
return Opcode == CheckedOpcode || AltOpcode == CheckedOpcode;
}
+/// Checks if the \p Opcode can be considered as an operand of a (possibly)
+/// binary operation \p I.
+/// \returns The code of the binary operation of instruction \p I if the
+/// instruction with \p Opcode can be considered as an operand of \p I with the
+/// default value.
+static unsigned tryToRepresentAsInstArg(unsigned Opcode, Instruction *I) {
+ assert(!sameOpcodeOrAlt(Opcode, getAltOpcode(Opcode), I->getOpcode())
+ && "Invalid Opcode");
+ if (Opcode != Instruction::PHI && isa<BinaryOperator>(I) &&
+ (I->getType()->isIntegerTy() || cast<FPMathOperator>(I)->isFast()))
+ return I->getOpcode();
+ return 0;
+}
+
/// Chooses the correct key for scheduling data. If \p Op has the same (or
/// alternate) opcode as \p OpValue, the key is \p Op. Otherwise the key is \p
/// OpValue.
struct RawInstructionsData {
/// Main Opcode of the instructions going to be vectorized.
unsigned Opcode = 0;
-
+ /// Position of the first instruction with the \a Opcode.
+ unsigned OpcodePos = 0;
+ /// Need an additional analysis (if at least one of the instruction is not
+ /// same instruction kind as an instruction at OpcodePos position in the
+ /// list).
+ bool NeedAnalysis = false;
/// The list of instructions have some instructions with alternate opcodes.
bool HasAltOpcodes = false;
};
return {};
RawInstructionsData Res;
unsigned Opcode = I0->getOpcode();
+ unsigned AltOpcode = getAltOpcode(Opcode);
+ unsigned NewOpcodePos = 0;
// Walk through the list of the vectorized instructions
// in order to check its structure described by RawInstructionsData.
for (unsigned Cnt = 0, E = VL.size(); Cnt != E; ++Cnt) {
auto *I = dyn_cast<Instruction>(VL[Cnt]);
if (!I)
return {};
- if (Opcode != I->getOpcode())
- Res.HasAltOpcodes = true;
+ if (sameOpcodeOrAlt(Opcode, AltOpcode, I->getOpcode())) {
+ if (Opcode != I->getOpcode()) {
+ Res.HasAltOpcodes = true;
+ if (Res.NeedAnalysis && isOdd(NewOpcodePos))
+ std::swap(Opcode, AltOpcode);
+ }
+ continue;
+ }
+ if (unsigned NewOpcode = tryToRepresentAsInstArg(Opcode, I)) {
+ if (!Instruction::isBinaryOp(Opcode) ||
+ !Instruction::isCommutative(Opcode)) {
+ NewOpcodePos = Cnt;
+ Opcode = NewOpcode;
+ AltOpcode = getAltOpcode(Opcode);
+ Res.NeedAnalysis = true;
+ }
+ } else if (tryToRepresentAsInstArg(I->getOpcode(),
+ cast<Instruction>(VL[NewOpcodePos])))
+ Res.NeedAnalysis = true;
+ else
+ return {};
}
Res.Opcode = Opcode;
+ Res.OpcodePos = NewOpcodePos;
return Res;
}
static InstructionsState getSameOpcode(ArrayRef<Value *> VL) {
auto Res = getMainOpcode(VL);
unsigned Opcode = Res.Opcode;
- if (!Res.HasAltOpcodes)
- return InstructionsState(VL[0], Opcode, false);
- auto *OpInst = cast<Instruction>(VL[0]);
+ if (!Res.NeedAnalysis && !Res.HasAltOpcodes)
+ return InstructionsState(VL[Res.OpcodePos], Opcode, false);
+ auto *OpInst = cast<Instruction>(VL[Res.OpcodePos]);
unsigned AltOpcode = getAltOpcode(Opcode);
// Examine each element in the list instructions VL to determine
// if some operations there could be considered as an alternative
- // (for example as subtraction relates to addition operation).
+ // (for example as subtraction relates to addition operation) or
+ // operation could be an operand of a (possibly) binary operation.
for (int Cnt = 0, E = VL.size(); Cnt < E; Cnt++) {
auto *I = cast<Instruction>(VL[Cnt]);
unsigned InstOpcode = I->getOpcode();
+ if (Res.NeedAnalysis && !sameOpcodeOrAlt(Opcode, AltOpcode, InstOpcode))
+ if (tryToRepresentAsInstArg(InstOpcode, OpInst))
+ InstOpcode = (Res.HasAltOpcodes && isOdd(Cnt)) ? AltOpcode : Opcode;
if ((Res.HasAltOpcodes &&
InstOpcode != (isOdd(Cnt) ? AltOpcode : Opcode)) ||
(!Res.HasAltOpcodes && InstOpcode != Opcode)) {
void deleteTree() {
VectorizableTree.clear();
ScalarToTreeEntry.clear();
+ ExtraScalarToTreeEntry.clear();
MustGather.clear();
ExternalUses.clear();
NumLoadsWantToKeepOrder = 0;
/// The TreeEntry index containing the user of this entry. We can actually
/// have multiple users so the data structure is not truly a tree.
SmallVector<int, 1> UserTreeIndices;
+
+ /// Info about instruction in this tree entry.
+ InstructionsState State;
};
/// Create a new VectorizableTree entry.
TreeEntry *newTreeEntry(ArrayRef<Value *> VL, bool Vectorized,
- int &UserTreeIdx) {
+ int &UserTreeIdx, const InstructionsState &S) {
+ assert((!Vectorized || S.Opcode != 0) &&
+ "Vectorized TreeEntry without opcode");
VectorizableTree.emplace_back(VectorizableTree);
int idx = VectorizableTree.size() - 1;
TreeEntry *Last = &VectorizableTree[idx];
Last->Scalars.insert(Last->Scalars.begin(), VL.begin(), VL.end());
Last->NeedToGather = !Vectorized;
if (Vectorized) {
+ Last->State = S;
+ unsigned AltOpcode = getAltOpcode(S.Opcode);
for (int i = 0, e = VL.size(); i != e; ++i) {
- assert(!getTreeEntry(VL[i]) && "Scalar already in tree!");
- ScalarToTreeEntry[VL[i]] = idx;
+ unsigned RealOpcode =
+ (S.IsAltShuffle && isOdd(i)) ? AltOpcode : S.Opcode;
+ Value *Key = (cast<Instruction>(VL[i])->getOpcode() == RealOpcode)
+ ? VL[i]
+ : S.OpValue;
+ assert(!getTreeEntry(VL[i], Key) && "Scalar already in tree!");
+ if (VL[i] == Key)
+ ScalarToTreeEntry[Key] = idx;
+ else
+ ExtraScalarToTreeEntry[VL[i]][Key] = idx;
}
} else {
+ Last->State.Opcode = 0;
+ Last->State.OpValue = VL[0];
+ Last->State.IsAltShuffle = false;
MustGather.insert(VL.begin(), VL.end());
}
return nullptr;
}
+ TreeEntry *getTreeEntry(Value *V, Value *OpValue) {
+ if (V == OpValue)
+ return getTreeEntry(V);
+ auto I = ExtraScalarToTreeEntry.find(V);
+ if (I != ExtraScalarToTreeEntry.end()) {
+ auto &STT = I->second;
+ auto STTI = STT.find(OpValue);
+ if (STTI != STT.end())
+ return &VectorizableTree[STTI->second];
+ }
+ return nullptr;
+ }
+
/// Maps a specific scalar to its tree entry.
- SmallDenseMap<Value*, int> ScalarToTreeEntry;
+ SmallDenseMap<Value *, int> ScalarToTreeEntry;
+
+ /// Maps a specific scalar to its tree entry(s) with leading scalar.
+ SmallDenseMap<Value *, SmallDenseMap<Value *, int>> ExtraScalarToTreeEntry;
/// A list of scalars that we found that we need to keep as scalars.
ValueSet MustGather;
Action(SD);
auto I = ExtraScheduleDataMap.find(V);
if (I != ExtraScheduleDataMap.end())
- for (auto &P : I->second)
- if (P.second->SchedulingRegionID == SchedulingRegionID)
- Action(P.second);
+ for (auto &P : I->second) {
+ ScheduleData *SD = P.second;
+ if (SD && SD->SchedulingRegionID == SchedulingRegionID)
+ Action(SD);
+ }
}
/// Put all instructions into the ReadyList which are ready for scheduling.
continue;
// For each lane:
+ const unsigned Opcode = Entry->State.Opcode;
+ const unsigned AltOpcode = getAltOpcode(Opcode);
for (int Lane = 0, LE = Entry->Scalars.size(); Lane != LE; ++Lane) {
Value *Scalar = Entry->Scalars[Lane];
+ if (!sameOpcodeOrAlt(Opcode, AltOpcode,
+ cast<Instruction>(Scalar)->getOpcode()))
+ continue;
+
// Check if the scalar is externally used as an extra arg.
auto ExtI = ExternallyUsedValues.find(Scalar);
if (ExtI != ExternallyUsedValues.end()) {
}
}
+static Value *getDefaultConstantForOpcode(unsigned Opcode, Type *Ty) {
+ switch(Opcode) {
+ case Instruction::Add:
+ case Instruction::Sub:
+ case Instruction::Or:
+ case Instruction::Xor:
+ case Instruction::Shl:
+ case Instruction::LShr:
+ case Instruction::AShr:
+ return ConstantInt::getNullValue(Ty);
+ case Instruction::Mul:
+ case Instruction::UDiv:
+ case Instruction::SDiv:
+ case Instruction::URem:
+ case Instruction::SRem:
+ return ConstantInt::get(Ty, /*V=*/1);
+ case Instruction::FAdd:
+ case Instruction::FSub:
+ return ConstantFP::get(Ty, /*V=*/0.0);
+ case Instruction::FMul:
+ case Instruction::FDiv:
+ case Instruction::FRem:
+ return ConstantFP::get(Ty, /*V=*/1.0);
+ case Instruction::And:
+ return ConstantInt::getAllOnesValue(Ty);
+ default:
+ break;
+ }
+ llvm_unreachable("unknown binop for default constant value");
+}
+
void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
int UserTreeIdx) {
assert((allConstant(VL) || allSameType(VL)) && "Invalid types!");
InstructionsState S = getSameOpcode(VL);
if (Depth == RecursionMaxDepth) {
DEBUG(dbgs() << "SLP: Gathering due to max recursion depth.\n");
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
return;
}
// Don't handle vectors.
if (S.OpValue->getType()->isVectorTy()) {
DEBUG(dbgs() << "SLP: Gathering due to vector type.\n");
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
return;
}
if (StoreInst *SI = dyn_cast<StoreInst>(S.OpValue))
if (SI->getValueOperand()->getType()->isVectorTy()) {
DEBUG(dbgs() << "SLP: Gathering due to store vector type.\n");
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
return;
}
// If all of the operands are identical or constant we have a simple solution.
if (allConstant(VL) || isSplat(VL) || !allSameBlock(VL) || !S.Opcode) {
DEBUG(dbgs() << "SLP: Gathering due to C,S,B,O. \n");
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
return;
}
+ // Avoid any vectors that are wider than two elements and
+ // with real operations less than or equal to half of vector
+ // to others members are operands to that operations.
+ unsigned AltOpcode = getAltOpcode(S.Opcode);
+ unsigned SameOrAlt = 0;
+ if (VL.size() > 2) {
+ for (Value *V : VL) {
+ auto *Instr = cast<Instruction>(V);
+ if (sameOpcodeOrAlt(S.Opcode, AltOpcode, Instr->getOpcode()))
+ SameOrAlt++;
+ }
+ if (SameOrAlt <= (VL.size() / 2)) {
+ newTreeEntry(VL, false, UserTreeIdx, S);
+ return;
+ }
+ }
+
// We now know that this is a vector of instructions of the same type from
// the same block.
if (EphValues.count(VL[i])) {
DEBUG(dbgs() << "SLP: The instruction (" << *VL[i] <<
") is ephemeral.\n");
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
return;
}
}
DEBUG(dbgs() << "SLP: \tChecking bundle: " << *VL[i] << ".\n");
if (E->Scalars[i] != VL[i]) {
DEBUG(dbgs() << "SLP: Gathering due to partial overlap.\n");
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
return;
}
}
if (getTreeEntry(I)) {
DEBUG(dbgs() << "SLP: The instruction (" << *VL[i] <<
") is already in tree.\n");
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
return;
}
}
for (unsigned i = 0, e = VL.size(); i != e; ++i) {
if (MustGather.count(VL[i])) {
DEBUG(dbgs() << "SLP: Gathering due to gathered scalar.\n");
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
return;
}
}
// Don't go into unreachable blocks. They may contain instructions with
// dependency cycles which confuse the final scheduling.
DEBUG(dbgs() << "SLP: bundle in unreachable block.\n");
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
return;
}
for (unsigned j = i + 1; j < e; ++j)
if (VL[i] == VL[j]) {
DEBUG(dbgs() << "SLP: Scalar used twice in bundle.\n");
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
return;
}
assert((!BS.getScheduleData(VL0) ||
!BS.getScheduleData(VL0)->isPartOfBundle()) &&
"tryScheduleBundle should cancelScheduling on failure");
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
return;
}
DEBUG(dbgs() << "SLP: We are able to schedule this bundle.\n");
if (Term) {
DEBUG(dbgs() << "SLP: Need to swizzle PHINodes (TerminatorInst use).\n");
BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
return;
}
}
- newTreeEntry(VL, true, UserTreeIdx);
+ newTreeEntry(VL, true, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: added a vector of PHINodes.\n");
for (unsigned i = 0, e = PH->getNumIncomingValues(); i < e; ++i) {
} else {
BS.cancelScheduling(VL, VL0);
}
- newTreeEntry(VL, Reuse, UserTreeIdx);
+ newTreeEntry(VL, Reuse, UserTreeIdx, S);
return;
}
case Instruction::Load: {
if (DL->getTypeSizeInBits(ScalarTy) !=
DL->getTypeAllocSizeInBits(ScalarTy)) {
BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: Gathering loads of non-packed type.\n");
return;
}
LoadInst *L = cast<LoadInst>(VL[i]);
if (!L->isSimple()) {
BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: Gathering non-simple loads.\n");
return;
}
if (Consecutive) {
++NumLoadsWantToKeepOrder;
- newTreeEntry(VL, true, UserTreeIdx);
+ newTreeEntry(VL, true, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: added a vector of loads.\n");
return;
}
}
BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
if (ReverseConsecutive) {
++NumLoadsWantToChangeOrder;
Type *Ty = cast<Instruction>(VL[i])->getOperand(0)->getType();
if (Ty != SrcTy || !isValidElementType(Ty)) {
BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: Gathering casts with different src types.\n");
return;
}
}
- newTreeEntry(VL, true, UserTreeIdx);
+ newTreeEntry(VL, true, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: added a vector of casts.\n");
for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) {
if (Cmp->getPredicate() != P0 ||
Cmp->getOperand(0)->getType() != ComparedTy) {
BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: Gathering cmp with different predicate.\n");
return;
}
}
- newTreeEntry(VL, true, UserTreeIdx);
+ newTreeEntry(VL, true, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: added a vector of compares.\n");
for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) {
case Instruction::And:
case Instruction::Or:
case Instruction::Xor:
- newTreeEntry(VL, true, UserTreeIdx);
+
+ // Check that all load operations dominate any real vector operations
+ for (Value *V : VL)
+ if (LoadInst *L = dyn_cast<LoadInst>(V)) {
+ bool Dominate = false;
+ for (Value *V1 : VL) {
+ Instruction *I = dyn_cast<Instruction>(V1);
+ if (I != nullptr &&
+ sameOpcodeOrAlt(S.Opcode, AltOpcode, I->getOpcode()) &&
+ DT->dominates(&*L, &*I))
+ Dominate = true;
+ }
+ if (!Dominate) {
+ BS.cancelScheduling(VL, VL0);
+ newTreeEntry(VL, false, UserTreeIdx, S);
+ return;
+ }
+ }
+ newTreeEntry(VL, true, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: added a vector of bin op.\n");
// Sort operands of the instructions so that each side is more likely to
for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) {
ValueList Operands;
// Prepare the operand vector.
- for (Value *j : VL)
- Operands.push_back(cast<Instruction>(j)->getOperand(i));
-
- buildTree_rec(Operands, Depth + 1, UserTreeIdx);
+ for (Value *VecOp : VL) {
+ auto *I = cast<Instruction>(VecOp);
+ if (I->getOpcode() == S.Opcode) {
+ Operands.push_back(I->getOperand(i));
+ continue;
+ }
+ assert(Instruction::isBinaryOp(S.Opcode) &&
+ "Expected a binary operation.");
+ Value *Operand = isOdd(i)
+ ? getDefaultConstantForOpcode(S.Opcode, I->getType())
+ : VecOp;
+ Operands.push_back(Operand);
+ }
+ if (allSameType(Operands))
+ buildTree_rec(Operands, Depth + 1, UserTreeIdx);
}
return;
if (cast<Instruction>(VL[j])->getNumOperands() != 2) {
DEBUG(dbgs() << "SLP: not-vectorizable GEP (nested indexes).\n");
BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
return;
}
}
if (Ty0 != CurTy) {
DEBUG(dbgs() << "SLP: not-vectorizable GEP (different types).\n");
BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
return;
}
}
DEBUG(
dbgs() << "SLP: not-vectorizable GEP (non-constant indexes).\n");
BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
return;
}
}
- newTreeEntry(VL, true, UserTreeIdx);
+ newTreeEntry(VL, true, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: added a vector of GEPs.\n");
for (unsigned i = 0, e = 2; i < e; ++i) {
ValueList Operands;
for (unsigned i = 0, e = VL.size() - 1; i < e; ++i)
if (!isConsecutiveAccess(VL[i], VL[i + 1], *DL, *SE)) {
BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: Non-consecutive store.\n");
return;
}
- newTreeEntry(VL, true, UserTreeIdx);
+ newTreeEntry(VL, true, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: added a vector of stores.\n");
ValueList Operands;
Intrinsic::ID ID = getVectorIntrinsicIDForCall(CI, TLI);
if (!isTriviallyVectorizable(ID)) {
BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: Non-vectorizable call.\n");
return;
}
getVectorIntrinsicIDForCall(CI2, TLI) != ID ||
!CI->hasIdenticalOperandBundleSchema(*CI2)) {
BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: mismatched calls:" << *CI << "!=" << *VL[i]
<< "\n");
return;
Value *A1J = CI2->getArgOperand(1);
if (A1I != A1J) {
BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: mismatched arguments in call:" << *CI
<< " argument "<< A1I<<"!=" << A1J
<< "\n");
CI->op_begin() + CI->getBundleOperandsEndIndex(),
CI2->op_begin() + CI2->getBundleOperandsStartIndex())) {
BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: mismatched bundle operands in calls:" << *CI << "!="
<< *VL[i] << '\n');
return;
}
}
- newTreeEntry(VL, true, UserTreeIdx);
+ newTreeEntry(VL, true, UserTreeIdx, S);
for (unsigned i = 0, e = CI->getNumArgOperands(); i != e; ++i) {
ValueList Operands;
// Prepare the operand vector.
// then do not vectorize this instruction.
if (!S.IsAltShuffle) {
BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: ShuffleVector are not vectorized.\n");
return;
}
- newTreeEntry(VL, true, UserTreeIdx);
+ newTreeEntry(VL, true, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: added a ShuffleVector op.\n");
// Reorder operands if reordering would enable vectorization.
for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) {
ValueList Operands;
// Prepare the operand vector.
- for (Value *j : VL)
- Operands.push_back(cast<Instruction>(j)->getOperand(i));
+ for (Value *VecOp : VL) {
+ auto *I = cast<Instruction>(VecOp);
+ if (sameOpcodeOrAlt(S.Opcode, AltOpcode, I->getOpcode())) {
+ Operands.push_back(I->getOperand(i));
+ continue;
+ }
+ assert(Instruction::isBinaryOp(S.Opcode) &&
+ "Expected a binary operation.");
+ Value *Operand = isOdd(i)
+ ? getDefaultConstantForOpcode(S.Opcode, I->getType())
+ : VecOp;
+ Operands.push_back(Operand);
+ }
buildTree_rec(Operands, Depth + 1, UserTreeIdx);
}
default:
BS.cancelScheduling(VL, VL0);
- newTreeEntry(VL, false, UserTreeIdx);
+ newTreeEntry(VL, false, UserTreeIdx, S);
DEBUG(dbgs() << "SLP: Gathering unknown instruction.\n");
return;
}
}
return getGatherCost(E->Scalars);
}
- InstructionsState S = getSameOpcode(VL);
- assert(S.Opcode && allSameType(VL) && allSameBlock(VL) && "Invalid VL");
- Instruction *VL0 = cast<Instruction>(S.OpValue);
- unsigned ShuffleOrOp = S.IsAltShuffle ?
- (unsigned) Instruction::ShuffleVector : S.Opcode;
+ assert(E->State.Opcode && allSameType(VL) && allSameBlock(VL) && "Invalid VL");
+ auto *VL0 = cast<Instruction>(E->State.OpValue);
+ unsigned ShuffleOrOp = E->State.IsAltShuffle ?
+ (unsigned) Instruction::ShuffleVector : E->State.Opcode;
switch (ShuffleOrOp) {
case Instruction::PHI:
return 0;
case Instruction::ExtractValue:
case Instruction::ExtractElement:
- if (canReuseExtract(VL, S.OpValue)) {
+ if (canReuseExtract(VL, E->State.OpValue)) {
int DeadCost = 0;
for (unsigned i = 0, e = VL.size(); i < e; ++i) {
Instruction *E = cast<Instruction>(VL[i]);
// Calculate the cost of this instruction.
VectorType *MaskTy = VectorType::get(Builder.getInt1Ty(), VL.size());
int ScalarCost = VecTy->getNumElements() *
- TTI->getCmpSelInstrCost(S.Opcode, ScalarTy, Builder.getInt1Ty(), VL0);
- int VecCost = TTI->getCmpSelInstrCost(S.Opcode, VecTy, MaskTy, VL0);
+ TTI->getCmpSelInstrCost(ShuffleOrOp, ScalarTy, Builder.getInt1Ty(), VL0);
+ int VecCost = TTI->getCmpSelInstrCost(ShuffleOrOp, VecTy, MaskTy, VL0);
return VecCost - ScalarCost;
}
case Instruction::Add:
TargetTransformInfo::OperandValueKind Op1VK =
TargetTransformInfo::OK_AnyValue;
TargetTransformInfo::OperandValueKind Op2VK =
- TargetTransformInfo::OK_UniformConstantValue;
+ TargetTransformInfo::OK_AnyValue;
TargetTransformInfo::OperandValueProperties Op1VP =
TargetTransformInfo::OP_None;
TargetTransformInfo::OperandValueProperties Op2VP =
// If instead not all operands are constants, then set the operand kind
// to OK_AnyValue. If all operands are constants but not the same,
// then set the operand kind to OK_NonUniformConstantValue.
- ConstantInt *CInt = nullptr;
- for (unsigned i = 0; i < VL.size(); ++i) {
- const Instruction *I = cast<Instruction>(VL[i]);
- if (!isa<ConstantInt>(I->getOperand(1))) {
- Op2VK = TargetTransformInfo::OK_AnyValue;
- break;
- }
- if (i == 0) {
- CInt = cast<ConstantInt>(I->getOperand(1));
- continue;
+ if (auto *CInt = dyn_cast<ConstantInt>(VL0->getOperand(1))) {
+ Op2VK = TargetTransformInfo::OK_UniformConstantValue;
+ const unsigned Opcode = E->State.Opcode;
+ for (auto *V : VL) {
+ auto *I = cast<Instruction>(V);
+ if (I == VL0 || Opcode != I->getOpcode())
+ continue;
+ if (!isa<ConstantInt>(I->getOperand(1))) {
+ Op2VK = TargetTransformInfo::OK_AnyValue;
+ break;
+ }
+ if (Op2VK == TargetTransformInfo::OK_UniformConstantValue &&
+ CInt != cast<ConstantInt>(I->getOperand(1)))
+ Op2VK = TargetTransformInfo::OK_NonUniformConstantValue;
}
+ // FIXME: Currently cost of model modification for division by power of
+ // 2 is handled for X86 and AArch64. Add support for other targets.
if (Op2VK == TargetTransformInfo::OK_UniformConstantValue &&
- CInt != cast<ConstantInt>(I->getOperand(1)))
- Op2VK = TargetTransformInfo::OK_NonUniformConstantValue;
+ CInt->getValue().isPowerOf2())
+ Op2VP = TargetTransformInfo::OP_PowerOf2;
}
- // FIXME: Currently cost of model modification for division by power of
- // 2 is handled for X86 and AArch64. Add support for other targets.
- if (Op2VK == TargetTransformInfo::OK_UniformConstantValue && CInt &&
- CInt->getValue().isPowerOf2())
- Op2VP = TargetTransformInfo::OP_PowerOf2;
- SmallVector<const Value *, 4> Operands(VL0->operand_values());
- int ScalarCost =
- VecTy->getNumElements() *
- TTI->getArithmeticInstrCost(S.Opcode, ScalarTy, Op1VK, Op2VK, Op1VP,
- Op2VP, Operands);
- int VecCost = TTI->getArithmeticInstrCost(S.Opcode, VecTy, Op1VK, Op2VK,
- Op1VP, Op2VP, Operands);
+ int ScalarCost = VecTy->getNumElements() *
+ TTI->getArithmeticInstrCost(E->State.Opcode, ScalarTy,
+ Op1VK, Op2VK, Op1VP, Op2VP);
+ int VecCost = TTI->getArithmeticInstrCost(E->State.Opcode, VecTy, Op1VK,
+ Op2VK, Op1VP, Op2VP);
return VecCost - ScalarCost;
}
case Instruction::GetElementPtr: {
TargetTransformInfo::OK_AnyValue;
TargetTransformInfo::OperandValueKind Op2VK =
TargetTransformInfo::OK_AnyValue;
- int ScalarCost = 0;
- int VecCost = 0;
- for (Value *i : VL) {
- Instruction *I = cast<Instruction>(i);
- if (!I)
- break;
- ScalarCost +=
- TTI->getArithmeticInstrCost(I->getOpcode(), ScalarTy, Op1VK, Op2VK);
- }
+ unsigned AltOpcode = getAltOpcode(E->State.Opcode);
+ int ScalarCost =
+ TTI->getArithmeticInstrCost(E->State.Opcode, ScalarTy, Op1VK, Op2VK) *
+ VL.size() / 2;
+ ScalarCost +=
+ TTI->getArithmeticInstrCost(AltOpcode, ScalarTy, Op1VK, Op2VK) *
+ VL.size() / 2;
// VecCost is equal to sum of the cost of creating 2 vectors
// and the cost of creating shuffle.
- Instruction *I0 = cast<Instruction>(VL[0]);
- VecCost =
- TTI->getArithmeticInstrCost(I0->getOpcode(), VecTy, Op1VK, Op2VK);
- Instruction *I1 = cast<Instruction>(VL[1]);
- VecCost +=
- TTI->getArithmeticInstrCost(I1->getOpcode(), VecTy, Op1VK, Op2VK);
+ int VecCost =
+ TTI->getArithmeticInstrCost(E->State.Opcode, VecTy, Op1VK, Op2VK);
+ VecCost += TTI->getArithmeticInstrCost(AltOpcode, VecTy, Op1VK, Op2VK);
VecCost +=
TTI->getShuffleCost(TargetTransformInfo::SK_Alternate, VecTy, 0);
return VecCost - ScalarCost;
Instruction *PrevInst = nullptr;
for (const auto &N : VectorizableTree) {
- Instruction *Inst = dyn_cast<Instruction>(N.Scalars[0]);
+ Instruction *Inst = dyn_cast<Instruction>(N.State.OpValue);
if (!Inst)
continue;
for (TreeEntry &TE : VectorizableTree) {
int C = getEntryCost(&TE);
DEBUG(dbgs() << "SLP: Adding cost " << C << " for bundle that starts with "
- << *TE.Scalars[0] << ".\n");
+ << *TE.State.OpValue << ".\n");
Cost += C;
}
// extend the extracted value back to the original type. Here, we account
// for the extract and the added cost of the sign extend if needed.
auto *VecTy = VectorType::get(EU.Scalar->getType(), BundleWidth);
- auto *ScalarRoot = VectorizableTree[0].Scalars[0];
+ auto *ScalarRoot = VectorizableTree[0].State.OpValue;
if (MinBWs.count(ScalarRoot)) {
auto *MinTy = IntegerType::get(F->getContext(), MinBWs[ScalarRoot].first);
auto Extend =
SmallVectorImpl<Value *> &Right) {
// Push left and right operands of binary operation into Left and Right
unsigned AltOpcode = getAltOpcode(Opcode);
- (void)AltOpcode;
for (Value *V : VL) {
auto *I = cast<Instruction>(V);
- assert(sameOpcodeOrAlt(Opcode, AltOpcode, I->getOpcode()) &&
- "Incorrect instruction in vector");
- Left.push_back(I->getOperand(0));
- Right.push_back(I->getOperand(1));
+ if (sameOpcodeOrAlt(Opcode, AltOpcode, I->getOpcode())) {
+ Left.push_back(I->getOperand(0));
+ Right.push_back(I->getOperand(1));
+ } else {
+ Left.push_back(I);
+ Right.push_back(getDefaultConstantForOpcode(Opcode, I->getType()));
+ }
}
// Reorder if we have a commutative operation and consecutive access
int i, unsigned Opcode, Instruction &I, ArrayRef<Value *> Left,
ArrayRef<Value *> Right, bool AllSameOpcodeLeft, bool AllSameOpcodeRight,
bool SplatLeft, bool SplatRight, Value *&VLeft, Value *&VRight) {
- VLeft = I.getOperand(0);
- VRight = I.getOperand(1);
+ if (I.getOpcode() == Opcode) {
+ VLeft = I.getOperand(0);
+ VRight = I.getOperand(1);
+ } else {
+ VLeft = &I;
+ VRight = getDefaultConstantForOpcode(Opcode, I.getType());
+ }
// If we have "SplatRight", try to see if commuting is needed to preserve it.
if (SplatRight) {
if (VRight == Right[i - 1])
// Peel the first iteration out of the loop since there's nothing
// interesting to do anyway and it simplifies the checks in the loop.
auto *I = cast<Instruction>(VL[0]);
- Value *VLeft = I->getOperand(0);
- Value *VRight = I->getOperand(1);
+ Value *VLeft;
+ Value *VRight;
+ if (I->getOpcode() == Opcode) {
+ VLeft = I->getOperand(0);
+ VRight = I->getOperand(1);
+ } else {
+ VLeft = I;
+ VRight = getDefaultConstantForOpcode(Opcode, I->getType());
+ }
if (!isa<Instruction>(VRight) && isa<Instruction>(VLeft))
// Favor having instruction to the right. FIXME: why?
std::swap(VLeft, VRight);
IRBuilder<>::InsertPointGuard Guard(Builder);
if (E->VectorizedValue) {
- DEBUG(dbgs() << "SLP: Diamond merged for " << *E->Scalars[0] << ".\n");
+ DEBUG(dbgs() << "SLP: Diamond merged for " << *E->State.OpValue << ".\n");
return E->VectorizedValue;
}
- InstructionsState S = getSameOpcode(E->Scalars);
- Instruction *VL0 = cast<Instruction>(E->Scalars[0]);
+ Instruction *VL0 = cast<Instruction>(E->State.OpValue);
Type *ScalarTy = VL0->getType();
if (StoreInst *SI = dyn_cast<StoreInst>(VL0))
ScalarTy = SI->getValueOperand()->getType();
return V;
}
- unsigned ShuffleOrOp = S.IsAltShuffle ?
- (unsigned) Instruction::ShuffleVector : S.Opcode;
+ unsigned ShuffleOrOp = E->State.IsAltShuffle ?
+ (unsigned) Instruction::ShuffleVector : E->State.Opcode;
switch (ShuffleOrOp) {
case Instruction::PHI: {
PHINode *PH = dyn_cast<PHINode>(VL0);
CmpInst::Predicate P0 = cast<CmpInst>(VL0)->getPredicate();
Value *V;
- if (S.Opcode == Instruction::FCmp)
+ if (E->State.Opcode == Instruction::FCmp)
V = Builder.CreateFCmp(P0, L, R);
else
V = Builder.CreateICmp(P0, L, R);
case Instruction::Xor: {
ValueList LHSVL, RHSVL;
if (isa<BinaryOperator>(VL0) && VL0->isCommutative())
- reorderInputsAccordingToOpcode(S.Opcode, E->Scalars, LHSVL,
+ reorderInputsAccordingToOpcode(E->State.Opcode, E->Scalars, LHSVL,
RHSVL);
else
for (Value *V : E->Scalars) {
auto *I = cast<Instruction>(V);
- LHSVL.push_back(I->getOperand(0));
- RHSVL.push_back(I->getOperand(1));
+ if (I->getOpcode() == E->State.Opcode) {
+ LHSVL.push_back(I->getOperand(0));
+ RHSVL.push_back(I->getOperand(1));
+ } else {
+ LHSVL.push_back(V);
+ RHSVL.push_back(
+ getDefaultConstantForOpcode(E->State.Opcode, I->getType()));
+ }
}
setInsertPointAfterBundle(E->Scalars, VL0);
return V;
Value *V = Builder.CreateBinOp(
- static_cast<Instruction::BinaryOps>(S.Opcode), LHS, RHS);
+ static_cast<Instruction::BinaryOps>(E->State.Opcode), LHS, RHS);
E->VectorizedValue = V;
propagateIRFlags(E->VectorizedValue, E->Scalars, VL0);
++NumVectorInstructions;
}
case Instruction::ShuffleVector: {
ValueList LHSVL, RHSVL;
- assert(Instruction::isBinaryOp(S.Opcode) &&
+ assert(Instruction::isBinaryOp(E->State.Opcode) &&
"Invalid Shuffle Vector Operand");
- reorderAltShuffleOperands(S.Opcode, E->Scalars, LHSVL, RHSVL);
+ reorderAltShuffleOperands(E->State.Opcode, E->Scalars, LHSVL, RHSVL);
setInsertPointAfterBundle(E->Scalars, VL0);
Value *LHS = vectorizeTree(LHSVL);
// Create a vector of LHS op1 RHS
Value *V0 = Builder.CreateBinOp(
- static_cast<Instruction::BinaryOps>(S.Opcode), LHS, RHS);
+ static_cast<Instruction::BinaryOps>(E->State.Opcode), LHS, RHS);
- unsigned AltOpcode = getAltOpcode(S.Opcode);
+ unsigned AltOpcode = getAltOpcode(E->State.Opcode);
// Create a vector of LHS op2 RHS
Value *V1 = Builder.CreateBinOp(
static_cast<Instruction::BinaryOps>(AltOpcode), LHS, RHS);
}
Value *ShuffleMask = ConstantVector::get(Mask);
- propagateIRFlags(V0, EvenScalars);
- propagateIRFlags(V1, OddScalars);
+ InstructionsState S = getSameOpcode(EvenScalars);
+ assert(!S.IsAltShuffle && "Unexpected alternate opcode");
+ propagateIRFlags(V0, EvenScalars, S.OpValue);
+
+ S = getSameOpcode(OddScalars);
+ assert(!S.IsAltShuffle && "Unexpected alternate opcode");
+ propagateIRFlags(V1, OddScalars, S.OpValue);
Value *V = Builder.CreateShuffleVector(V0, V1, ShuffleMask);
E->VectorizedValue = V;
// If the vectorized tree can be rewritten in a smaller type, we truncate the
// vectorized root. InstCombine will then rewrite the entire expression. We
// sign extend the extracted values below.
- auto *ScalarRoot = VectorizableTree[0].Scalars[0];
+ auto *ScalarRoot = VectorizableTree[0].State.OpValue;
if (MinBWs.count(ScalarRoot)) {
if (auto *I = dyn_cast<Instruction>(VectorRoot))
Builder.SetInsertPoint(&*++BasicBlock::iterator(I));
assert(Entry->VectorizedValue && "Can't find vectorizable value");
// For each lane:
+ const unsigned Opcode = Entry->State.Opcode;
+ const unsigned AltOpcode = getAltOpcode(Opcode);
for (int Lane = 0, LE = Entry->Scalars.size(); Lane != LE; ++Lane) {
Value *Scalar = Entry->Scalars[Lane];
+ if (!sameOpcodeOrAlt(Opcode, AltOpcode,
+ cast<Instruction>(Scalar)->getOpcode()))
+ continue;
+
Type *Ty = Scalar->getType();
if (!Ty->isVoidTy()) {
#ifndef NDEBUG
}
for (Value *V : VL) {
- ScheduleData *BundleMember = getScheduleData(V);
+ ScheduleData *BundleMember = getScheduleData(V, isOneOf(OpValue, V));
assert(BundleMember &&
"no ScheduleData for bundle member (maybe not in same basic block)");
if (BundleMember->IsScheduled) {
if (isa<PHINode>(OpValue))
return;
- ScheduleData *Bundle = getScheduleData(OpValue);
+ ScheduleData *Bundle = getScheduleData(OpValue)->FirstInBundle;
DEBUG(dbgs() << "SLP: cancel scheduling of " << *Bundle << "\n");
assert(!Bundle->IsScheduled &&
"Can't cancel bundle which is already scheduled");
I = I->getNextNode()) {
BS->doForAllOpcodes(I, [this, &Idx, &NumToSchedule, BS](ScheduleData *SD) {
assert(SD->isPartOfBundle() ==
- (getTreeEntry(SD->Inst) != nullptr) &&
+ (getTreeEntry(SD->Inst, SD->OpValue) != nullptr) &&
"scheduler and vectorizer bundle mismatch");
SD->FirstInBundle->SchedulingPriority = Idx++;
if (SD->isSchedulingEntity()) {
ScheduleData *BundleMember = picked;
while (BundleMember) {
Instruction *pickedInst = BundleMember->Inst;
- if (LastScheduledInst->getNextNode() != pickedInst) {
- BS->BB->getInstList().remove(pickedInst);
- BS->BB->getInstList().insert(LastScheduledInst->getIterator(),
- pickedInst);
+ if (pickedInst == BundleMember->OpValue) {
+ if (LastScheduledInst->getNextNode() != pickedInst) {
+ BS->BB->getInstList().remove(pickedInst);
+ BS->BB->getInstList().insert(LastScheduledInst->getIterator(), pickedInst);
+ }
+ LastScheduledInst = pickedInst;
}
- LastScheduledInst = pickedInst;
BundleMember = BundleMember->NextInBundle;
}
; CHECK-LABEL: @add1(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds i32, i32* [[SRC:%.*]], i64 1
-; CHECK-NEXT: [[TMP0:%.*]] = load i32, i32* [[SRC]], align 4
; CHECK-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds i32, i32* [[DST:%.*]], i64 1
-; CHECK-NEXT: store i32 [[TMP0]], i32* [[DST]], align 4
; CHECK-NEXT: [[INCDEC_PTR2:%.*]] = getelementptr inbounds i32, i32* [[SRC]], i64 2
-; CHECK-NEXT: [[TMP1:%.*]] = load i32, i32* [[INCDEC_PTR]], align 4
-; CHECK-NEXT: [[ADD3:%.*]] = add nsw i32 [[TMP1]], 1
; CHECK-NEXT: [[INCDEC_PTR4:%.*]] = getelementptr inbounds i32, i32* [[DST]], i64 2
-; CHECK-NEXT: store i32 [[ADD3]], i32* [[INCDEC_PTR1]], align 4
; CHECK-NEXT: [[INCDEC_PTR5:%.*]] = getelementptr inbounds i32, i32* [[SRC]], i64 3
-; CHECK-NEXT: [[TMP2:%.*]] = load i32, i32* [[INCDEC_PTR2]], align 4
-; CHECK-NEXT: [[ADD6:%.*]] = add nsw i32 [[TMP2]], 2
; CHECK-NEXT: [[INCDEC_PTR7:%.*]] = getelementptr inbounds i32, i32* [[DST]], i64 3
-; CHECK-NEXT: store i32 [[ADD6]], i32* [[INCDEC_PTR4]], align 4
-; CHECK-NEXT: [[TMP3:%.*]] = load i32, i32* [[INCDEC_PTR5]], align 4
-; CHECK-NEXT: [[ADD9:%.*]] = add nsw i32 [[TMP3]], 3
-; CHECK-NEXT: store i32 [[ADD9]], i32* [[INCDEC_PTR7]], align 4
+; CHECK-NEXT: [[TMP0:%.*]] = bitcast i32* [[SRC]] to <4 x i32>*
+; CHECK-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4
+; CHECK-NEXT: [[TMP2:%.*]] = add nsw <4 x i32> <i32 0, i32 1, i32 2, i32 3>, [[TMP1]]
+; CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[DST]] to <4 x i32>*
+; CHECK-NEXT: store <4 x i32> [[TMP2]], <4 x i32>* [[TMP3]], align 4
; CHECK-NEXT: ret void
;
entry:
; CHECK-LABEL: @sub0(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds i32, i32* [[SRC:%.*]], i64 1
-; CHECK-NEXT: [[TMP0:%.*]] = load i32, i32* [[SRC]], align 4
-; CHECK-NEXT: [[SUB:%.*]] = add nsw i32 [[TMP0]], -1
; CHECK-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds i32, i32* [[DST:%.*]], i64 1
-; CHECK-NEXT: store i32 [[SUB]], i32* [[DST]], align 4
; CHECK-NEXT: [[INCDEC_PTR2:%.*]] = getelementptr inbounds i32, i32* [[SRC]], i64 2
-; CHECK-NEXT: [[TMP1:%.*]] = load i32, i32* [[INCDEC_PTR]], align 4
; CHECK-NEXT: [[INCDEC_PTR3:%.*]] = getelementptr inbounds i32, i32* [[DST]], i64 2
-; CHECK-NEXT: store i32 [[TMP1]], i32* [[INCDEC_PTR1]], align 4
; CHECK-NEXT: [[INCDEC_PTR4:%.*]] = getelementptr inbounds i32, i32* [[SRC]], i64 3
-; CHECK-NEXT: [[TMP2:%.*]] = load i32, i32* [[INCDEC_PTR2]], align 4
-; CHECK-NEXT: [[SUB5:%.*]] = add nsw i32 [[TMP2]], -2
; CHECK-NEXT: [[INCDEC_PTR6:%.*]] = getelementptr inbounds i32, i32* [[DST]], i64 3
-; CHECK-NEXT: store i32 [[SUB5]], i32* [[INCDEC_PTR3]], align 4
-; CHECK-NEXT: [[TMP3:%.*]] = load i32, i32* [[INCDEC_PTR4]], align 4
-; CHECK-NEXT: [[SUB8:%.*]] = add nsw i32 [[TMP3]], -3
-; CHECK-NEXT: store i32 [[SUB8]], i32* [[INCDEC_PTR6]], align 4
+; CHECK-NEXT: [[TMP0:%.*]] = bitcast i32* [[SRC]] to <4 x i32>*
+; CHECK-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4
+; CHECK-NEXT: [[TMP2:%.*]] = add nsw <4 x i32> <i32 -1, i32 0, i32 -2, i32 -3>, [[TMP1]]
+; CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[DST]] to <4 x i32>*
+; CHECK-NEXT: store <4 x i32> [[TMP2]], <4 x i32>* [[TMP3]], align 4
; CHECK-NEXT: ret void
;
entry:
; CHECK-LABEL: @addsub0(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds i32, i32* [[SRC:%.*]], i64 1
-; CHECK-NEXT: [[TMP0:%.*]] = load i32, i32* [[SRC]], align 4
-; CHECK-NEXT: [[SUB:%.*]] = add nsw i32 [[TMP0]], -1
; CHECK-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds i32, i32* [[DST:%.*]], i64 1
-; CHECK-NEXT: store i32 [[SUB]], i32* [[DST]], align 4
; CHECK-NEXT: [[INCDEC_PTR2:%.*]] = getelementptr inbounds i32, i32* [[SRC]], i64 2
-; CHECK-NEXT: [[TMP1:%.*]] = load i32, i32* [[INCDEC_PTR]], align 4
; CHECK-NEXT: [[INCDEC_PTR3:%.*]] = getelementptr inbounds i32, i32* [[DST]], i64 2
-; CHECK-NEXT: store i32 [[TMP1]], i32* [[INCDEC_PTR1]], align 4
; CHECK-NEXT: [[INCDEC_PTR4:%.*]] = getelementptr inbounds i32, i32* [[SRC]], i64 3
-; CHECK-NEXT: [[TMP2:%.*]] = load i32, i32* [[INCDEC_PTR2]], align 4
-; CHECK-NEXT: [[SUB5:%.*]] = add nsw i32 [[TMP2]], -2
; CHECK-NEXT: [[INCDEC_PTR6:%.*]] = getelementptr inbounds i32, i32* [[DST]], i64 3
-; CHECK-NEXT: store i32 [[SUB5]], i32* [[INCDEC_PTR3]], align 4
-; CHECK-NEXT: [[TMP3:%.*]] = load i32, i32* [[INCDEC_PTR4]], align 4
-; CHECK-NEXT: [[SUB8:%.*]] = sub nsw i32 [[TMP3]], -3
-; CHECK-NEXT: store i32 [[SUB8]], i32* [[INCDEC_PTR6]], align 4
+; CHECK-NEXT: [[TMP0:%.*]] = bitcast i32* [[SRC]] to <4 x i32>*
+; CHECK-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4
+; CHECK-NEXT: [[TMP2:%.*]] = add nsw <4 x i32> [[TMP1]], <i32 -1, i32 0, i32 -2, i32 -3>
+; CHECK-NEXT: [[TMP3:%.*]] = sub nsw <4 x i32> [[TMP1]], <i32 -1, i32 0, i32 -2, i32 -3>
+; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <4 x i32> [[TMP2]], <4 x i32> [[TMP3]], <4 x i32> <i32 0, i32 5, i32 2, i32 7>
+; CHECK-NEXT: [[TMP5:%.*]] = bitcast i32* [[DST]] to <4 x i32>*
+; CHECK-NEXT: store <4 x i32> [[TMP4]], <4 x i32>* [[TMP5]], align 4
; CHECK-NEXT: ret void
;
entry:
; CHECK-LABEL: @addsub1(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds i32, i32* [[SRC:%.*]], i64 1
-; CHECK-NEXT: [[TMP0:%.*]] = load i32, i32* [[SRC]], align 4
-; CHECK-NEXT: [[SUB:%.*]] = add nsw i32 [[TMP0]], -1
; CHECK-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds i32, i32* [[DST:%.*]], i64 1
-; CHECK-NEXT: store i32 [[SUB]], i32* [[DST]], align 4
; CHECK-NEXT: [[INCDEC_PTR2:%.*]] = getelementptr inbounds i32, i32* [[SRC]], i64 2
-; CHECK-NEXT: [[TMP1:%.*]] = load i32, i32* [[INCDEC_PTR]], align 4
-; CHECK-NEXT: [[SUB1:%.*]] = sub nsw i32 [[TMP1]], -1
; CHECK-NEXT: [[INCDEC_PTR3:%.*]] = getelementptr inbounds i32, i32* [[DST]], i64 2
-; CHECK-NEXT: store i32 [[SUB1]], i32* [[INCDEC_PTR1]], align 4
; CHECK-NEXT: [[INCDEC_PTR4:%.*]] = getelementptr inbounds i32, i32* [[SRC]], i64 3
-; CHECK-NEXT: [[TMP2:%.*]] = load i32, i32* [[INCDEC_PTR2]], align 4
; CHECK-NEXT: [[INCDEC_PTR6:%.*]] = getelementptr inbounds i32, i32* [[DST]], i64 3
-; CHECK-NEXT: store i32 [[TMP2]], i32* [[INCDEC_PTR3]], align 4
-; CHECK-NEXT: [[TMP3:%.*]] = load i32, i32* [[INCDEC_PTR4]], align 4
-; CHECK-NEXT: [[SUB8:%.*]] = sub nsw i32 [[TMP3]], -3
-; CHECK-NEXT: store i32 [[SUB8]], i32* [[INCDEC_PTR6]], align 4
+; CHECK-NEXT: [[TMP0:%.*]] = bitcast i32* [[SRC]] to <4 x i32>*
+; CHECK-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4
+; CHECK-NEXT: [[TMP2:%.*]] = add nsw <4 x i32> [[TMP1]], <i32 -1, i32 -1, i32 0, i32 -3>
+; CHECK-NEXT: [[TMP3:%.*]] = sub nsw <4 x i32> [[TMP1]], <i32 -1, i32 -1, i32 0, i32 -3>
+; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <4 x i32> [[TMP2]], <4 x i32> [[TMP3]], <4 x i32> <i32 0, i32 5, i32 2, i32 7>
+; CHECK-NEXT: [[TMP5:%.*]] = bitcast i32* [[DST]] to <4 x i32>*
+; CHECK-NEXT: store <4 x i32> [[TMP4]], <4 x i32>* [[TMP5]], align 4
; CHECK-NEXT: ret void
;
entry:
; CHECK-LABEL: @mul(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds i32, i32* [[SRC:%.*]], i64 1
-; CHECK-NEXT: [[TMP0:%.*]] = load i32, i32* [[SRC]], align 4
-; CHECK-NEXT: [[MUL:%.*]] = mul nsw i32 [[TMP0]], 257
; CHECK-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds i32, i32* [[DST:%.*]], i64 1
-; CHECK-NEXT: store i32 [[MUL]], i32* [[DST]], align 4
; CHECK-NEXT: [[INCDEC_PTR2:%.*]] = getelementptr inbounds i32, i32* [[SRC]], i64 2
-; CHECK-NEXT: [[TMP1:%.*]] = load i32, i32* [[INCDEC_PTR]], align 4
-; CHECK-NEXT: [[MUL3:%.*]] = mul nsw i32 [[TMP1]], -3
; CHECK-NEXT: [[INCDEC_PTR4:%.*]] = getelementptr inbounds i32, i32* [[DST]], i64 2
-; CHECK-NEXT: store i32 [[MUL3]], i32* [[INCDEC_PTR1]], align 4
; CHECK-NEXT: [[INCDEC_PTR5:%.*]] = getelementptr inbounds i32, i32* [[SRC]], i64 3
-; CHECK-NEXT: [[TMP2:%.*]] = load i32, i32* [[INCDEC_PTR2]], align 4
; CHECK-NEXT: [[INCDEC_PTR7:%.*]] = getelementptr inbounds i32, i32* [[DST]], i64 3
-; CHECK-NEXT: store i32 [[TMP2]], i32* [[INCDEC_PTR4]], align 4
-; CHECK-NEXT: [[TMP3:%.*]] = load i32, i32* [[INCDEC_PTR5]], align 4
-; CHECK-NEXT: [[MUL9:%.*]] = mul nsw i32 [[TMP3]], -9
-; CHECK-NEXT: store i32 [[MUL9]], i32* [[INCDEC_PTR7]], align 4
+; CHECK-NEXT: [[TMP0:%.*]] = bitcast i32* [[SRC]] to <4 x i32>*
+; CHECK-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4
+; CHECK-NEXT: [[TMP2:%.*]] = mul nsw <4 x i32> <i32 257, i32 -3, i32 1, i32 -9>, [[TMP1]]
+; CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[DST]] to <4 x i32>*
+; CHECK-NEXT: store <4 x i32> [[TMP2]], <4 x i32>* [[TMP3]], align 4
; CHECK-NEXT: ret void
;
entry:
; CHECK-LABEL: @shl0(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds i32, i32* [[SRC:%.*]], i64 1
-; CHECK-NEXT: [[TMP0:%.*]] = load i32, i32* [[SRC]], align 4
; CHECK-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds i32, i32* [[DST:%.*]], i64 1
-; CHECK-NEXT: store i32 [[TMP0]], i32* [[DST]], align 4
; CHECK-NEXT: [[INCDEC_PTR2:%.*]] = getelementptr inbounds i32, i32* [[SRC]], i64 2
-; CHECK-NEXT: [[TMP1:%.*]] = load i32, i32* [[INCDEC_PTR]], align 4
-; CHECK-NEXT: [[SHL:%.*]] = shl i32 [[TMP1]], 1
; CHECK-NEXT: [[INCDEC_PTR3:%.*]] = getelementptr inbounds i32, i32* [[DST]], i64 2
-; CHECK-NEXT: store i32 [[SHL]], i32* [[INCDEC_PTR1]], align 4
; CHECK-NEXT: [[INCDEC_PTR4:%.*]] = getelementptr inbounds i32, i32* [[SRC]], i64 3
-; CHECK-NEXT: [[TMP2:%.*]] = load i32, i32* [[INCDEC_PTR2]], align 4
-; CHECK-NEXT: [[SHL5:%.*]] = shl i32 [[TMP2]], 2
; CHECK-NEXT: [[INCDEC_PTR6:%.*]] = getelementptr inbounds i32, i32* [[DST]], i64 3
-; CHECK-NEXT: store i32 [[SHL5]], i32* [[INCDEC_PTR3]], align 4
-; CHECK-NEXT: [[TMP3:%.*]] = load i32, i32* [[INCDEC_PTR4]], align 4
-; CHECK-NEXT: [[SHL8:%.*]] = shl i32 [[TMP3]], 3
-; CHECK-NEXT: store i32 [[SHL8]], i32* [[INCDEC_PTR6]], align 4
+; CHECK-NEXT: [[TMP0:%.*]] = bitcast i32* [[SRC]] to <4 x i32>*
+; CHECK-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4
+; CHECK-NEXT: [[TMP2:%.*]] = shl <4 x i32> [[TMP1]], <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[DST]] to <4 x i32>*
+; CHECK-NEXT: store <4 x i32> [[TMP2]], <4 x i32>* [[TMP3]], align 4
; CHECK-NEXT: ret void
;
entry:
; CHECK-LABEL: @add1f(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds float, float* [[SRC:%.*]], i64 1
-; CHECK-NEXT: [[TMP0:%.*]] = load float, float* [[SRC]], align 4
; CHECK-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds float, float* [[DST:%.*]], i64 1
-; CHECK-NEXT: store float [[TMP0]], float* [[DST]], align 4
; CHECK-NEXT: [[INCDEC_PTR2:%.*]] = getelementptr inbounds float, float* [[SRC]], i64 2
-; CHECK-NEXT: [[TMP1:%.*]] = load float, float* [[INCDEC_PTR]], align 4
-; CHECK-NEXT: [[ADD3:%.*]] = fadd fast float [[TMP1]], 1.000000e+00
; CHECK-NEXT: [[INCDEC_PTR4:%.*]] = getelementptr inbounds float, float* [[DST]], i64 2
-; CHECK-NEXT: store float [[ADD3]], float* [[INCDEC_PTR1]], align 4
; CHECK-NEXT: [[INCDEC_PTR5:%.*]] = getelementptr inbounds float, float* [[SRC]], i64 3
-; CHECK-NEXT: [[TMP2:%.*]] = load float, float* [[INCDEC_PTR2]], align 4
-; CHECK-NEXT: [[ADD6:%.*]] = fadd fast float [[TMP2]], 2.000000e+00
; CHECK-NEXT: [[INCDEC_PTR7:%.*]] = getelementptr inbounds float, float* [[DST]], i64 3
-; CHECK-NEXT: store float [[ADD6]], float* [[INCDEC_PTR4]], align 4
-; CHECK-NEXT: [[TMP3:%.*]] = load float, float* [[INCDEC_PTR5]], align 4
-; CHECK-NEXT: [[ADD9:%.*]] = fadd fast float [[TMP3]], 3.000000e+00
-; CHECK-NEXT: store float [[ADD9]], float* [[INCDEC_PTR7]], align 4
+; CHECK-NEXT: [[TMP0:%.*]] = bitcast float* [[SRC]] to <4 x float>*
+; CHECK-NEXT: [[TMP1:%.*]] = load <4 x float>, <4 x float>* [[TMP0]], align 4
+; CHECK-NEXT: [[TMP2:%.*]] = fadd fast <4 x float> <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>, [[TMP1]]
+; CHECK-NEXT: [[TMP3:%.*]] = bitcast float* [[DST]] to <4 x float>*
+; CHECK-NEXT: store <4 x float> [[TMP2]], <4 x float>* [[TMP3]], align 4
; CHECK-NEXT: ret void
;
entry:
; CHECK-LABEL: @sub0f(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds float, float* [[SRC:%.*]], i64 1
-; CHECK-NEXT: [[TMP0:%.*]] = load float, float* [[SRC]], align 4
-; CHECK-NEXT: [[ADD:%.*]] = fadd fast float [[TMP0]], -1.000000e+00
; CHECK-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds float, float* [[DST:%.*]], i64 1
-; CHECK-NEXT: store float [[ADD]], float* [[DST]], align 4
; CHECK-NEXT: [[INCDEC_PTR2:%.*]] = getelementptr inbounds float, float* [[SRC]], i64 2
-; CHECK-NEXT: [[TMP1:%.*]] = load float, float* [[INCDEC_PTR]], align 4
; CHECK-NEXT: [[INCDEC_PTR4:%.*]] = getelementptr inbounds float, float* [[DST]], i64 2
-; CHECK-NEXT: store float [[TMP1]], float* [[INCDEC_PTR1]], align 4
; CHECK-NEXT: [[INCDEC_PTR5:%.*]] = getelementptr inbounds float, float* [[SRC]], i64 3
-; CHECK-NEXT: [[TMP2:%.*]] = load float, float* [[INCDEC_PTR2]], align 4
-; CHECK-NEXT: [[ADD6:%.*]] = fadd fast float [[TMP2]], -2.000000e+00
; CHECK-NEXT: [[INCDEC_PTR7:%.*]] = getelementptr inbounds float, float* [[DST]], i64 3
-; CHECK-NEXT: store float [[ADD6]], float* [[INCDEC_PTR4]], align 4
-; CHECK-NEXT: [[TMP3:%.*]] = load float, float* [[INCDEC_PTR5]], align 4
-; CHECK-NEXT: [[ADD9:%.*]] = fadd fast float [[TMP3]], -3.000000e+00
-; CHECK-NEXT: store float [[ADD9]], float* [[INCDEC_PTR7]], align 4
+; CHECK-NEXT: [[TMP0:%.*]] = bitcast float* [[SRC]] to <4 x float>*
+; CHECK-NEXT: [[TMP1:%.*]] = load <4 x float>, <4 x float>* [[TMP0]], align 4
+; CHECK-NEXT: [[TMP2:%.*]] = fadd fast <4 x float> <float -1.000000e+00, float 0.000000e+00, float -2.000000e+00, float -3.000000e+00>, [[TMP1]]
+; CHECK-NEXT: [[TMP3:%.*]] = bitcast float* [[DST]] to <4 x float>*
+; CHECK-NEXT: store <4 x float> [[TMP2]], <4 x float>* [[TMP3]], align 4
; CHECK-NEXT: ret void
;
entry:
; CHECK-LABEL: @addsub0f(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds float, float* [[SRC:%.*]], i64 1
-; CHECK-NEXT: [[TMP0:%.*]] = load float, float* [[SRC]], align 4
-; CHECK-NEXT: [[SUB:%.*]] = fadd fast float [[TMP0]], -1.000000e+00
; CHECK-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds float, float* [[DST:%.*]], i64 1
-; CHECK-NEXT: store float [[SUB]], float* [[DST]], align 4
; CHECK-NEXT: [[INCDEC_PTR2:%.*]] = getelementptr inbounds float, float* [[SRC]], i64 2
-; CHECK-NEXT: [[TMP1:%.*]] = load float, float* [[INCDEC_PTR]], align 4
; CHECK-NEXT: [[INCDEC_PTR3:%.*]] = getelementptr inbounds float, float* [[DST]], i64 2
-; CHECK-NEXT: store float [[TMP1]], float* [[INCDEC_PTR1]], align 4
; CHECK-NEXT: [[INCDEC_PTR4:%.*]] = getelementptr inbounds float, float* [[SRC]], i64 3
-; CHECK-NEXT: [[TMP2:%.*]] = load float, float* [[INCDEC_PTR2]], align 4
-; CHECK-NEXT: [[SUB5:%.*]] = fadd fast float [[TMP2]], -2.000000e+00
; CHECK-NEXT: [[INCDEC_PTR6:%.*]] = getelementptr inbounds float, float* [[DST]], i64 3
-; CHECK-NEXT: store float [[SUB5]], float* [[INCDEC_PTR3]], align 4
-; CHECK-NEXT: [[TMP3:%.*]] = load float, float* [[INCDEC_PTR4]], align 4
-; CHECK-NEXT: [[SUB8:%.*]] = fsub fast float [[TMP3]], -3.000000e+00
-; CHECK-NEXT: store float [[SUB8]], float* [[INCDEC_PTR6]], align 4
+; CHECK-NEXT: [[TMP0:%.*]] = bitcast float* [[SRC]] to <4 x float>*
+; CHECK-NEXT: [[TMP1:%.*]] = load <4 x float>, <4 x float>* [[TMP0]], align 4
+; CHECK-NEXT: [[TMP2:%.*]] = fadd fast <4 x float> [[TMP1]], <float -1.000000e+00, float 0.000000e+00, float -2.000000e+00, float -3.000000e+00>
+; CHECK-NEXT: [[TMP3:%.*]] = fsub fast <4 x float> [[TMP1]], <float -1.000000e+00, float 0.000000e+00, float -2.000000e+00, float -3.000000e+00>
+; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <4 x float> [[TMP2]], <4 x float> [[TMP3]], <4 x i32> <i32 0, i32 5, i32 2, i32 7>
+; CHECK-NEXT: [[TMP5:%.*]] = bitcast float* [[DST]] to <4 x float>*
+; CHECK-NEXT: store <4 x float> [[TMP4]], <4 x float>* [[TMP5]], align 4
; CHECK-NEXT: ret void
;
entry:
; CHECK-LABEL: @addsub1f(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds float, float* [[SRC:%.*]], i64 1
-; CHECK-NEXT: [[TMP0:%.*]] = load float, float* [[SRC]], align 4
-; CHECK-NEXT: [[SUB:%.*]] = fadd fast float [[TMP0]], -1.000000e+00
; CHECK-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds float, float* [[DST:%.*]], i64 1
-; CHECK-NEXT: store float [[SUB]], float* [[DST]], align 4
; CHECK-NEXT: [[INCDEC_PTR2:%.*]] = getelementptr inbounds float, float* [[SRC]], i64 2
-; CHECK-NEXT: [[TMP1:%.*]] = load float, float* [[INCDEC_PTR]], align 4
-; CHECK-NEXT: [[SUB1:%.*]] = fsub fast float [[TMP1]], -1.000000e+00
; CHECK-NEXT: [[INCDEC_PTR3:%.*]] = getelementptr inbounds float, float* [[DST]], i64 2
-; CHECK-NEXT: store float [[SUB1]], float* [[INCDEC_PTR1]], align 4
; CHECK-NEXT: [[INCDEC_PTR4:%.*]] = getelementptr inbounds float, float* [[SRC]], i64 3
-; CHECK-NEXT: [[TMP2:%.*]] = load float, float* [[INCDEC_PTR2]], align 4
; CHECK-NEXT: [[INCDEC_PTR6:%.*]] = getelementptr inbounds float, float* [[DST]], i64 3
-; CHECK-NEXT: store float [[TMP2]], float* [[INCDEC_PTR3]], align 4
-; CHECK-NEXT: [[TMP3:%.*]] = load float, float* [[INCDEC_PTR4]], align 4
-; CHECK-NEXT: [[SUB8:%.*]] = fsub fast float [[TMP3]], -3.000000e+00
-; CHECK-NEXT: store float [[SUB8]], float* [[INCDEC_PTR6]], align 4
+; CHECK-NEXT: [[TMP0:%.*]] = bitcast float* [[SRC]] to <4 x float>*
+; CHECK-NEXT: [[TMP1:%.*]] = load <4 x float>, <4 x float>* [[TMP0]], align 4
+; CHECK-NEXT: [[TMP2:%.*]] = fadd fast <4 x float> [[TMP1]], <float -1.000000e+00, float -1.000000e+00, float 0.000000e+00, float -3.000000e+00>
+; CHECK-NEXT: [[TMP3:%.*]] = fsub fast <4 x float> [[TMP1]], <float -1.000000e+00, float -1.000000e+00, float 0.000000e+00, float -3.000000e+00>
+; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <4 x float> [[TMP2]], <4 x float> [[TMP3]], <4 x i32> <i32 0, i32 5, i32 2, i32 7>
+; CHECK-NEXT: [[TMP5:%.*]] = bitcast float* [[DST]] to <4 x float>*
+; CHECK-NEXT: store <4 x float> [[TMP4]], <4 x float>* [[TMP5]], align 4
; CHECK-NEXT: ret void
;
entry:
; CHECK-LABEL: @mulf(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds float, float* [[SRC:%.*]], i64 1
-; CHECK-NEXT: [[TMP0:%.*]] = load float, float* [[SRC]], align 4
-; CHECK-NEXT: [[SUB:%.*]] = fmul fast float [[TMP0]], 2.570000e+02
; CHECK-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds float, float* [[DST:%.*]], i64 1
-; CHECK-NEXT: store float [[SUB]], float* [[DST]], align 4
; CHECK-NEXT: [[INCDEC_PTR2:%.*]] = getelementptr inbounds float, float* [[SRC]], i64 2
-; CHECK-NEXT: [[TMP1:%.*]] = load float, float* [[INCDEC_PTR]], align 4
-; CHECK-NEXT: [[SUB3:%.*]] = fmul fast float [[TMP1]], -3.000000e+00
; CHECK-NEXT: [[INCDEC_PTR4:%.*]] = getelementptr inbounds float, float* [[DST]], i64 2
-; CHECK-NEXT: store float [[SUB3]], float* [[INCDEC_PTR1]], align 4
; CHECK-NEXT: [[INCDEC_PTR5:%.*]] = getelementptr inbounds float, float* [[SRC]], i64 3
-; CHECK-NEXT: [[TMP2:%.*]] = load float, float* [[INCDEC_PTR2]], align 4
; CHECK-NEXT: [[INCDEC_PTR7:%.*]] = getelementptr inbounds float, float* [[DST]], i64 3
-; CHECK-NEXT: store float [[TMP2]], float* [[INCDEC_PTR4]], align 4
-; CHECK-NEXT: [[TMP3:%.*]] = load float, float* [[INCDEC_PTR5]], align 4
-; CHECK-NEXT: [[SUB9:%.*]] = fmul fast float [[TMP3]], -9.000000e+00
-; CHECK-NEXT: store float [[SUB9]], float* [[INCDEC_PTR7]], align 4
+; CHECK-NEXT: [[TMP0:%.*]] = bitcast float* [[SRC]] to <4 x float>*
+; CHECK-NEXT: [[TMP1:%.*]] = load <4 x float>, <4 x float>* [[TMP0]], align 4
+; CHECK-NEXT: [[TMP2:%.*]] = fmul fast <4 x float> <float 2.570000e+02, float -3.000000e+00, float 1.000000e+00, float -9.000000e+00>, [[TMP1]]
+; CHECK-NEXT: [[TMP3:%.*]] = bitcast float* [[DST]] to <4 x float>*
+; CHECK-NEXT: store <4 x float> [[TMP2]], <4 x float>* [[TMP3]], align 4
; CHECK-NEXT: ret void
;
entry:
; CHECK-LABEL: @sub0fn(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds float, float* [[SRC:%.*]], i64 1
-; CHECK-NEXT: [[TMP0:%.*]] = load float, float* [[SRC]], align 4
-; CHECK-NEXT: [[ADD:%.*]] = fadd fast float [[TMP0]], -1.000000e+00
; CHECK-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds float, float* [[DST:%.*]], i64 1
-; CHECK-NEXT: store float [[ADD]], float* [[DST]], align 4
; CHECK-NEXT: [[INCDEC_PTR2:%.*]] = getelementptr inbounds float, float* [[SRC]], i64 2
-; CHECK-NEXT: [[TMP1:%.*]] = load float, float* [[INCDEC_PTR]], align 4
; CHECK-NEXT: [[INCDEC_PTR4:%.*]] = getelementptr inbounds float, float* [[DST]], i64 2
-; CHECK-NEXT: store float [[TMP1]], float* [[INCDEC_PTR1]], align 4
; CHECK-NEXT: [[INCDEC_PTR5:%.*]] = getelementptr inbounds float, float* [[SRC]], i64 3
-; CHECK-NEXT: [[TMP2:%.*]] = load float, float* [[INCDEC_PTR2]], align 4
-; CHECK-NEXT: [[ADD6:%.*]] = fadd float [[TMP2]], -2.000000e+00
; CHECK-NEXT: [[INCDEC_PTR7:%.*]] = getelementptr inbounds float, float* [[DST]], i64 3
-; CHECK-NEXT: store float [[ADD6]], float* [[INCDEC_PTR4]], align 4
-; CHECK-NEXT: [[TMP3:%.*]] = load float, float* [[INCDEC_PTR5]], align 4
-; CHECK-NEXT: [[ADD9:%.*]] = fadd float [[TMP3]], -3.000000e+00
-; CHECK-NEXT: store float [[ADD9]], float* [[INCDEC_PTR7]], align 4
+; CHECK-NEXT: [[TMP0:%.*]] = bitcast float* [[SRC]] to <4 x float>*
+; CHECK-NEXT: [[TMP1:%.*]] = load <4 x float>, <4 x float>* [[TMP0]], align 4
+; CHECK-NEXT: [[TMP2:%.*]] = fadd <4 x float> <float -1.000000e+00, float 0.000000e+00, float -2.000000e+00, float -3.000000e+00>, [[TMP1]]
+; CHECK-NEXT: [[TMP3:%.*]] = bitcast float* [[DST]] to <4 x float>*
+; CHECK-NEXT: store <4 x float> [[TMP2]], <4 x float>* [[TMP3]], align 4
; CHECK-NEXT: ret void
;
entry: