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surfaceflinger: Fix the fix of the opaque check fix
author
Steve Kondik
<steve@cyngn.com>
Sun, 24 Jul 2016 23:19:39 +0000
(16:19 -0700)
committer
Steve Kondik
<steve@cyngn.com>
Sun, 24 Jul 2016 23:19:39 +0000
(16:19 -0700)
* Use the right define.
Change-Id: I78e2aea4bf4ff933ec828cffee1a3e925622ad31
services/surfaceflinger/Layer.cpp
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diff --git
a/services/surfaceflinger/Layer.cpp
b/services/surfaceflinger/Layer.cpp
index
14bd312
..
3e932df
100644
(file)
--- a/
services/surfaceflinger/Layer.cpp
+++ b/
services/surfaceflinger/Layer.cpp
@@
-467,7
+467,7
@@
void Layer::setGeometry(
// this gives us only the "orientation" component of the transform
const State& s(getDrawingState());
-#if defined(Q
COM
_BSP) && !defined(QCOM_BSP_LEGACY)
+#if defined(Q
TI
_BSP) && !defined(QCOM_BSP_LEGACY)
if (!isOpaque(s)) {
#else
if (!isOpaque(s) || s.alpha != 0xFF) {