if (randint1(100) < chance / 2) {
int plev = player_ptr->lev;
- msg_print(_("元素の力が制御できない氾流となって解放された!", "Elemental power unleashes its power in an uncontrollable storm!"));
+ msg_print(_("元素の力が制御できない氾流となって解放された!", "The elemental power surges from you in an uncontrollable torrent!"));
project(player_ptr, PROJECT_WHO_UNCTRL_POWER, 2 + plev / 10, player_ptr->y, player_ptr->x, plev * 2, get_element_types(player_ptr->element)[0],
PROJECT_JUMP | PROJECT_KILL | PROJECT_GRID | PROJECT_ITEM);
player_ptr->csp = std::max(0, player_ptr->csp - player_ptr->msp * 10 / (20 + randint1(10)));